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Side by Side Diff: media/renderers/video_renderer_impl.cc

Issue 1207823004: PlatformThreadHandle: remove public id() interface (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: (rebase to show diff from 1193303002) Created 5 years, 5 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/renderers/video_renderer_impl.h" 5 #include "media/renderers/video_renderer_impl.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "base/callback_helpers.h" 9 #include "base/callback_helpers.h"
10 #include "base/command_line.h" 10 #include "base/command_line.h"
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259 259
260 void VideoRendererImpl::OnFrameDropped() { 260 void VideoRendererImpl::OnFrameDropped() {
261 base::AutoLock auto_lock(lock_); 261 base::AutoLock auto_lock(lock_);
262 DCHECK(use_new_video_renderering_path_); 262 DCHECK(use_new_video_renderering_path_);
263 algorithm_->OnLastFrameDropped(); 263 algorithm_->OnLastFrameDropped();
264 } 264 }
265 265
266 void VideoRendererImpl::CreateVideoThread() { 266 void VideoRendererImpl::CreateVideoThread() {
267 // This may fail and cause a crash if there are too many threads created in 267 // This may fail and cause a crash if there are too many threads created in
268 // the current process. See http://crbug.com/443291 268 // the current process. See http://crbug.com/443291
269 CHECK(base::PlatformThread::Create(0, this, &thread_)); 269 const base::ThreadPriority priority =
270
271 #if defined(OS_WIN) 270 #if defined(OS_WIN)
272 // Bump up our priority so our sleeping is more accurate. 271 // Bump up our priority so our sleeping is more accurate.
273 // TODO(scherkus): find out if this is necessary, but it seems to help. 272 // TODO(scherkus): find out if this is necessary, but it seems to help.
274 ::SetThreadPriority(thread_.platform_handle(), THREAD_PRIORITY_ABOVE_NORMAL); 273 base::ThreadPriority::DISPLAY;
275 #endif // defined(OS_WIN) 274 #else
275 base::ThreadPriority::NORMAL;
276 #endif
277 CHECK(base::PlatformThread::CreateWithPriority(0, this, &thread_, priority));
276 } 278 }
277 279
278 void VideoRendererImpl::OnVideoFrameStreamInitialized(bool success) { 280 void VideoRendererImpl::OnVideoFrameStreamInitialized(bool success) {
279 DCHECK(task_runner_->BelongsToCurrentThread()); 281 DCHECK(task_runner_->BelongsToCurrentThread());
280 base::AutoLock auto_lock(lock_); 282 base::AutoLock auto_lock(lock_);
281 DCHECK_EQ(state_, kInitializing); 283 DCHECK_EQ(state_, kInitializing);
282 284
283 if (!success) { 285 if (!success) {
284 state_ = kUninitialized; 286 state_ = kUninitialized;
285 base::ResetAndReturn(&init_cb_).Run(DECODER_ERROR_NOT_SUPPORTED); 287 base::ResetAndReturn(&init_cb_).Run(DECODER_ERROR_NOT_SUPPORTED);
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774 base::TimeTicks VideoRendererImpl::ConvertMediaTimestamp( 776 base::TimeTicks VideoRendererImpl::ConvertMediaTimestamp(
775 base::TimeDelta media_time) { 777 base::TimeDelta media_time) {
776 std::vector<base::TimeDelta> media_times(1, media_time); 778 std::vector<base::TimeDelta> media_times(1, media_time);
777 std::vector<base::TimeTicks> wall_clock_times; 779 std::vector<base::TimeTicks> wall_clock_times;
778 if (!wall_clock_time_cb_.Run(media_times, &wall_clock_times)) 780 if (!wall_clock_time_cb_.Run(media_times, &wall_clock_times))
779 return base::TimeTicks(); 781 return base::TimeTicks();
780 return wall_clock_times[0]; 782 return wall_clock_times[0];
781 } 783 }
782 784
783 } // namespace media 785 } // namespace media
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