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Issue 1207823004: PlatformThreadHandle: remove public id() interface (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: keep thread_id after Stop() Created 5 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/threading/thread.h" 5 #include "base/threading/thread.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/lazy_instance.h" 8 #include "base/lazy_instance.h"
9 #include "base/location.h" 9 #include "base/location.h"
10 #include "base/synchronization/waitable_event.h" 10 #include "base/synchronization/waitable_event.h"
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after
55 } 55 }
56 56
57 Thread::Thread(const std::string& name) 57 Thread::Thread(const std::string& name)
58 : 58 :
59 #if defined(OS_WIN) 59 #if defined(OS_WIN)
60 com_status_(NONE), 60 com_status_(NONE),
61 #endif 61 #endif
62 stopping_(false), 62 stopping_(false),
63 running_(false), 63 running_(false),
64 thread_(0), 64 thread_(0),
65 id_(kInvalidThreadId),
65 message_loop_(nullptr), 66 message_loop_(nullptr),
66 message_loop_timer_slack_(TIMER_SLACK_NONE), 67 message_loop_timer_slack_(TIMER_SLACK_NONE),
67 name_(name) { 68 name_(name) {
68 } 69 }
69 70
70 Thread::~Thread() { 71 Thread::~Thread() {
71 Stop(); 72 Stop();
72 } 73 }
73 74
74 bool Thread::Start() { 75 bool Thread::Start() {
(...skipping 15 matching lines...) Expand all
90 SetThreadWasQuitProperly(false); 91 SetThreadWasQuitProperly(false);
91 92
92 MessageLoop::Type type = options.message_loop_type; 93 MessageLoop::Type type = options.message_loop_type;
93 if (!options.message_pump_factory.is_null()) 94 if (!options.message_pump_factory.is_null())
94 type = MessageLoop::TYPE_CUSTOM; 95 type = MessageLoop::TYPE_CUSTOM;
95 96
96 message_loop_timer_slack_ = options.timer_slack; 97 message_loop_timer_slack_ = options.timer_slack;
97 scoped_ptr<MessageLoop> message_loop = MessageLoop::CreateUnbound( 98 scoped_ptr<MessageLoop> message_loop = MessageLoop::CreateUnbound(
98 type, options.message_pump_factory); 99 type, options.message_pump_factory);
99 message_loop_ = message_loop.get(); 100 message_loop_ = message_loop.get();
100 start_event_.reset(new WaitableEvent(false, false)); 101 id_ = kInvalidThreadId;
102 start_event_.reset(new WaitableEvent(true, false));
101 103
102 // Hold the thread_lock_ while starting a new thread, so that we can make sure 104 if (!PlatformThread::CreateWithPriority(options.stack_size, this, &thread_,
103 // that thread_ is populated before the newly created thread accesses it. 105 options.priority)) {
104 { 106 DLOG(ERROR) << "failed to create thread";
105 AutoLock lock(thread_lock_); 107 message_loop_ = nullptr;
106 bool created; 108 start_event_.reset();
107 if (options.priority == ThreadPriority::NORMAL) { 109 return false;
108 created = PlatformThread::Create(options.stack_size, this, &thread_);
109 } else {
110 created = PlatformThread::CreateWithPriority(options.stack_size, this,
111 &thread_, options.priority);
112 }
113 if (!created) {
114 DLOG(ERROR) << "failed to create thread";
115 message_loop_ = nullptr;
116 start_event_.reset();
117 return false;
118 }
119 } 110 }
120 111
121 // The ownership of message_loop is managemed by the newly created thread 112 // The ownership of message_loop is managemed by the newly created thread
122 // within the ThreadMain. 113 // within the ThreadMain.
123 ignore_result(message_loop.release()); 114 ignore_result(message_loop.release());
124 115
125 DCHECK(message_loop_); 116 DCHECK(message_loop_);
126 return true; 117 return true;
127 } 118 }
128 119
129 bool Thread::StartAndWaitForTesting() { 120 bool Thread::StartAndWaitForTesting() {
130 bool result = Start(); 121 bool result = Start();
131 if (!result) 122 if (!result)
132 return false; 123 return false;
133 WaitUntilThreadStarted(); 124 WaitUntilThreadStarted();
134 return true; 125 return true;
135 } 126 }
136 127
137 bool Thread::WaitUntilThreadStarted() { 128 bool Thread::WaitUntilThreadStarted() const {
138 if (!start_event_) 129 if (!start_event_)
139 return false; 130 return false;
140 base::ThreadRestrictions::ScopedAllowWait allow_wait; 131 base::ThreadRestrictions::ScopedAllowWait allow_wait;
141 start_event_->Wait(); 132 start_event_->Wait();
142 return true; 133 return true;
143 } 134 }
144 135
145 void Thread::Stop() { 136 void Thread::Stop() {
146 if (!start_event_) 137 if (!start_event_)
147 return; 138 return;
(...skipping 10 matching lines...) Expand all
158 // The thread should NULL message_loop_ on exit. 149 // The thread should NULL message_loop_ on exit.
159 DCHECK(!message_loop_); 150 DCHECK(!message_loop_);
160 151
161 // The thread no longer needs to be joined. 152 // The thread no longer needs to be joined.
