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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLInterface_DEFINED | 8 #ifndef GrGLInterface_DEFINED |
| 9 #define GrGLInterface_DEFINED | 9 #define GrGLInterface_DEFINED |
| 10 | 10 |
| (...skipping 311 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 322 GLPtr<GrGLVertexAttrib3fvProc> fVertexAttrib3fv; | 322 GLPtr<GrGLVertexAttrib3fvProc> fVertexAttrib3fv; |
| 323 GLPtr<GrGLVertexAttrib4fvProc> fVertexAttrib4fv; | 323 GLPtr<GrGLVertexAttrib4fvProc> fVertexAttrib4fv; |
| 324 GLPtr<GrGLVertexAttribPointerProc> fVertexAttribPointer; | 324 GLPtr<GrGLVertexAttribPointerProc> fVertexAttribPointer; |
| 325 GLPtr<GrGLViewportProc> fViewport; | 325 GLPtr<GrGLViewportProc> fViewport; |
| 326 | 326 |
| 327 /* GL_NV_path_rendering */ | 327 /* GL_NV_path_rendering */ |
| 328 GLPtr<GrGLMatrixLoadfProc> fMatrixLoadf; | 328 GLPtr<GrGLMatrixLoadfProc> fMatrixLoadf; |
| 329 GLPtr<GrGLMatrixLoadIdentityProc> fMatrixLoadIdentity; | 329 GLPtr<GrGLMatrixLoadIdentityProc> fMatrixLoadIdentity; |
| 330 GLPtr<GrGLGetProgramResourceLocationProc> fGetProgramResourceLocation; | 330 GLPtr<GrGLGetProgramResourceLocationProc> fGetProgramResourceLocation; |
| 331 GLPtr<GrGLPathCommandsProc> fPathCommands; | 331 GLPtr<GrGLPathCommandsProc> fPathCommands; |
| 332 GLPtr<GrGLPathCoordsProc> fPathCoords; |
| 332 GLPtr<GrGLPathParameteriProc> fPathParameteri; | 333 GLPtr<GrGLPathParameteriProc> fPathParameteri; |
| 333 GLPtr<GrGLPathParameterfProc> fPathParameterf; | 334 GLPtr<GrGLPathParameterfProc> fPathParameterf; |
| 334 GLPtr<GrGLGenPathsProc> fGenPaths; | 335 GLPtr<GrGLGenPathsProc> fGenPaths; |
| 335 GLPtr<GrGLDeletePathsProc> fDeletePaths; | 336 GLPtr<GrGLDeletePathsProc> fDeletePaths; |
| 336 GLPtr<GrGLIsPathProc> fIsPath; | 337 GLPtr<GrGLIsPathProc> fIsPath; |
| 337 GLPtr<GrGLPathStencilFuncProc> fPathStencilFunc; | 338 GLPtr<GrGLPathStencilFuncProc> fPathStencilFunc; |
| 338 GLPtr<GrGLStencilFillPathProc> fStencilFillPath; | 339 GLPtr<GrGLStencilFillPathProc> fStencilFillPath; |
| 339 GLPtr<GrGLStencilStrokePathProc> fStencilStrokePath; | 340 GLPtr<GrGLStencilStrokePathProc> fStencilStrokePath; |
| 340 GLPtr<GrGLStencilFillPathInstancedProc> fStencilFillPathInstanced; | 341 GLPtr<GrGLStencilFillPathInstancedProc> fStencilFillPathInstanced; |
| 341 GLPtr<GrGLStencilStrokePathInstancedProc> fStencilStrokePathInstanced; | 342 GLPtr<GrGLStencilStrokePathInstancedProc> fStencilStrokePathInstanced; |
| 343 GLPtr<GrGLPathTexGenProc> fPathTexGen; |
| 342 GLPtr<GrGLCoverFillPathProc> fCoverFillPath; | 344 GLPtr<GrGLCoverFillPathProc> fCoverFillPath; |
| 343 GLPtr<GrGLCoverStrokePathProc> fCoverStrokePath; | 345 GLPtr<GrGLCoverStrokePathProc> fCoverStrokePath; |
| 344 GLPtr<GrGLCoverFillPathInstancedProc> fCoverFillPathInstanced; | 346 GLPtr<GrGLCoverFillPathInstancedProc> fCoverFillPathInstanced; |
| 345 GLPtr<GrGLCoverStrokePathInstancedProc> fCoverStrokePathInstanced; | 347 GLPtr<GrGLCoverStrokePathInstancedProc> fCoverStrokePathInstanced; |
| 346 // NV_path_rendering v1.2 | 348 // NV_path_rendering v1.2 |
| 347 GLPtr<GrGLStencilThenCoverFillPathProc> fStencilThenCoverFillPath; | 349 GLPtr<GrGLStencilThenCoverFillPathProc> fStencilThenCoverFillPath; |
| 348 GLPtr<GrGLStencilThenCoverStrokePathProc> fStencilThenCoverStrokePath; | 350 GLPtr<GrGLStencilThenCoverStrokePathProc> fStencilThenCoverStrokePath; |
| 349 GLPtr<GrGLStencilThenCoverFillPathInstancedProc> fStencilThenCoverFillPa
thInstanced; | 351 GLPtr<GrGLStencilThenCoverFillPathInstancedProc> fStencilThenCoverFillPa
thInstanced; |
| 350 GLPtr<GrGLStencilThenCoverStrokePathInstancedProc> fStencilThenCoverStro
kePathInstanced; | 352 GLPtr<GrGLStencilThenCoverStrokePathInstancedProc> fStencilThenCoverStro
kePathInstanced; |
| 351 // NV_path_rendering v1.3 | 353 // NV_path_rendering v1.3 |
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| 496 #if GR_GL_PER_GL_FUNC_CALLBACK | 498 #if GR_GL_PER_GL_FUNC_CALLBACK |
| 497 GrGLInterfaceCallbackProc fCallback; | 499 GrGLInterfaceCallbackProc fCallback; |
| 498 GrGLInterfaceCallbackData fCallbackData; | 500 GrGLInterfaceCallbackData fCallbackData; |
| 499 #endif | 501 #endif |
| 500 | 502 |
| 501 // This exists for internal testing. | 503 // This exists for internal testing. |
| 502 virtual void abandon() const {} | 504 virtual void abandon() const {} |
| 503 }; | 505 }; |
| 504 | 506 |
| 505 #endif | 507 #endif |
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