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Unified Diff: ui/base/events/event.cc

Issue 12087124: Disable touch calibration on external touchscreen. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Review + Rebase on top of 12321086 Created 7 years, 9 months ago
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Index: ui/base/events/event.cc
diff --git a/ui/base/events/event.cc b/ui/base/events/event.cc
index f29e84e394f6e01a97336966993ffa2ae1b4cbbb..ec97dc25c164835d347ce914720efa26aba853a9 100644
--- a/ui/base/events/event.cc
+++ b/ui/base/events/event.cc
@@ -11,10 +11,14 @@
#include <cmath>
#include <cstring>
+#include "base/command_line.h"
#include "base/metrics/histogram.h"
+#include "base/string_number_conversions.h"
#include "base/stringprintf.h"
+#include "base/strings/string_split.h"
#include "ui/base/events/event_utils.h"
#include "ui/base/keycodes/keyboard_code_conversion.h"
+#include "ui/base/ui_base_switches.h"
#include "ui/gfx/point3_f.h"
#include "ui/gfx/point_conversions.h"
#include "ui/gfx/transform.h"
@@ -414,6 +418,89 @@ const int MouseWheelEvent::kWheelDelta = 120;
const int MouseWheelEvent::kWheelDelta = 53;
#endif
+#if defined(USE_XI2_MT)
+////////////////////////////////////////////////////////////////////////////////
+// TouchCoordinatesCalibrator
+
+TouchCoordinatesCalibrator::TouchCoordinatesCalibrator()
+ : left_(0),
+ right_(0),
+ top_(0),
+ bottom_(0) {
+ std::vector<std::string> parts;
+ base::SplitString(CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
+ switches::kTouchCalibration), ',', &parts);
oshima 2013/03/14 01:23:27 please sync. This function is replaced by Tokenize
ynovikov 2013/03/14 20:27:04 Done.
+ if (parts.size() >= 4) {
+ if (!base::StringToInt(parts[0], &left_))
+ DLOG(ERROR) << "Incorrect left border calibration value passed.";
+ if (!base::StringToInt(parts[1], &right_))
+ DLOG(ERROR) << "Incorrect right border calibration value passed.";
+ if (!base::StringToInt(parts[2], &top_))
+ DLOG(ERROR) << "Incorrect top border calibration value passed.";
+ if (!base::StringToInt(parts[3], &bottom_))
+ DLOG(ERROR) << "Incorrect bottom border calibration value passed.";
sadrul 2013/03/14 00:20:13 Should you check for valid (non-negative) values f
ynovikov 2013/03/14 20:27:04 Done. I don't think negative values are invalid. I
+ }
+}
+
+TouchCoordinatesCalibrator* TouchCoordinatesCalibrator::GetInstance() {
+ return Singleton<TouchCoordinatesCalibrator>::get();
+}
+
+void TouchCoordinatesCalibrator::Calibrate(TouchEvent* event,
+ const gfx::Rect& bounds) {
+ int x = event->x();
+ int y = event->y();
+
+ if (!left_ && !right_ && !top_ && !bottom_)
+ return;
+
+ const int resolution_x = bounds.width();
+ const int resolution_y = bounds.height();
+ // The "grace area" (10% in this case) is to make it easier for the user to
+ // navigate to the corner.
+ const double kGraceAreaFraction = 0.1;
+ if (left_ || right_) {
+ // Offset the x position to the real
+ x -= left_;
+ // Check if we are in the grace area of the left side.
+ // Note: We might not want to do this when the gesture is locked?
+ if (x < 0 && x > -left_ * kGraceAreaFraction)
+ x = 0;
+ // Check if we are in the grace area of the right side.
+ // Note: We might not want to do this when the gesture is locked?
+ if (x > resolution_x - left_ &&
+ x < resolution_x - left_ + right_ * kGraceAreaFraction)
+ x = resolution_x - left_;
+ // Scale the screen area back to the full resolution of the screen.
+ x = (x * resolution_x) / (resolution_x - (right_ + left_));
+ }
+ if (top_ || bottom_) {
+ // When there is a top bezel we add our border,
+ y -= top_;
+
+ // Check if we are in the grace area of the top side.
+ // Note: We might not want to do this when the gesture is locked?
+ if (y < 0 && y > -top_ * kGraceAreaFraction)
+ y = 0;
+
+ // Check if we are in the grace area of the bottom side.
+ // Note: We might not want to do this when the gesture is locked?
+ if (y > resolution_y - top_ &&
+ y < resolution_y - top_ + bottom_ * kGraceAreaFraction)
+ y = resolution_y - top_;
+ // Scale the screen area back to the full resolution of the screen.
+ y = (y * resolution_y) / (resolution_y - (bottom_ + top_));
+ }
+
+ // Set the modified coordinate back to the event.
+ if (event->root_location() == event->location())
+ // Usually those will be equal,
+ // if not, I am not sure what the correct value should be.
+ event->set_root_location(gfx::Point(x, y));
sadrul 2013/03/14 00:20:13 Use braces
ynovikov 2013/03/14 20:27:04 Done.
+ event->set_location(gfx::Point(x, y));
+}
+#endif
sadrul 2013/03/14 00:20:13 #endif // defined(USE_XI2_MT)
ynovikov 2013/03/14 20:27:04 Done.
+
////////////////////////////////////////////////////////////////////////////////
// TouchEvent
@@ -463,6 +550,12 @@ void TouchEvent::Relocate(const gfx::Point& origin) {
root_location_ -= origin.OffsetFromOrigin();
}
+#if defined(USE_XI2_MT)
+void TouchEvent::Calibrate(const gfx::Rect& bounds) {
+ TouchCoordinatesCalibrator::GetInstance()->Calibrate(this, bounds);
+}
+#endif
+
void TouchEvent::UpdateForRootTransform(const gfx::Transform& root_transform) {
LocatedEvent::UpdateForRootTransform(root_transform);
gfx::DecomposedTransform decomp;
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