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Side by Side Diff: Source/modules/webgl/WebGL2RenderingContextBase.cpp

Issue 1205573003: WebGL 2: validate read buffer attachment when reading from FBO (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: addressed zmo@'s and kbr@'s feedback, and rebased the code Created 5 years, 5 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "modules/webgl/WebGL2RenderingContextBase.h" 6 #include "modules/webgl/WebGL2RenderingContextBase.h"
7 7
8 #include "bindings/modules/v8/WebGLAny.h" 8 #include "bindings/modules/v8/WebGLAny.h"
9 #include "core/html/HTMLCanvasElement.h" 9 #include "core/html/HTMLCanvasElement.h"
10 #include "core/html/HTMLImageElement.h" 10 #include "core/html/HTMLImageElement.h"
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167 return; 167 return;
168 168
169 webContext()->invalidateSubFramebuffer(target, attachments.size(), attachmen ts.data(), x, y, width, height); 169 webContext()->invalidateSubFramebuffer(target, attachments.size(), attachmen ts.data(), x, y, width, height);
170 } 170 }
171 171
172 void WebGL2RenderingContextBase::readBuffer(GLenum mode) 172 void WebGL2RenderingContextBase::readBuffer(GLenum mode)
173 { 173 {
174 if (isContextLost()) 174 if (isContextLost())
175 return; 175 return;
176 176
177 switch (mode) {
178 case GL_BACK:
179 case GL_NONE:
180 case GL_COLOR_ATTACHMENT0:
181 break;
182 default:
183 if (mode > GL_COLOR_ATTACHMENT0
184 && mode < static_cast<GLenum>(GL_COLOR_ATTACHMENT0 + maxColorAttachm ents()))
185 break;
186 synthesizeGLError(GL_INVALID_ENUM, "readBuffer", "invalid read buffer");
187 return;
188 }
189
190 WebGLFramebuffer* readFramebufferBinding = getFramebufferBinding(GL_READ_FRA MEBUFFER);
191 if (!readFramebufferBinding) {
192 ASSERT(drawingBuffer());
193 if (mode != GL_BACK && mode != GL_NONE) {
194 synthesizeGLError(GL_INVALID_OPERATION, "readBuffer", "invalid read buffer");
195 return;
196 }
197 m_readBufferOfDefaultFramebuffer = mode;
198 // translate GL_BACK to GL_COLOR_ATTACHMENT0, because the default
199 // framebuffer for WebGL is not fb 0, it is an internal fbo.
200 if (mode == GL_BACK)
201 mode = GL_COLOR_ATTACHMENT0;
202 } else {
203 if (mode == GL_BACK) {
204 synthesizeGLError(GL_INVALID_OPERATION, "readBuffer", "invalid read buffer");
205 return;
206 }
207 readFramebufferBinding->readBuffer(mode);
208 }
177 webContext()->readBuffer(mode); 209 webContext()->readBuffer(mode);
178 } 210 }
179 211
180 void WebGL2RenderingContextBase::renderbufferStorageImpl( 212 void WebGL2RenderingContextBase::renderbufferStorageImpl(
181 GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsize i height, 213 GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsize i height,
182 const char* functionName) 214 const char* functionName)
183 { 215 {
184 switch (internalformat) { 216 switch (internalformat) {
185 case GL_R8UI: 217 case GL_R8UI:
186 case GL_R8I: 218 case GL_R8I:
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1770 return getIntParameter(scriptState, pname); 1802 return getIntParameter(scriptState, pname);
1771 case GL_PACK_SKIP_ROWS: 1803 case GL_PACK_SKIP_ROWS:
1772 return getIntParameter(scriptState, pname); 1804 return getIntParameter(scriptState, pname);
1773 case GL_PIXEL_PACK_BUFFER_BINDING: 1805 case GL_PIXEL_PACK_BUFFER_BINDING:
1774 return WebGLAny(scriptState, PassRefPtrWillBeRawPtr<WebGLObject>(m_bound PixelPackBuffer.get())); 1806 return WebGLAny(scriptState, PassRefPtrWillBeRawPtr<WebGLObject>(m_bound PixelPackBuffer.get()));
1775 case GL_PIXEL_UNPACK_BUFFER_BINDING: 1807 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1776 return WebGLAny(scriptState, PassRefPtrWillBeRawPtr<WebGLObject>(m_bound PixelUnpackBuffer.get())); 1808 return WebGLAny(scriptState, PassRefPtrWillBeRawPtr<WebGLObject>(m_bound PixelUnpackBuffer.get()));
1777 case GL_RASTERIZER_DISCARD: 1809 case GL_RASTERIZER_DISCARD:
1778 return getBooleanParameter(scriptState, pname); 1810 return getBooleanParameter(scriptState, pname);
1779 case GL_READ_BUFFER: 1811 case GL_READ_BUFFER:
1780 return getUnsignedIntParameter(scriptState, pname); 1812 {
1813 GLint value = 0;
Zhenyao Mo 2015/07/07 17:20:31 nit: this should be GLenum to match.
