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| 1 /* | 1 /* |
| 2 * Copyright (C) 2014 Google Inc. All rights reserved. | 2 * Copyright (C) 2014 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "sky/engine/config.h" | |
| 32 #include "sky/engine/core/animation/animatable/AnimatableLengthPoint3D.h" | 31 #include "sky/engine/core/animation/animatable/AnimatableLengthPoint3D.h" |
| 33 | 32 |
| 34 namespace blink { | 33 namespace blink { |
| 35 | 34 |
| 36 PassRefPtr<AnimatableValue> AnimatableLengthPoint3D::interpolateTo(const Animata
bleValue* value, double fraction) const | 35 PassRefPtr<AnimatableValue> AnimatableLengthPoint3D::interpolateTo(const Animata
bleValue* value, double fraction) const |
| 37 { | 36 { |
| 38 const AnimatableLengthPoint3D* lengthPoint = toAnimatableLengthPoint3D(value
); | 37 const AnimatableLengthPoint3D* lengthPoint = toAnimatableLengthPoint3D(value
); |
| 39 return AnimatableLengthPoint3D::create( | 38 return AnimatableLengthPoint3D::create( |
| 40 AnimatableValue::interpolate(this->x(), lengthPoint->x(), fraction), | 39 AnimatableValue::interpolate(this->x(), lengthPoint->x(), fraction), |
| 41 AnimatableValue::interpolate(this->y(), lengthPoint->y(), fraction), | 40 AnimatableValue::interpolate(this->y(), lengthPoint->y(), fraction), |
| 42 AnimatableValue::interpolate(this->z(), lengthPoint->z(), fraction)); | 41 AnimatableValue::interpolate(this->z(), lengthPoint->z(), fraction)); |
| 43 } | 42 } |
| 44 | 43 |
| 45 bool AnimatableLengthPoint3D::equalTo(const AnimatableValue* value) const | 44 bool AnimatableLengthPoint3D::equalTo(const AnimatableValue* value) const |
| 46 { | 45 { |
| 47 const AnimatableLengthPoint3D* lengthPoint = toAnimatableLengthPoint3D(value
); | 46 const AnimatableLengthPoint3D* lengthPoint = toAnimatableLengthPoint3D(value
); |
| 48 return x()->equals(lengthPoint->x()) && y()->equals(lengthPoint->y()) && z()
->equals(lengthPoint->z()); | 47 return x()->equals(lengthPoint->x()) && y()->equals(lengthPoint->y()) && z()
->equals(lengthPoint->z()); |
| 49 } | 48 } |
| 50 | 49 |
| 51 } | 50 } |
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