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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/feature_info.h" | 5 #include "gpu/command_buffer/service/feature_info.h" |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 | 8 |
| 9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
| 10 #include "base/string_number_conversions.h" | 10 #include "base/string_number_conversions.h" |
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| 85 } | 85 } |
| 86 | 86 |
| 87 FeatureInfo::Workarounds::Workarounds() | 87 FeatureInfo::Workarounds::Workarounds() |
| 88 : clear_alpha_in_readpixels(false), | 88 : clear_alpha_in_readpixels(false), |
| 89 needs_glsl_built_in_function_emulation(false), | 89 needs_glsl_built_in_function_emulation(false), |
| 90 needs_offscreen_buffer_workaround(false), | 90 needs_offscreen_buffer_workaround(false), |
| 91 reverse_point_sprite_coord_origin(false), | 91 reverse_point_sprite_coord_origin(false), |
| 92 set_texture_filter_before_generating_mipmap(false), | 92 set_texture_filter_before_generating_mipmap(false), |
| 93 use_current_program_after_successful_link(false), | 93 use_current_program_after_successful_link(false), |
| 94 restore_scissor_on_fbo_change(false), | 94 restore_scissor_on_fbo_change(false), |
| 95 flush_on_context_switch(false), |
| 95 max_texture_size(0), | 96 max_texture_size(0), |
| 96 max_cube_map_texture_size(0) { | 97 max_cube_map_texture_size(0) { |
| 97 } | 98 } |
| 98 | 99 |
| 99 FeatureInfo::FeatureInfo() { | 100 FeatureInfo::FeatureInfo() { |
| 100 static const GLenum kAlphaTypes[] = { | 101 static const GLenum kAlphaTypes[] = { |
| 101 GL_UNSIGNED_BYTE, | 102 GL_UNSIGNED_BYTE, |
| 102 }; | 103 }; |
| 103 static const GLenum kRGBTypes[] = { | 104 static const GLenum kRGBTypes[] = { |
| 104 GL_UNSIGNED_BYTE, | 105 GL_UNSIGNED_BYTE, |
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| 594 if (!feature_flags_.disable_workarounds) { | 595 if (!feature_flags_.disable_workarounds) { |
| 595 workarounds_.set_texture_filter_before_generating_mipmap = true; | 596 workarounds_.set_texture_filter_before_generating_mipmap = true; |
| 596 workarounds_.clear_alpha_in_readpixels = true; | 597 workarounds_.clear_alpha_in_readpixels = true; |
| 597 | 598 |
| 598 if (is_nvidia) { | 599 if (is_nvidia) { |
| 599 workarounds_.use_current_program_after_successful_link = true; | 600 workarounds_.use_current_program_after_successful_link = true; |
| 600 } | 601 } |
| 601 | 602 |
| 602 if (is_qualcomm) { | 603 if (is_qualcomm) { |
| 603 workarounds_.restore_scissor_on_fbo_change = true; | 604 workarounds_.restore_scissor_on_fbo_change = true; |
| 605 workarounds_.flush_on_context_switch = true; |
| 604 } | 606 } |
| 605 | 607 |
| 606 #if defined(OS_MACOSX) | 608 #if defined(OS_MACOSX) |
| 607 workarounds_.needs_offscreen_buffer_workaround = is_nvidia; | 609 workarounds_.needs_offscreen_buffer_workaround = is_nvidia; |
| 608 workarounds_.needs_glsl_built_in_function_emulation = is_amd; | 610 workarounds_.needs_glsl_built_in_function_emulation = is_amd; |
| 609 | 611 |
| 610 if ((is_amd || is_intel) && | 612 if ((is_amd || is_intel) && |
| 611 gfx::GetGLImplementation() == gfx::kGLImplementationDesktopGL) { | 613 gfx::GetGLImplementation() == gfx::kGLImplementationDesktopGL) { |
| 612 workarounds_.reverse_point_sprite_coord_origin = true; | 614 workarounds_.reverse_point_sprite_coord_origin = true; |
| 613 } | 615 } |
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| 641 if (extensions_.find(str) == std::string::npos) { | 643 if (extensions_.find(str) == std::string::npos) { |
| 642 extensions_ += (extensions_.empty() ? "" : " ") + str; | 644 extensions_ += (extensions_.empty() ? "" : " ") + str; |
| 643 } | 645 } |
| 644 } | 646 } |
| 645 | 647 |
| 646 FeatureInfo::~FeatureInfo() { | 648 FeatureInfo::~FeatureInfo() { |
| 647 } | 649 } |
| 648 | 650 |
| 649 } // namespace gles2 | 651 } // namespace gles2 |
| 650 } // namespace gpu | 652 } // namespace gpu |
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