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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef WebGL2RenderingContextBase_h | 5 #ifndef WebGL2RenderingContextBase_h |
6 #define WebGL2RenderingContextBase_h | 6 #define WebGL2RenderingContextBase_h |
7 | 7 |
8 #include "core/html/canvas/WebGLExtension.h" | 8 #include "core/html/canvas/WebGLExtension.h" |
9 #include "core/html/canvas/WebGLRenderingContextBase.h" | 9 #include "core/html/canvas/WebGLRenderingContextBase.h" |
10 #include "wtf/PassRefPtr.h" | 10 #include "wtf/PassRefPtr.h" |
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204 | 204 |
205 WebGLBuffer* validateBufferDataTarget(const char* functionName, GLenum targe
t) override; | 205 WebGLBuffer* validateBufferDataTarget(const char* functionName, GLenum targe
t) override; |
206 | 206 |
207 void removeBoundBuffer(WebGLBuffer*) override; | 207 void removeBoundBuffer(WebGLBuffer*) override; |
208 | 208 |
209 RefPtrWillBeMember<WebGLFramebuffer> m_readFramebufferBinding; | 209 RefPtrWillBeMember<WebGLFramebuffer> m_readFramebufferBinding; |
210 RefPtrWillBeMember<WebGLTransformFeedback> m_transformFeedbackBinding; | 210 RefPtrWillBeMember<WebGLTransformFeedback> m_transformFeedbackBinding; |
211 GLint m_max3DTextureSize; | 211 GLint m_max3DTextureSize; |
212 GLint m_max3DTextureLevel; | 212 GLint m_max3DTextureLevel; |
213 | 213 |
| 214 GLenum m_readBuffer; |
| 215 |
214 RefPtrWillBeMember<WebGLBuffer> m_boundCopyReadBuffer; | 216 RefPtrWillBeMember<WebGLBuffer> m_boundCopyReadBuffer; |
215 RefPtrWillBeMember<WebGLBuffer> m_boundCopyWriteBuffer; | 217 RefPtrWillBeMember<WebGLBuffer> m_boundCopyWriteBuffer; |
216 RefPtrWillBeMember<WebGLBuffer> m_boundPixelPackBuffer; | 218 RefPtrWillBeMember<WebGLBuffer> m_boundPixelPackBuffer; |
217 RefPtrWillBeMember<WebGLBuffer> m_boundPixelUnpackBuffer; | 219 RefPtrWillBeMember<WebGLBuffer> m_boundPixelUnpackBuffer; |
218 RefPtrWillBeMember<WebGLBuffer> m_boundTransformFeedbackBuffer; | 220 RefPtrWillBeMember<WebGLBuffer> m_boundTransformFeedbackBuffer; |
219 RefPtrWillBeMember<WebGLBuffer> m_boundUniformBuffer; | 221 RefPtrWillBeMember<WebGLBuffer> m_boundUniformBuffer; |
220 | 222 |
221 RefPtrWillBeMember<WebGLQuery> m_currentBooleanOcclusionQuery; | 223 RefPtrWillBeMember<WebGLQuery> m_currentBooleanOcclusionQuery; |
222 RefPtrWillBeMember<WebGLQuery> m_currentTransformFeedbackPrimitivesWrittenQu
ery; | 224 RefPtrWillBeMember<WebGLQuery> m_currentTransformFeedbackPrimitivesWrittenQu
ery; |
223 }; | 225 }; |
224 | 226 |
225 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context, | 227 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context, |
226 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2, | 228 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2, |
227 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2)
; | 229 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2)
; |
228 | 230 |
229 } // namespace blink | 231 } // namespace blink |
230 | 232 |
231 #endif | 233 #endif |
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