Chromium Code Reviews| Index: content/browser/renderer_host/input/gesture_event_queue_unittest.cc |
| diff --git a/content/browser/renderer_host/input/gesture_event_queue_unittest.cc b/content/browser/renderer_host/input/gesture_event_queue_unittest.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..a81bc97ed3e256b4f89496e4f68f9890a0ded471 |
| --- /dev/null |
| +++ b/content/browser/renderer_host/input/gesture_event_queue_unittest.cc |
| @@ -0,0 +1,449 @@ |
| +// Copyright 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "base/basictypes.h" |
| +#include "base/memory/scoped_ptr.h" |
| +#include "content/browser/renderer_host/input/gesture_event_queue.h" |
| +#include "content/common/input/synthetic_web_input_event_builders.h" |
| +#include "content/common/input/web_input_event_traits.h" |
| +#include "testing/gtest/include/gtest/gtest.h" |
| +#include "third_party/WebKit/public/web/WebInputEvent.h" |
| + |
| +using blink::WebGestureEvent; |
| +using blink::WebInputEvent; |
| +using blink::WebTouchEvent; |
| +using blink::WebTouchPoint; |
| + |
| +namespace content { |
| + |
| +class GestureEventQueueTest : public testing::Test, |
| + public GestureEventQueueClient { |
| + public: |
| + GestureEventQueueTest() : sent_gesture_count_(0) {} |
| + |
| + virtual ~GestureEventQueueTest() {} |
| + |
| + // testing::Test |
| + virtual void SetUp() OVERRIDE { |
| + queue_.reset(new GestureEventQueue(this)); |
| + } |
| + |
| + virtual void TearDown() OVERRIDE { |
| + queue_.reset(); |
| + } |
| + |
| + // GestureEventQueueClient |
| + virtual void ForwardGestureEvent(const WebGestureEvent& event) OVERRIDE { |
| + ++sent_gesture_count_; |
| + sent_gestures_.push_back(event.type); |
| + } |
| + |
| + protected: |
| + typedef std::vector<WebInputEvent::Type> GestureList; |
| + |
| + ::testing::AssertionResult GesturesMatch(const GestureList& expected, |
| + const GestureList& actual) { |
| + if (expected.size() != actual.size()) { |
| + return ::testing::AssertionFailure() |
| + << "actual.size(" << actual.size() |
| + << ") != expected.size(" << expected.size() << ")"; |
| + } |
| + |
| + for (size_t i = 0; i < expected.size(); ++i) { |
| + if (expected[i] != actual[i]) { |
| + return ::testing::AssertionFailure() |
| + << "actual[" << i << "] (" |
| + << WebInputEventTraits::GetName(actual[i]) |
| + << ") != expected[" << i << "] (" |
| + << WebInputEventTraits::GetName(expected[i]) << ")"; |
| + } |
| + } |
| + |
| + return ::testing::AssertionSuccess(); |
| + } |
| + |
| + GestureList Gestures(WebInputEvent::Type type) { |
| + return GestureList(1, type); |
| + } |
| + |
| + GestureList Gestures(WebInputEvent::Type type0, WebInputEvent::Type type1) { |
| + GestureList gestures(2); |
| + gestures[0] = type0; |
| + gestures[1] = type1; |
| + return gestures; |
| + } |
| + |
| + GestureList Gestures(WebInputEvent::Type type0, |
| + WebInputEvent::Type type1, |
| + WebInputEvent::Type type2) { |
| + GestureList gestures(3); |
| + gestures[0] = type0; |
| + gestures[1] = type1; |
| + gestures[2] = type2; |
| + return gestures; |
| + } |
| + |
| + GestureList Gestures(WebInputEvent::Type type0, |
| + WebInputEvent::Type type1, |
| + WebInputEvent::Type type2, |
| + WebInputEvent::Type type3) { |
| + GestureList gestures(4); |
| + gestures[0] = type0; |
| + gestures[1] = type1; |
| + gestures[2] = type2; |
| + gestures[3] = type3; |
| + return gestures; |
| + } |
| + |
| + void SendTouchGestures() { |
| + GestureEventPacket gesture_packet; |
| + std::swap(gesture_packet, pending_gesture_packet_); |
| + SendTouchGestures(touch_event_, gesture_packet); |
| + touch_event_.ResetPoints(); |
| + } |
| + |
| + void SendTouchGestures(const WebTouchEvent& touch, |
| + const GestureEventPacket& packet) { |
| + GestureEventPacket touch_packet = GestureEventPacket::FromTouch(touch); |
| + for (size_t i = 0; i < packet.gesture_count(); ++i) |
| + touch_packet.Push(packet.gesture(i)); |
| + queue_->OnGestureEventPacket(touch_packet); |
| + } |
| + |
| + void SendTimeoutGesture(WebInputEvent::Type type) { |
| + queue_->OnGestureEventPacket( |
| + GestureEventPacket::FromTouchTimeout(CreateGesture(type))); |
| + } |
| + |
| + void SendTouchEventACK(InputEventAckState ack_result) { |
| + queue_->OnTouchEventAck(ack_result); |
| + } |
| + |
| + void PushGesture(WebInputEvent::Type type) { |
| + pending_gesture_packet_.Push(CreateGesture(type)); |
| + } |
| + |
