| OLD | NEW |
| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_SHADER_H_ | 5 #ifndef CC_SHADER_H_ |
| 6 #define CC_SHADER_H_ | 6 #define CC_SHADER_H_ |
| 7 | 7 |
| 8 #include "third_party/skia/include/core/SkColorPriv.h" | 8 #include "third_party/skia/include/core/SkColorPriv.h" |
| 9 #include <string> | 9 #include <string> |
| 10 | 10 |
| (...skipping 116 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 127 int m_texMatrixLocation; | 127 int m_texMatrixLocation; |
| 128 }; | 128 }; |
| 129 | 129 |
| 130 class FragmentTexAlphaBinding { | 130 class FragmentTexAlphaBinding { |
| 131 public: | 131 public: |
| 132 FragmentTexAlphaBinding(); | 132 FragmentTexAlphaBinding(); |
| 133 | 133 |
| 134 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | 134 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); |
| 135 int alphaLocation() const { return m_alphaLocation; } | 135 int alphaLocation() const { return m_alphaLocation; } |
| 136 int edgeLocation() const { return -1; } | 136 int edgeLocation() const { return -1; } |
| 137 int fragmentTexTransformLocation() const { return -1; } | 137 int fragmentTexClampLocation() const { return -1; } |
| 138 int samplerLocation() const { return m_samplerLocation; } | 138 int samplerLocation() const { return m_samplerLocation; } |
| 139 | 139 |
| 140 private: | 140 private: |
| 141 int m_samplerLocation; | 141 int m_samplerLocation; |
| 142 int m_alphaLocation; | 142 int m_alphaLocation; |
| 143 }; | 143 }; |
| 144 | 144 |
| 145 class FragmentTexClampAlphaBinding { |
| 146 public: |
| 147 FragmentTexClampAlphaBinding(); |
| 148 |
| 149 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); |
| 150 int alphaLocation() const { return m_alphaLocation; } |
| 151 int edgeLocation() const { return -1; } |
| 152 int fragmentTexClampLocation() const { return m_fragmentTexClampLocation; } |
| 153 int samplerLocation() const { return m_samplerLocation; } |
| 154 |
| 155 private: |
| 156 int m_samplerLocation; |
| 157 int m_alphaLocation; |
| 158 int m_fragmentTexClampLocation; |
| 159 }; |
| 160 |
| 145 class FragmentTexOpaqueBinding { | 161 class FragmentTexOpaqueBinding { |
| 146 public: | 162 public: |
| 147 FragmentTexOpaqueBinding(); | 163 FragmentTexOpaqueBinding(); |
| 148 | 164 |
| 149 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | 165 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); |
| 150 int alphaLocation() const { return -1; } | 166 int alphaLocation() const { return -1; } |
| 151 int edgeLocation() const { return -1; } | 167 int edgeLocation() const { return -1; } |
| 152 int fragmentTexTransformLocation() const { return -1; } | 168 int fragmentTexClampLocation() const { return -1; } |
| 153 int samplerLocation() const { return m_samplerLocation; } | 169 int samplerLocation() const { return m_samplerLocation; } |
| 154 | 170 |
| 155 private: | 171 private: |
| 156 int m_samplerLocation; | 172 int m_samplerLocation; |
| 157 }; | 173 }; |
| 158 | 174 |
| 175 class FragmentTeClampOpaqueBinding { |
| 176 public: |
| 177 FragmentTexClampOpaqueBinding(); |
| 178 |
| 179 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); |
| 180 int alphaLocation() const { return -1; } |
| 181 int edgeLocation() const { return -1; } |
| 182 int fragmentTexClampLocation() const { m_fragmentTexClampLocation; } |
| 183 int samplerLocation() const { return m_samplerLocation; } |
| 184 |
| 185 private: |
| 186 int m_samplerLocation; |
| 187 int m_fragmentTexClampLocation; |
| 188 }; |
| 189 |
| 159 class FragmentShaderRGBATexFlipVaryingAlpha : public FragmentTexOpaqueBinding { | 190 class FragmentShaderRGBATexFlipVaryingAlpha : public FragmentTexOpaqueBinding { |
| 160 public: | 191 public: |
| 161 std::string getShaderString() const; | 192 std::string getShaderString() const; |
| 162 }; | 193 }; |
| 163 | 194 |
| 164 class FragmentShaderRGBATexVaryingAlpha : public FragmentTexOpaqueBinding { | 195 class FragmentShaderRGBATexVaryingAlpha : public FragmentTexOpaqueBinding { |
| 165 public: | 196 public: |
| 166 std::string getShaderString() const; | 197 std::string getShaderString() const; |
| 167 }; | 198 }; |
| 168 | 199 |
| 169 class FragmentShaderRGBATexAlpha : public FragmentTexAlphaBinding { | 200 class FragmentShaderRGBATexAlpha : public FragmentTexAlphaBinding { |
| 170 public: | 201 public: |
| 171 std::string getShaderString() const; | 202 std::string getShaderString() const; |
| 172 }; | 203 }; |
| 173 | 204 |
| 205 class FragmentShaderRGBATexAlpha : public FragmentTexClampAlphaBinding { |
| 206 public: |
| 207 std::string getShaderString() const; |
| 208 }; |
| 209 |
| 174 class FragmentShaderRGBATexRectFlipVaryingAlpha : public FragmentTexAlphaBinding
{ | 210 class FragmentShaderRGBATexRectFlipVaryingAlpha : public FragmentTexAlphaBinding
{ |
| 175 public: | 211 public: |
| 176 std::string getShaderString() const; | 212 std::string getShaderString() const; |
| 177 }; | 213 }; |
| 178 | 214 |
