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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "sky/engine/config.h" | |
6 #include "sky/engine/core/painting/Paint.h" | 5 #include "sky/engine/core/painting/Paint.h" |
7 | 6 |
8 #include "sky/engine/core/painting/ColorFilter.h" | 7 #include "sky/engine/core/painting/ColorFilter.h" |
9 #include "sky/engine/core/painting/DrawLooper.h" | 8 #include "sky/engine/core/painting/DrawLooper.h" |
10 #include "sky/engine/core/painting/MaskFilter.h" | 9 #include "sky/engine/core/painting/MaskFilter.h" |
11 #include "sky/engine/core/painting/Shader.h" | 10 #include "sky/engine/core/painting/Shader.h" |
12 #include "sky/engine/wtf/text/StringBuilder.h" | 11 #include "sky/engine/wtf/text/StringBuilder.h" |
13 #include "third_party/skia/include/core/SkColorFilter.h" | 12 #include "third_party/skia/include/core/SkColorFilter.h" |
14 #include "third_party/skia/include/core/SkMaskFilter.h" | 13 #include "third_party/skia/include/core/SkMaskFilter.h" |
15 #include "third_party/skia/include/core/SkShader.h" | 14 #include "third_party/skia/include/core/SkShader.h" |
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79 if (paint_.getLooper()) { | 78 if (paint_.getLooper()) { |
80 // TODO(mpcomplete): Figure out how to show a drawLooper. | 79 // TODO(mpcomplete): Figure out how to show a drawLooper. |
81 result.append(", drawLooper:true"); | 80 result.append(", drawLooper:true"); |
82 } | 81 } |
83 result.append(")"); | 82 result.append(")"); |
84 | 83 |
85 return result.toString(); | 84 return result.toString(); |
86 } | 85 } |
87 | 86 |
88 } // namespace blink | 87 } // namespace blink |
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