Index: cc/picture_layer_tiling.cc |
diff --git a/cc/picture_layer_tiling.cc b/cc/picture_layer_tiling.cc |
index a352bc6ecbf598c25a9e8aeab1fa5473e22f0f9e..758272d10ef20d2a5a0034c3917b01caec6186a1 100644 |
--- a/cc/picture_layer_tiling.cc |
+++ b/cc/picture_layer_tiling.cc |
@@ -281,42 +281,74 @@ void PictureLayerTiling::UpdateTilePriorities( |
return; |
gfx::Rect view_rect(gfx::Point(), device_viewport); |
- int right = tiling_data_.TileXIndexFromSrcCoord(content_rect.width() - 1); |
- int bottom = tiling_data_.TileYIndexFromSrcCoord(content_rect.height() - 1); |
+ float current_scale = current_layer_contents_scale / contents_scale_; |
+ float last_scale = last_layer_contents_scale / contents_scale_; |
+ |
+ if (last_screen_transform.IsIdentityOrTranslation() && |
+ current_screen_transform.IsIdentityOrTranslation()) |
+ { |
+ gfx::Vector2dF current_offset( |
+ current_screen_transform.matrix().get(0, 3), |
+ current_screen_transform.matrix().get(1, 3)); |
+ gfx::Vector2dF last_offset( |
+ last_screen_transform.matrix().get(0, 3), |
+ last_screen_transform.matrix().get(1, 3)); |
+ |
+ for (TileMap::const_iterator it = tiles_.begin(); |
enne (OOO)
2013/01/28 22:55:10
This was already applied in your last UpdateTilePr
|
+ it != tiles_.end(); ++it) { |
+ TileMapKey key = it->first; |
+ TilePriority priority; |
+ priority.resolution = resolution_; |
+ |
+ gfx::Rect tile_bound = tiling_data_.TileBounds(key.first, key.second); |
+ gfx::RectF current_screen_rect = gfx::ScaleRect( |
+ tile_bound, |
+ current_scale, |
+ current_scale) + current_offset; |
+ gfx::RectF last_screen_rect = gfx::ScaleRect( |
+ tile_bound, |
+ last_scale, |
+ last_scale) + last_offset; |
+ |
+ priority.distance_to_visible_in_pixels = |
+ TilePriority::manhattanDistance(current_screen_rect, view_rect); |
- for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) { |
- TileMapKey key = it->first; |
- TilePriority priority; |
- priority.resolution = resolution_; |
- if (key.first > right || key.second > bottom) { |
- priority.distance_to_visible_in_pixels = std::numeric_limits<int>::max(); |
priority.time_to_visible_in_seconds = |
- TilePriority::kMaxTimeToVisibleInSeconds; |
+ TilePriority::TimeForBoundsToIntersect( |
+ last_screen_rect, current_screen_rect, time_delta, view_rect); |
it->second->set_priority(tree, priority); |
- continue; |
} |
+ } |
+ else |
+ { |
+ for (TileMap::const_iterator it = tiles_.begin(); |
+ it != tiles_.end(); ++it) { |
+ TileMapKey key = it->first; |
+ TilePriority priority; |
+ priority.resolution = resolution_; |
+ |
+ gfx::Rect tile_bound = tiling_data_.TileBounds(key.first, key.second); |
+ gfx::RectF current_layer_content_rect = gfx::ScaleRect( |
+ tile_bound, |
+ current_scale, |
+ current_scale); |
+ gfx::RectF current_screen_rect = MathUtil::mapClippedRect( |
+ current_screen_transform, current_layer_content_rect); |
+ gfx::RectF last_layer_content_rect = gfx::ScaleRect( |
+ tile_bound, |
+ last_scale, |
+ last_scale); |
+ gfx::RectF last_screen_rect = MathUtil::mapClippedRect( |
+ last_screen_transform, last_layer_content_rect); |
+ |
+ priority.time_to_visible_in_seconds = |
+ TilePriority::TimeForBoundsToIntersect( |
+ last_screen_rect, current_screen_rect, time_delta, view_rect); |
- gfx::Rect tile_bound = tiling_data_.TileBounds(key.first, key.second); |
- gfx::RectF current_layer_content_rect = gfx::ScaleRect( |
- tile_bound, |
- current_layer_contents_scale / contents_scale_, |
- current_layer_contents_scale / contents_scale_); |
- gfx::RectF current_screen_rect = MathUtil::mapClippedRect( |
- current_screen_transform, current_layer_content_rect); |
- gfx::RectF last_layer_content_rect = gfx::ScaleRect( |
- tile_bound, |
- last_layer_contents_scale / contents_scale_, |
- last_layer_contents_scale / contents_scale_); |
- gfx::RectF last_screen_rect = MathUtil::mapClippedRect( |
- last_screen_transform, last_layer_content_rect); |
- |
- priority.time_to_visible_in_seconds = |
- TilePriority::TimeForBoundsToIntersect( |
- last_screen_rect, current_screen_rect, time_delta, view_rect); |
- |
- priority.distance_to_visible_in_pixels = |
- TilePriority::manhattanDistance(current_screen_rect, view_rect); |
- it->second->set_priority(tree, priority); |
+ priority.distance_to_visible_in_pixels = |
+ TilePriority::manhattanDistance(current_screen_rect, view_rect); |
+ it->second->set_priority(tree, priority); |
+ } |
} |
} |