| 179 class FragmentShaderRGBATexRectVaryingAlpha : public FragmentTexAlphaBinding { | 215 class FragmentShaderRGBATexRectVaryingAlpha : public FragmentTexAlphaBinding { |
| 180 public: | 216 public: |
| 181 std::string getShaderString() const; | 217 std::string getShaderString() const; |
| 182 }; | 218 }; |
| 183 | 219 |
| 184 class FragmentShaderRGBATexOpaque : public FragmentTexOpaqueBinding { | 220 class FragmentShaderRGBATexClampOpaque : public FragmentTexClampOpaqueBinding { |
| 185 public: | 221 public: |
| 186 std::string getShaderString() const; | 222 std::string getShaderString() const; |
| 187 }; | 223 }; |
| 188 | 224 |
| 189 class FragmentShaderRGBATex : public FragmentTexOpaqueBinding { | 225 class FragmentShaderRGBATex : public FragmentTexOpaqueBinding { |
| 190 public: | 226 public: |
| 191 std::string getShaderString() const; | 227 std::string getShaderString() const; |
| 192 }; | 228 }; |
| 193 | 229 |
| 194 // Swizzles the red and blue component of sampled texel with alpha. | 230 // Swizzles the red and blue component of sampled texel with alpha. |
| 195 class FragmentShaderRGBATexSwizzleAlpha : public FragmentTexAlphaBinding { | 231 class FragmentShaderRGBATexClampSwizzleAlpha : public FragmentTexClampAlphaBindi
ng { |
| 196 public: | 232 public: |
| 197 std::string getShaderString() const; | 233 std::string getShaderString() const; |
| 198 }; | 234 }; |
| 199 | 235 |
| 200 // Swizzles the red and blue component of sampled texel without alpha. | 236 // Swizzles the red and blue component of sampled texel without alpha. |
| 201 class FragmentShaderRGBATexSwizzleOpaque : public FragmentTexOpaqueBinding { | 237 class FragmentShaderRGBATexClampSwizzleOpaque : public FragmentTexClampOpaqueBin
ding { |
| 202 public: | 238 public: |
| 203 std::string getShaderString() const; | 239 std::string getShaderString() const; |
| 204 }; | 240 }; |
| 205 | 241 |
| 206 // Fragment shader for external textures. | 242 // Fragment shader for external textures. |
| 207 class FragmentShaderOESImageExternal : public FragmentTexAlphaBinding { | 243 class FragmentShaderOESImageExternal : public FragmentTexAlphaBinding { |
| 208 public: | 244 public: |
| 209 std::string getShaderString() const; | 245 std::string getShaderString() const; |
| 210 bool init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | 246 bool init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); |
| 211 private: | 247 private: |
| (...skipping 17 matching lines...) Expand all Loading... |
| 229 int m_edgeLocation; | 265 int m_edgeLocation; |
| 230 }; | 266 }; |
| 231 | 267 |
| 232 class FragmentTexClampAlphaAABinding { | 268 class FragmentTexClampAlphaAABinding { |
| 233 public: | 269 public: |
| 234 FragmentTexClampAlphaAABinding(); | 270 FragmentTexClampAlphaAABinding(); |
| 235 | 271 |
| 236 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | 272 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); |
| 237 int alphaLocation() const { return m_alphaLocation; } | 273 int alphaLocation() const { return m_alphaLocation; } |
| 238 int samplerLocation() const { return m_samplerLocation; } | 274 int samplerLocation() const { return m_samplerLocation; } |
| 239 int fragmentTexTransformLocation() const { return m_fragmentTexTransformLoca
tion; } | 275 int fragmentTexClampLocation() const { return m_fragmentTexClampLocation; } |
| 240 int edgeLocation() const { return m_edgeLocation; } | 276 int edgeLocation() const { return m_edgeLocation; } |
| 241 | 277 |
| 242 private: | 278 private: |
| 243 int m_samplerLocation; | 279 int m_samplerLocation; |
| 244 int m_alphaLocation; | 280 int m_alphaLocation; |
| 245 int m_fragmentTexTransformLocation; | 281 int m_fragmentTexClampLocation; |
| 246 int m_edgeLocation; | 282 int m_edgeLocation; |
| 247 }; | 283 }; |
| 248 | 284 |
| 249 class FragmentShaderRGBATexClampAlphaAA : public FragmentTexClampAlphaAABinding
{ | 285 class FragmentShaderRGBATexClampAlphaAA : public FragmentTexClampAlphaAABinding
{ |
| 250 public: | 286 public: |
| 251 std::string getShaderString() const; | 287 std::string getShaderString() const; |
| 252 }; | 288 }; |
| 253 | 289 |
| 254 // Swizzles the red and blue component of sampled texel. | 290 // Swizzles the red and blue component of sampled texel. |
| 255 class FragmentShaderRGBATexClampSwizzleAlphaAA : public FragmentTexClampAlphaAAB
inding { | 291 class FragmentShaderRGBATexClampSwizzleAlphaAA : public FragmentTexClampAlphaAAB
inding { |
| (...skipping 91 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 347 private: | 383 private: |
| 348 int m_alphaLocation; | 384 int m_alphaLocation; |
| 349 int m_texTransformLocation; | 385 int m_texTransformLocation; |
| 350 int m_frequencyLocation; | 386 int m_frequencyLocation; |
| 351 int m_colorLocation; | 387 int m_colorLocation; |
| 352 }; | 388 }; |
| 353 | 389 |
| 354 } // namespace cc | 390 } // namespace cc |
| 355 | 391 |
| 356 #endif // CC_SHADER_H_ | 392 #endif // CC_SHADER_H_ |
| OLD | NEW |