162 start_event_.reset(); 153 start_event_.reset();
163 154
164 stopping_ = false; 155 stopping_ = false;
165 } 156 }
166 157
167 void Thread::StopSoon() { 158 void Thread::StopSoon() {
168 // We should only be called on the same thread that started us.
169
170 DCHECK_NE(thread_id(), PlatformThread::CurrentId());
171
172 if (stopping_ || !message_loop_) 159 if (stopping_ || !message_loop_)
173 return; 160 return;
174 161
162 // We should only be called on the same thread that started us.
163 DCHECK_NE(thread_id(), PlatformThread::CurrentId());
gab 2015/07/16 17:19:33 Why move this? DCHECKs enforcing the method's cont
Takashi Toyoshima 2015/07/16 19:51:11 Because without this fix, this assertion fires in
164
175 stopping_ = true; 165 stopping_ = true;
176 task_runner()->PostTask(FROM_HERE, base::Bind(&ThreadQuitHelper)); 166 task_runner()->PostTask(FROM_HERE, base::Bind(&ThreadQuitHelper));
177 } 167 }
178 168
179 PlatformThreadId Thread::thread_id() const { 169 PlatformThreadId Thread::thread_id() const {
180 AutoLock lock(thread_lock_); 170 WaitUntilThreadStarted();
181 return thread_.id(); 171 // Could fire if the method is called before starting the thread.
172 DCHECK_NE(kInvalidThreadId, id_);
173 return id_;
182 } 174 }
183 175
184 bool Thread::IsRunning() const { 176 bool Thread::IsRunning() const {
185 // If the thread's already started (i.e. message_loop_ is non-null) and 177 // If the thread's already started (i.e. message_loop_ is non-null) and
186 // not yet requested to stop (i.e. stopping_ is false) we can just return 178 // not yet requested to stop (i.e. stopping_ is false) we can just return
187 // true. (Note that stopping_ is touched only on the same thread that 179 // true. (Note that stopping_ is touched only on the same thread that
188 // starts / started the new thread so we need no locking here.) 180 // starts / started the new thread so we need no locking here.)
189 if (message_loop_ && !stopping_) 181 if (message_loop_ && !stopping_)
190 return true; 182 return true;
191 // Otherwise check the running_ flag, which is set to true by the new thread 183 // Otherwise check the running_ flag, which is set to true by the new thread
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
224 216
225 #if defined(OS_WIN) 217 #if defined(OS_WIN)
226 scoped_ptr<win::ScopedCOMInitializer> com_initializer; 218 scoped_ptr<win::ScopedCOMInitializer> com_initializer;
227 if (com_status_ != NONE) { 219 if (com_status_ != NONE) {
228 com_initializer.reset((com_status_ == STA) ? 220 com_initializer.reset((com_status_ == STA) ?
229 new win::ScopedCOMInitializer() : 221 new win::ScopedCOMInitializer() :
230 new win::ScopedCOMInitializer(win::ScopedCOMInitializer::kMTA)); 222 new win::ScopedCOMInitializer(win::ScopedCOMInitializer::kMTA));
231 } 223 }
232 #endif 224 #endif
233 225
234 // Make sure the thread_id() returns current thread.
235 // (This internally acquires lock against PlatformThread::Create)
236 DCHECK_EQ(thread_id(), PlatformThread::CurrentId());
237
238 // Let the thread do extra initialization. 226 // Let the thread do extra initialization.
239 Init(); 227 Init();
240 228
241 { 229 {
242 AutoLock lock(running_lock_); 230 AutoLock lock(running_lock_);
243 running_ = true; 231 running_ = true;
244 } 232 }
245 233
234 id_ = PlatformThread::CurrentId();
gab 2015/07/16 17:19:33 You still need a lock to protect this even if all
Takashi Toyoshima 2015/07/16 19:51:10 Yeah, I understand memory consistency. As I commen
235 DCHECK_NE(kInvalidThreadId, id_);
236
246 start_event_->Signal(); 237 start_event_->Signal();
247 238
248 Run(message_loop_); 239 Run(message_loop_);
249 240
250 { 241 {
251 AutoLock lock(running_lock_); 242 AutoLock lock(running_lock_);
252 running_ = false; 243 running_ = false;
253 } 244 }
254 245
255 // Let the thread do extra cleanup. 246 // Let the thread do extra cleanup.
256 CleanUp(); 247 CleanUp();
257 248
258 #if defined(OS_WIN) 249 #if defined(OS_WIN)
259 com_initializer.reset(); 250 com_initializer.reset();
260 #endif 251 #endif
261 252
262 // Assert that MessageLoop::Quit was called by ThreadQuitHelper. 253 // Assert that MessageLoop::Quit was called by ThreadQuitHelper.
263 DCHECK(GetThreadWasQuitProperly()); 254 DCHECK(GetThreadWasQuitProperly());
264 255
265 // We can't receive messages anymore. 256 // We can't receive messages anymore.
266 // (The message loop is destructed at the end of this block) 257 // (The message loop is destructed at the end of this block)
267 message_loop_ = NULL; 258 message_loop_ = nullptr;
268 } 259 }
269 260
270 } // namespace base 261 } // namespace base
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