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Unified Diff: sky/examples/raw/baseline.dart

Issue 1208483002: Expose baseline information in the Sky API. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 6 months ago
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Index: sky/examples/raw/baseline.dart
diff --git a/sky/examples/raw/baseline.dart b/sky/examples/raw/baseline.dart
new file mode 100644
index 0000000000000000000000000000000000000000..444bd4b64f1c6826e19df7d388601cda271ae1d8
--- /dev/null
+++ b/sky/examples/raw/baseline.dart
@@ -0,0 +1,64 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+import 'dart:sky' as sky;
+
+void drawText(sky.Canvas canvas, String lh) {
+ sky.Paint paint = new sky.Paint();
+
+ // offset down
+ canvas.translate(0.0, 100.0);
+
+ // set up the text
+ sky.Document document = new sky.Document();
+ sky.Text arabic = document.createText("مرحبا");
+ sky.Text english = document.createText(" Hello");
+ sky.Element block = document.createElement('div');
+ block.style['display'] = 'paragraph';
+ block.style['font-family'] = 'serif';
+ block.style['font-size'] = '50px';
+ block.style['line-height'] = lh;
+ block.style['color'] = '#0000A0';
+ block.appendChild(arabic);
+ block.appendChild(english);
+ sky.LayoutRoot layoutRoot = new sky.LayoutRoot();
+ layoutRoot.rootElement = block;
+ layoutRoot.maxWidth = sky.view.width - 20.0; // you need to set a width for this to paint
+ layoutRoot.layout();
+
+ // draw a line at the text's baseline
+ sky.Path path = new sky.Path();
+ path.moveTo(0.0, 0.0);
+ path.lineTo(block.maxContentWidth, 0.0);
+ path.moveTo(0.0, block.alphabeticBaseline);
+ path.lineTo(block.maxContentWidth, block.alphabeticBaseline);
+ path.moveTo(0.0, block.height);
+ path.lineTo(block.maxContentWidth, block.height);
+ paint.color = const sky.Color(0xFFFF9000);
+ paint.setStyle(sky.PaintingStyle.stroke);
+ paint.strokeWidth = 3.0;
+ canvas.drawPath(path, paint);
+
+ // paint the text
+ layoutRoot.paint(canvas);
+}
+
+void main() {
+ // prepare the rendering
+ sky.PictureRecorder canvas = new sky.PictureRecorder(sky.view.width, sky.view.height);
+
+ // background
+ sky.Paint paint = new sky.Paint();
+ paint.color = const sky.Color(0xFFFFFFFF);
+ paint.setStyle(sky.PaintingStyle.fill);
+ canvas.drawRect(new sky.Rect.fromLTRB(0.0, 0.0, sky.view.width, sky.view.height), paint);
+
+ canvas.translate(10.0, 0.0);
+ drawText(canvas, '1.0');
+ drawText(canvas, 'lh');
+
+ // put it on the screen
+ sky.view.picture = canvas.endRecording();
+ sky.view.scheduleFrame();
+}
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