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Unified Diff: Source/modules/webgl/WebGL2RenderingContextBase.cpp

Issue 1205573003: WebGL 2: validate read buffer attachment when reading from FBO (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: addressed kbr's feedback: reading from framebuffer with GL_NONE is invalid Created 5 years, 5 months ago
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Index: Source/modules/webgl/WebGL2RenderingContextBase.cpp
diff --git a/Source/modules/webgl/WebGL2RenderingContextBase.cpp b/Source/modules/webgl/WebGL2RenderingContextBase.cpp
index 8bacf27b4c90a8719364a6a9c04bf52f5b5326a7..cae6e933cfa2728726c0cfb53f268f0be4791209 100644
--- a/Source/modules/webgl/WebGL2RenderingContextBase.cpp
+++ b/Source/modules/webgl/WebGL2RenderingContextBase.cpp
@@ -174,6 +174,38 @@ void WebGL2RenderingContextBase::readBuffer(GLenum mode)
if (isContextLost())
return;
+ switch (mode) {
+ case GL_BACK:
+ case GL_NONE:
+ case GL_COLOR_ATTACHMENT0:
+ break;
+ default:
+ if (mode > GL_COLOR_ATTACHMENT0
+ && mode < static_cast<GLenum>(GL_COLOR_ATTACHMENT0 + maxColorAttachments()))
+ break;
+ synthesizeGLError(GL_INVALID_ENUM, "readBuffer", "invalid read buffer");
+ return;
+ }
+
+ WebGLFramebuffer* readFramebufferBinding = getFramebufferBinding(GL_READ_FRAMEBUFFER);
+ if (!readFramebufferBinding) {
+ ASSERT(drawingBuffer());
+ if (mode != GL_BACK && mode != GL_NONE) {
+ synthesizeGLError(GL_INVALID_OPERATION, "readBuffer", "invalid read buffer");
+ return;
+ }
+ m_readBufferOfDefaultFramebuffer = mode;
+ // translate GL_BACK to GL_COLOR_ATTACHMENT0, because the default
+ // framebuffer for WebGL is not fb 0, it is an internal fbo.
+ if (mode == GL_BACK)
+ mode = GL_COLOR_ATTACHMENT0;
+ } else {
+ if (mode == GL_BACK) {
+ synthesizeGLError(GL_INVALID_OPERATION, "readBuffer", "invalid read buffer");
+ return;
+ }
+ readFramebufferBinding->readBuffer(mode);
+ }
webContext()->readBuffer(mode);
}
@@ -1777,7 +1809,17 @@ ScriptValue WebGL2RenderingContextBase::getParameter(ScriptState* scriptState, G
case GL_RASTERIZER_DISCARD:
return getBooleanParameter(scriptState, pname);
case GL_READ_BUFFER:
- return getUnsignedIntParameter(scriptState, pname);
+ {
+ GLenum value = 0;
+ if (!isContextLost()) {
+ WebGLFramebuffer* readFramebufferBinding = getFramebufferBinding(GL_READ_FRAMEBUFFER);
+ if (!readFramebufferBinding)
+ value = m_readBufferOfDefaultFramebuffer;
+ else
+ value = readFramebufferBinding->getReadBuffer();
+ }
+ return WebGLAny(scriptState, value);
+ }
case GL_READ_FRAMEBUFFER_BINDING:
return WebGLAny(scriptState, PassRefPtrWillBeRawPtr<WebGLObject>(m_readFramebufferBinding.get()));
case GL_SAMPLE_ALPHA_TO_COVERAGE:
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