| + void PressTouchPoint(int x, int y) { |
| + touch_event_.PressPoint(x, y); |
| + SendTouchGestures(); |
| + } |
| + |
| + void MoveTouchPoint(int index, int x, int y) { |
| + touch_event_.MovePoint(index, x, y); |
| + SendTouchGestures(); |
| + } |
| + |
| + void ReleaseTouchPoint(int index) { |
| + touch_event_.ReleasePoint(index); |
| + SendTouchGestures(); |
| + } |
| + |
| + void CancelTouchPoint(int index) { |
| + touch_event_.CancelPoint(index); |
| + SendTouchGestures(); |
| + } |
| + |
| + bool GesturesSent() const { |
| + return !sent_gestures_.empty(); |
| + } |
| + |
| + GestureList GetAndResetSentGestures() { |
| + GestureList sent_gestures; |
| + sent_gestures.swap(sent_gestures_); |
| + return sent_gestures; |
| + } |
| + |
| + static WebGestureEvent CreateGesture(WebInputEvent::Type type) { |
| + return SyntheticWebGestureEventBuilder::Build( |
| + type, WebGestureEvent::Touchscreen); |
| + } |
| + |
| + private: |
| + scoped_ptr<GestureEventQueue> queue_; |
| + SyntheticWebTouchEvent touch_event_; |
| + GestureEventPacket pending_gesture_packet_; |
| + size_t sent_gesture_count_; |
| + GestureList sent_gestures_; |
| +}; |
| + |
| +TEST_F(GestureEventQueueTest, BasicNoGestures) { |
| + PressTouchPoint(1, 1); |
| + EXPECT_FALSE(GesturesSent()); |
| + |
| + MoveTouchPoint(0, 2, 2); |
| + EXPECT_FALSE(GesturesSent()); |
| + |
| + // No gestures should be dispatched by the ack, as the queued packets |
| + // contained no gestures. |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); |
| + EXPECT_FALSE(GesturesSent()); |
| + |
| + // Release the touch gesture. |
| + ReleaseTouchPoint(0); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); |
| + EXPECT_FALSE(GesturesSent()); |
| +} |
| + |
| +TEST_F(GestureEventQueueTest, BasicGestures) { |
| + // An unconsumed touch's gesture should be sent. |
| + PushGesture(WebInputEvent::GestureScrollBegin); |
| + PressTouchPoint(1, 1); |
| + EXPECT_FALSE(GesturesSent()); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_TRUE(GesturesMatch(Gestures(WebInputEvent::GestureScrollBegin), |
| + GetAndResetSentGestures())); |
| + |
| + // Multiple gestures can be queued for a single event. |
| + PushGesture(WebInputEvent::GestureFlingStart); |
| + PushGesture(WebInputEvent::GestureFlingCancel); |
| + MoveTouchPoint(0, 1, 1); |
| + EXPECT_FALSE(GesturesSent()); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_TRUE(GesturesMatch(Gestures(WebInputEvent::GestureFlingStart, |
| + WebInputEvent::GestureFlingCancel), |
| + GetAndResetSentGestures())); |
| + |
| + // A consumed touch's gesture should not be sent. |
| + PushGesture(WebInputEvent::GestureFlingStart); |
| + PushGesture(WebInputEvent::GestureFlingCancel); |
| + ReleaseTouchPoint(0); |
| + EXPECT_FALSE(GesturesSent()); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); |
| + EXPECT_FALSE(GesturesSent()); |
| +} |
| + |
| +TEST_F(GestureEventQueueTest, ConsumedThenNotConsumed) { |
| + // A consumed touch's gesture should not be sent. |
| + PushGesture(WebInputEvent::GestureScrollBegin); |
| + PressTouchPoint(1, 1); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); |
| + EXPECT_FALSE(GesturesSent()); |
| + |
| + // Even if the subsequent touch is not consumed, continue dropping gestures. |
| + PushGesture(WebInputEvent::GestureScrollUpdate); |
| + MoveTouchPoint(0, 2, 2); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_FALSE(GesturesSent()); |
| + |
| + // Even if the subsequent touch had no consumer, continue dropping gestures. |
| + PushGesture(WebInputEvent::GestureFlingStart); |
| + ReleaseTouchPoint(0); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_FALSE(GesturesSent()); |
| +} |
| + |
| +TEST_F(GestureEventQueueTest, NotConsumedThenNoConsumer) { |
| + // An unconsumed touch's gesture should be sent. |
| + PushGesture(WebInputEvent::GestureScrollBegin); |
| + PressTouchPoint(1, 1); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_TRUE(GesturesMatch(Gestures(WebInputEvent::GestureScrollBegin), |
| + GetAndResetSentGestures())); |
| + |
| + // If the subsequent touch has no consumer (e.g., a secondary pointer is |
| + // pressed but not on a touch handling rect), send the gesture. |
| + PushGesture(WebInputEvent::GesturePinchBegin); |
| + PressTouchPoint(2, 2); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| + EXPECT_TRUE(GesturesMatch(Gestures(WebInputEvent::GesturePinchBegin), |
| + GetAndResetSentGestures())); |
| + |
