| OLD | NEW |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "sky/engine/config.h" | |
| 6 #include "sky/engine/core/painting/Shader.h" | 5 #include "sky/engine/core/painting/Shader.h" |
| 7 | 6 |
| 8 namespace blink { | 7 namespace blink { |
| 9 | 8 |
| 10 Shader::Shader(PassRefPtr<SkShader> shader) | 9 Shader::Shader(PassRefPtr<SkShader> shader) |
| 11 : shader_(shader) { | 10 : shader_(shader) { |
| 12 } | 11 } |
| 13 | 12 |
| 14 Shader::~Shader() { | 13 Shader::~Shader() { |
| 15 } | 14 } |
| 16 | 15 |
| 17 } // namespace blink | 16 } // namespace blink |
| OLD | NEW |