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Unified Diff: content/browser/renderer_host/input/gesture_event_queue.h

Issue 120513005: [Android] Perform eager gesture recognition on MotionEvents (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: More testing Created 6 years, 11 months ago
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Index: content/browser/renderer_host/input/gesture_event_queue.h
diff --git a/content/browser/renderer_host/input/gesture_event_queue.h b/content/browser/renderer_host/input/gesture_event_queue.h
new file mode 100644
index 0000000000000000000000000000000000000000..88c66aaefd04344f42b57654df855e5afc5ef046
--- /dev/null
+++ b/content/browser/renderer_host/input/gesture_event_queue.h
@@ -0,0 +1,94 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_GESTURE_EVENT_QUEUE_H_
+#define CONTENT_BROWSER_RENDERER_HOST_INPUT_GESTURE_EVENT_QUEUE_H_
+
+#include <deque>
+#include <queue>
+
+#include "content/browser/renderer_host/input/gesture_event_packet.h"
+#include "content/common/content_export.h"
+#include "content/port/common/input_event_ack_state.h"
+#include "third_party/WebKit/public/web/WebInputEvent.h"
+
+namespace content {
+
+// Interface with which the |GestureEventQueue| forwards gestures for a given
+// touch event.
+class CONTENT_EXPORT GestureEventQueueClient {
+ public:
+ virtual void ForwardGestureEvent(const blink::WebGestureEvent&) = 0;
+};
+
+// Handles dispatch of touch-derived gestures created by the platform.
+// Gestures are forwarded or dropped depending on the ack dispositions of the
+// generating touch sequence.
+class CONTENT_EXPORT GestureEventQueue {
+ public:
+ explicit GestureEventQueue(GestureEventQueueClient* client);
+ ~GestureEventQueue();
+
+ // To be called upon receipt of gesture-related events. In particular,
+ // |packet| contains [0, n] gestures that correspond to a given event. That
+ // event may be a touch, or a touch timeout for certain stationary gestures.
+ // It is imperative that a single packet is received for *each* touch event,
+ // even those that did not produce a gesture.
+ void OnGestureEventPacket(const GestureEventPacket& packet);
+
+ // To be called upon receipt of *all* touch event acks.
+ void OnTouchEventAck(InputEventAckState ack_state);
+
+ private:
+ // Utility class for tracking gesture events and dispositions for a single
+ // gesture sequence. A single sequence corresponds to all gestures created
+ // between the first finger down and the last finger up, including gestures
+ // generated by timeouts from a statinoary finger.
+ class GestureSequence {
+ public:
+ GestureSequence();
+ ~GestureSequence();
+
+ void Push(const GestureEventPacket& packet);
+ void Pop();
+ const GestureEventPacket& Front() const;
+ void UpdateState(InputEventAckState ack_state);
+ bool IsGesturePrevented() const;
+ bool IsEmpty() const;
+
+ private:
+ std::queue<GestureEventPacket> packets_;
+ enum GestureHandlingState {
+ PENDING, // The sequence has yet to receive an ack.
+ ALLOWED_UNTIL_PREVENTED, // Gestures in the sequence are allowed until
+ // a source touch is preventDefault'ed.
+ ALWAYS_ALLOWED, // All remaining sequence gestures are forwarded.
+ ALWAYS_PREVENTED // All remaining sequence gestures are dropped.
+ };
+ GestureHandlingState state_;
+ };
+ void UpdateAndDispatchPackets(GestureSequence* sequence,
+ InputEventAckState ack_result);
+ void SendPacket(const GestureEventPacket& packet);
+ void SendGesture(const blink::WebGestureEvent& gesture);
+ void CancelTapIfNecessary();
+ void CancelFlingIfNecessary();
+ GestureSequence& Head();
+ GestureSequence& Tail();
+
+ GestureEventQueueClient* client_;
+ std::queue<GestureSequence> sequences_;
+
+ // Bookkeeping for inserting synthetic Gesture{Tap,Fling}Cancel events
+ // when necessary, e.g., GestureTapCancel when scrolling begins, or
+ // GestureFlingCancel when a user taps following a GestureFlingStart.
+ bool needs_tap_ending_event_;
+ bool needs_fling_ending_event_;
+
+ DISALLOW_COPY_AND_ASSIGN(GestureEventQueue);
+};
+
+} // namespace content
+
+#endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_GESTURE_EVENT_QUEUE_H_

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