| Index: build/config/BUILD.gn
|
| diff --git a/build/config/BUILD.gn b/build/config/BUILD.gn
|
| index 9fc86fd2703a36aa877d146a9b158b900e94a577..7c8c45a6978a51e4ed7a4c150a7e063c8d042933 100644
|
| --- a/build/config/BUILD.gn
|
| +++ b/build/config/BUILD.gn
|
| @@ -396,3 +396,31 @@ config("default_libs") {
|
| libs = [ "dl" ]
|
| }
|
| }
|
| +
|
| +# Add this config to your target to enable precompiled headers.
|
| +#
|
| +# On Windows, precompiled headers are done on a per-target basis. If you have
|
| +# just a couple of files, the time it takes to precompile (~2 seconds) can
|
| +# actually be longer than the time saved. On a Z620, a 100 file target compiles
|
| +# about 2 seconds faster with precompiled headers, with greater savings for
|
| +# larger targets.
|
| +#
|
| +# Recommend precompiled headers for targets with more than 50 .cc files.
|
| +config("precompiled_headers") {
|
| + # TODO(brettw) enable this when GN support in the binary has been rolled.
|
| + #if (is_win) {
|
| + if (false) {
|
| + # This is a string rather than a file GN knows about. It has to match
|
| + # exactly what's in the /FI flag below, and what might appear in the source
|
| + # code in quotes for an #include directive.
|
| + precompiled_header = "build/precompile.h"
|
| +
|
| + # This is a file that GN will compile with the above header. It will be
|
| + # implicitly added to the sources (potentially multiple times, with one
|
| + # variant for each language used in the target).
|
| + precompiled_source = "//build/precompile.cc"
|
| +
|
| + # Force include the header.
|
| + cflags = [ "/FI$precompiled_header" ]
|
| + }
|
| +}
|
|
|