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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef SERVICES_ASSET_BUNDLE_ASSET_BUNDLE_IMPL_H_ | 5 #ifndef SERVICES_ASSET_BUNDLE_ASSET_BUNDLE_IMPL_H_ |
| 6 #define SERVICES_ASSET_BUNDLE_ASSET_BUNDLE_IMPL_H_ | 6 #define SERVICES_ASSET_BUNDLE_ASSET_BUNDLE_IMPL_H_ |
| 7 | 7 |
| 8 #include "base/files/scoped_temp_dir.h" | 8 #include "base/files/scoped_temp_dir.h" |
| 9 #include "base/macros.h" | 9 #include "base/macros.h" |
| 10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
| 11 #include "base/task_runner.h" |
| 11 #include "mojo/public/cpp/bindings/interface_request.h" | 12 #include "mojo/public/cpp/bindings/interface_request.h" |
| 12 #include "mojo/public/cpp/bindings/strong_binding.h" | 13 #include "mojo/public/cpp/bindings/strong_binding.h" |
| 13 #include "mojo/public/cpp/system/data_pipe.h" | 14 #include "mojo/public/cpp/system/data_pipe.h" |
| 14 #include "mojo/services/asset_bundle/public/interfaces/asset_bundle.mojom.h" | 15 #include "mojo/services/asset_bundle/public/interfaces/asset_bundle.mojom.h" |
| 15 | 16 |
| 16 namespace mojo { | 17 namespace mojo { |
| 17 namespace asset_bundle { | 18 namespace asset_bundle { |
| 18 | 19 |
| 19 class AssetBundleImpl : public AssetBundle { | 20 class AssetBundleImpl : public AssetBundle { |
| 20 public: | 21 public: |
| 21 AssetBundleImpl(InterfaceRequest<AssetBundle> request, | 22 AssetBundleImpl(InterfaceRequest<AssetBundle> request, |
| 22 scoped_ptr<base::ScopedTempDir> asset_dir); | 23 scoped_ptr<base::ScopedTempDir> asset_dir, |
| 24 scoped_refptr<base::TaskRunner> worker_runner); |
| 23 ~AssetBundleImpl() override; | 25 ~AssetBundleImpl() override; |
| 24 | 26 |
| 25 // AssetBundle implementation | 27 // AssetBundle implementation |
| 26 void GetAsStream( | 28 void GetAsStream( |
| 27 const String& asset_name, | 29 const String& asset_name, |
| 28 const Callback<void(ScopedDataPipeConsumerHandle)>& callback) override; | 30 const Callback<void(ScopedDataPipeConsumerHandle)>& callback) override; |
| 29 | 31 |
| 30 private: | 32 private: |
| 31 StrongBinding<AssetBundle> binding_; | 33 StrongBinding<AssetBundle> binding_; |
| 32 scoped_ptr<base::ScopedTempDir> asset_dir_; | 34 scoped_ptr<base::ScopedTempDir> asset_dir_; |
| 35 scoped_refptr<base::TaskRunner> worker_runner_; |
| 33 | 36 |
| 34 DISALLOW_COPY_AND_ASSIGN(AssetBundleImpl); | 37 DISALLOW_COPY_AND_ASSIGN(AssetBundleImpl); |
| 35 }; | 38 }; |
| 36 | 39 |
| 37 } // namespace asset_bundle | 40 } // namespace asset_bundle |
| 38 } // namespace mojo | 41 } // namespace mojo |
| 39 | 42 |
| 40 #endif // SERVICES_ASSET_BUNDLE_ASSET_BUNDLE_IMPL_H_ | 43 #endif // SERVICES_ASSET_BUNDLE_ASSET_BUNDLE_IMPL_H_ |
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