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Issue 1206333003: Revert of Cleanup legacy NVPR-related definitions (Closed) Base URL: https://skia.googlesource.com/skia.git@chromium-pathrendering-prepare-02
Patch Set: Created 5 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLInterface_DEFINED 8 #ifndef GrGLInterface_DEFINED
9 #define GrGLInterface_DEFINED 9 #define GrGLInterface_DEFINED
10 10
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322 GLPtr<GrGLVertexAttrib3fvProc> fVertexAttrib3fv; 322 GLPtr<GrGLVertexAttrib3fvProc> fVertexAttrib3fv;
323 GLPtr<GrGLVertexAttrib4fvProc> fVertexAttrib4fv; 323 GLPtr<GrGLVertexAttrib4fvProc> fVertexAttrib4fv;
324 GLPtr<GrGLVertexAttribPointerProc> fVertexAttribPointer; 324 GLPtr<GrGLVertexAttribPointerProc> fVertexAttribPointer;
325 GLPtr<GrGLViewportProc> fViewport; 325 GLPtr<GrGLViewportProc> fViewport;
326 326
327 /* GL_NV_path_rendering */ 327 /* GL_NV_path_rendering */
328 GLPtr<GrGLMatrixLoadfProc> fMatrixLoadf; 328 GLPtr<GrGLMatrixLoadfProc> fMatrixLoadf;
329 GLPtr<GrGLMatrixLoadIdentityProc> fMatrixLoadIdentity; 329 GLPtr<GrGLMatrixLoadIdentityProc> fMatrixLoadIdentity;
330 GLPtr<GrGLGetProgramResourceLocationProc> fGetProgramResourceLocation; 330 GLPtr<GrGLGetProgramResourceLocationProc> fGetProgramResourceLocation;
331 GLPtr<GrGLPathCommandsProc> fPathCommands; 331 GLPtr<GrGLPathCommandsProc> fPathCommands;
332 GLPtr<GrGLPathCoordsProc> fPathCoords;
332 GLPtr<GrGLPathParameteriProc> fPathParameteri; 333 GLPtr<GrGLPathParameteriProc> fPathParameteri;
333 GLPtr<GrGLPathParameterfProc> fPathParameterf; 334 GLPtr<GrGLPathParameterfProc> fPathParameterf;
334 GLPtr<GrGLGenPathsProc> fGenPaths; 335 GLPtr<GrGLGenPathsProc> fGenPaths;
335 GLPtr<GrGLDeletePathsProc> fDeletePaths; 336 GLPtr<GrGLDeletePathsProc> fDeletePaths;
336 GLPtr<GrGLIsPathProc> fIsPath; 337 GLPtr<GrGLIsPathProc> fIsPath;
337 GLPtr<GrGLPathStencilFuncProc> fPathStencilFunc; 338 GLPtr<GrGLPathStencilFuncProc> fPathStencilFunc;
338 GLPtr<GrGLStencilFillPathProc> fStencilFillPath; 339 GLPtr<GrGLStencilFillPathProc> fStencilFillPath;
339 GLPtr<GrGLStencilStrokePathProc> fStencilStrokePath; 340 GLPtr<GrGLStencilStrokePathProc> fStencilStrokePath;
340 GLPtr<GrGLStencilFillPathInstancedProc> fStencilFillPathInstanced; 341 GLPtr<GrGLStencilFillPathInstancedProc> fStencilFillPathInstanced;
341 GLPtr<GrGLStencilStrokePathInstancedProc> fStencilStrokePathInstanced; 342 GLPtr<GrGLStencilStrokePathInstancedProc> fStencilStrokePathInstanced;
343 GLPtr<GrGLPathTexGenProc> fPathTexGen;
342 GLPtr<GrGLCoverFillPathProc> fCoverFillPath; 344 GLPtr<GrGLCoverFillPathProc> fCoverFillPath;
343 GLPtr<GrGLCoverStrokePathProc> fCoverStrokePath; 345 GLPtr<GrGLCoverStrokePathProc> fCoverStrokePath;
344 GLPtr<GrGLCoverFillPathInstancedProc> fCoverFillPathInstanced; 346 GLPtr<GrGLCoverFillPathInstancedProc> fCoverFillPathInstanced;
345 GLPtr<GrGLCoverStrokePathInstancedProc> fCoverStrokePathInstanced; 347 GLPtr<GrGLCoverStrokePathInstancedProc> fCoverStrokePathInstanced;
346 // NV_path_rendering v1.2 348 // NV_path_rendering v1.2
347 GLPtr<GrGLStencilThenCoverFillPathProc> fStencilThenCoverFillPath; 349 GLPtr<GrGLStencilThenCoverFillPathProc> fStencilThenCoverFillPath;
348 GLPtr<GrGLStencilThenCoverStrokePathProc> fStencilThenCoverStrokePath; 350 GLPtr<GrGLStencilThenCoverStrokePathProc> fStencilThenCoverStrokePath;
349 GLPtr<GrGLStencilThenCoverFillPathInstancedProc> fStencilThenCoverFillPa thInstanced; 351 GLPtr<GrGLStencilThenCoverFillPathInstancedProc> fStencilThenCoverFillPa thInstanced;
350 GLPtr<GrGLStencilThenCoverStrokePathInstancedProc> fStencilThenCoverStro kePathInstanced; 352 GLPtr<GrGLStencilThenCoverStrokePathInstancedProc> fStencilThenCoverStro kePathInstanced;
351 // NV_path_rendering v1.3 353 // NV_path_rendering v1.3
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496 #if GR_GL_PER_GL_FUNC_CALLBACK 498 #if GR_GL_PER_GL_FUNC_CALLBACK
497 GrGLInterfaceCallbackProc fCallback; 499 GrGLInterfaceCallbackProc fCallback;
498 GrGLInterfaceCallbackData fCallbackData; 500 GrGLInterfaceCallbackData fCallbackData;
499 #endif 501 #endif
500 502
501 // This exists for internal testing. 503 // This exists for internal testing.
502 virtual void abandon() const {} 504 virtual void abandon() const {}
503 }; 505 };
504 506
505 #endif 507 #endif
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