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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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96 | 96 |
97 void setHasEverBeenBound() { m_hasEverBeenBound = true; } | 97 void setHasEverBeenBound() { m_hasEverBeenBound = true; } |
98 | 98 |
99 bool hasStencilBuffer() const; | 99 bool hasStencilBuffer() const; |
100 | 100 |
101 // Wrapper for drawBuffersEXT/drawBuffersARB to work around a driver bug. | 101 // Wrapper for drawBuffersEXT/drawBuffersARB to work around a driver bug. |
102 void drawBuffers(const Vector<GLenum>& bufs); | 102 void drawBuffers(const Vector<GLenum>& bufs); |
103 | 103 |
104 GLenum getDrawBuffer(GLenum); | 104 GLenum getDrawBuffer(GLenum); |
105 | 105 |
| 106 void readBuffer(const GLenum colorBuffer) { m_readBuffer = colorBuffer; } |
| 107 |
| 108 GLenum getReadBuffer() const { return m_readBuffer; } |
| 109 |
106 DECLARE_VIRTUAL_TRACE(); | 110 DECLARE_VIRTUAL_TRACE(); |
107 | 111 |
108 protected: | 112 protected: |
109 explicit WebGLFramebuffer(WebGLRenderingContextBase*); | 113 explicit WebGLFramebuffer(WebGLRenderingContextBase*); |
110 | 114 |
111 bool hasObject() const override { return m_object != 0; } | 115 bool hasObject() const override { return m_object != 0; } |
112 void deleteObjectImpl(WebGraphicsContext3D*) override; | 116 void deleteObjectImpl(WebGraphicsContext3D*) override; |
113 | 117 |
114 private: | 118 private: |
115 WebGLAttachment* getAttachment(GLenum attachment) const; | 119 WebGLAttachment* getAttachment(GLenum attachment) const; |
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127 Platform3DObject m_object; | 131 Platform3DObject m_object; |
128 | 132 |
129 typedef WillBeHeapHashMap<GLenum, RefPtrWillBeMember<WebGLAttachment>> Attac
hmentMap; | 133 typedef WillBeHeapHashMap<GLenum, RefPtrWillBeMember<WebGLAttachment>> Attac
hmentMap; |
130 | 134 |
131 AttachmentMap m_attachments; | 135 AttachmentMap m_attachments; |
132 | 136 |
133 bool m_hasEverBeenBound; | 137 bool m_hasEverBeenBound; |
134 | 138 |
135 Vector<GLenum> m_drawBuffers; | 139 Vector<GLenum> m_drawBuffers; |
136 Vector<GLenum> m_filteredDrawBuffers; | 140 Vector<GLenum> m_filteredDrawBuffers; |
| 141 |
| 142 GLenum m_readBuffer; |
137 }; | 143 }; |
138 | 144 |
139 } // namespace blink | 145 } // namespace blink |
140 | 146 |
141 #endif // WebGLFramebuffer_h | 147 #endif // WebGLFramebuffer_h |
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