yunchao 2015/07/08 06:43:52 Done.
1814 if (!isContextLost()) {
1815 WebGLFramebuffer* readFramebufferBinding = getFramebufferBinding (GL_READ_FRAMEBUFFER);
1816 if (!readFramebufferBinding)
1817 value = m_readBufferOfDefaultFramebuffer;
1818 else
1819 value = readFramebufferBinding->getReadBuffer();
1820 }
1821 return WebGLAny(scriptState, static_cast<unsigned>(value));
1822 }
1781 case GL_READ_FRAMEBUFFER_BINDING: 1823 case GL_READ_FRAMEBUFFER_BINDING:
1782 return WebGLAny(scriptState, PassRefPtrWillBeRawPtr<WebGLObject>(m_readF ramebufferBinding.get())); 1824 return WebGLAny(scriptState, PassRefPtrWillBeRawPtr<WebGLObject>(m_readF ramebufferBinding.get()));
1783 case GL_SAMPLE_ALPHA_TO_COVERAGE: 1825 case GL_SAMPLE_ALPHA_TO_COVERAGE:
1784 return getBooleanParameter(scriptState, pname); 1826 return getBooleanParameter(scriptState, pname);
1785 case GL_SAMPLE_COVERAGE: 1827 case GL_SAMPLE_COVERAGE:
1786 return getBooleanParameter(scriptState, pname); 1828 return getBooleanParameter(scriptState, pname);
1787 // case GL_SAMPLER_BINDING WebGLSampler 1829 // case GL_SAMPLER_BINDING WebGLSampler
1788 case GL_TEXTURE_BINDING_2D_ARRAY: 1830 case GL_TEXTURE_BINDING_2D_ARRAY:
1789 return WebGLAny(scriptState, PassRefPtrWillBeRawPtr<WebGLObject>(m_textu reUnits[m_activeTextureUnit].m_texture2DArrayBinding.get())); 1831 return WebGLAny(scriptState, PassRefPtrWillBeRawPtr<WebGLObject>(m_textu reUnits[m_activeTextureUnit].m_texture2DArrayBinding.get()));
1790 case GL_TEXTURE_BINDING_3D: 1832 case GL_TEXTURE_BINDING_3D:
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2224 GLenum WebGL2RenderingContextBase::boundFramebufferColorFormat() 2266 GLenum WebGL2RenderingContextBase::boundFramebufferColorFormat()
2225 { 2267 {
2226 if (m_readFramebufferBinding && m_readFramebufferBinding->object()) 2268 if (m_readFramebufferBinding && m_readFramebufferBinding->object())
2227 return m_readFramebufferBinding->colorBufferFormat(); 2269 return m_readFramebufferBinding->colorBufferFormat();
2228 if (m_requestedAttributes.alpha()) 2270 if (m_requestedAttributes.alpha())
2229 return GL_RGBA; 2271 return GL_RGBA;
2230 return GL_RGB; 2272 return GL_RGB;
2231 } 2273 }
2232 2274
2233 } // namespace blink 2275 } // namespace blink
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