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Side by Side Diff: Source/core/html/canvas/WebGLQuery.h

Issue 1205733005: Removed logic assuming ANY_SAMPLES_PASSED and ANY_SAMPLES_PASSED_CONSERVATIVE query types were inte… (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WebGLQuery_h 5 #ifndef WebGLQuery_h
6 #define WebGLQuery_h 6 #define WebGLQuery_h
7 7
8 #include "core/html/canvas/WebGLSharedPlatform3DObject.h" 8 #include "core/html/canvas/WebGLSharedPlatform3DObject.h"
9 #include "wtf/PassRefPtr.h" 9 #include "wtf/PassRefPtr.h"
10 10
11 namespace blink { 11 namespace blink {
12 12
13 class WebGL2RenderingContextBase; 13 class WebGL2RenderingContextBase;
14 14
15 class WebGLQuery : public WebGLSharedPlatform3DObject { 15 class WebGLQuery : public WebGLSharedPlatform3DObject {
16 DEFINE_WRAPPERTYPEINFO(); 16 DEFINE_WRAPPERTYPEINFO();
17 public: 17 public:
18 ~WebGLQuery() override; 18 ~WebGLQuery() override;
19 19
20 static PassRefPtrWillBeRawPtr<WebGLQuery> create(WebGL2RenderingContextBase* ); 20 static PassRefPtrWillBeRawPtr<WebGLQuery> create(WebGL2RenderingContextBase* );
21 21
22 void setTarget(GLenum); 22 void setTarget(GLenum);
23 GLenum getTarget() const { return m_target; } 23 GLenum getTarget() const { return m_target; }
24 bool isCompatibleTarget(GLenum);
25 24
26 protected: 25 protected:
27 explicit WebGLQuery(WebGL2RenderingContextBase*); 26 explicit WebGLQuery(WebGL2RenderingContextBase*);
28 27
29 void deleteObjectImpl(WebGraphicsContext3D*) override; 28 void deleteObjectImpl(WebGraphicsContext3D*) override;
30 29
31 private: 30 private:
32 bool isQuery() const override { return true; } 31 bool isQuery() const override { return true; }
33 32
34 GLenum m_target; 33 GLenum m_target;
35 }; 34 };
36 35
37 } // namespace blink 36 } // namespace blink
38 37
39 #endif // WebGLQuery_h 38 #endif // WebGLQuery_h
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