| + // If the subsequent touch is consumed, then the remaining gesture sequence |
| + // should be dropped, regardless of subsequent touch ack disposition. |
| + PushGesture(WebInputEvent::GestureScrollUpdate); |
| + PushGesture(WebInputEvent::GesturePinchUpdate); |
| + MoveTouchPoint(0, 2, 2); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); |
| + EXPECT_FALSE(GesturesSent()); |
| + |
| + PushGesture(WebInputEvent::GesturePinchEnd); |
| + ReleaseTouchPoint(1); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_FALSE(GesturesSent()); |
| + |
| + PushGesture(WebInputEvent::GestureScrollEnd); |
| + ReleaseTouchPoint(0); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| + EXPECT_FALSE(GesturesSent()); |
| +} |
| + |
| +TEST_F(GestureEventQueueTest, MultipleTouchSequences) { |
| + // Queue two touch-to-gestures sequences. |
| + PushGesture(WebInputEvent::GestureFlingStart); |
| + PressTouchPoint(1, 1); |
| + PushGesture(WebInputEvent::GestureFlingCancel); |
| + ReleaseTouchPoint(0); |
| + PushGesture(WebInputEvent::GestureFlingStart); |
| + PressTouchPoint(1, 1); |
| + PushGesture(WebInputEvent::GestureFlingCancel); |
| + ReleaseTouchPoint(0); |
| + |
| + // The first gesture sequence should not be allowed. |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_FALSE(GesturesSent()); |
| + |
| + // The subsequent sequence should "reset" allowance. |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_TRUE(GesturesMatch(Gestures(WebInputEvent::GestureFlingStart, |
| + WebInputEvent::GestureFlingCancel), |
| + GetAndResetSentGestures())); |
| +} |
| + |
| +TEST_F(GestureEventQueueTest, FlingCancelledOnNewTouchSequence) { |
| + // Simulate a fling. |
| + PressTouchPoint(1, 1); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| + PushGesture(WebInputEvent::GestureFlingStart); |
| + ReleaseTouchPoint(0); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_TRUE(GesturesMatch(Gestures(WebInputEvent::GestureFlingStart), |
| + GetAndResetSentGestures())); |
| + |
| + // A new touch seqeuence should cancel the outstanding fling. |
| + PressTouchPoint(1, 1); |
| + ReleaseTouchPoint(0); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| + EXPECT_TRUE(GesturesMatch(Gestures(WebInputEvent::GestureFlingCancel), |
| + GetAndResetSentGestures())); |
| +} |
| + |
| +TEST_F(GestureEventQueueTest, FlingCancelledOnScrollBegin) { |
| + // Simulate a fling sequence. |
| + PushGesture(WebInputEvent::GestureScrollBegin); |
| + PushGesture(WebInputEvent::GestureFlingStart); |
| + PressTouchPoint(1, 1); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_TRUE(GesturesMatch(Gestures(WebInputEvent::GestureScrollBegin, |
| + WebInputEvent::GestureFlingStart), |
| + GetAndResetSentGestures())); |
| + |
| + // The new fling should cancel the preceding one. |
| + PushGesture(WebInputEvent::GestureScrollBegin); |
| + PushGesture(WebInputEvent::GestureFlingStart); |
| + ReleaseTouchPoint(0); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_TRUE(GesturesMatch(Gestures(WebInputEvent::GestureFlingCancel, |
| + WebInputEvent::GestureScrollBegin, |
| + WebInputEvent::GestureFlingStart), |
| + GetAndResetSentGestures())); |
| +} |
| + |
| +TEST_F(GestureEventQueueTest, FlingNotCancelledIfGFCEventReceived) { |
| + // Simulate a fling that is started then cancelled. |
| + PushGesture(WebInputEvent::GestureFlingStart); |
| + PressTouchPoint(1, 1); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| + PushGesture(WebInputEvent::GestureFlingCancel); |
| + ReleaseTouchPoint(0); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_TRUE(GesturesMatch(Gestures(WebInputEvent::GestureFlingStart, |
| + WebInputEvent::GestureFlingCancel), |
| + GetAndResetSentGestures())); |
| + |
| + // A new touch sequence will not inject a GestureFlingCancel, as the fling |
| + // has already been cancelled. |
| + PressTouchPoint(1, 1); |
| + ReleaseTouchPoint(0); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
| + EXPECT_FALSE(GesturesSent()); |
| +} |
| + |
| +TEST_F(GestureEventQueueTest, TapCancelledWhenScrollBegins) { |
| + PushGesture(WebInputEvent::GestureTapDown); |
| + PressTouchPoint(1, 1); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_TRUE(GesturesMatch(Gestures(WebInputEvent::GestureTapDown), |
| + GetAndResetSentGestures())); |
| + |
| + // If the subsequent touch turns into a scroll, the tap should be cancelled. |
| + PushGesture(WebInputEvent::GestureScrollBegin); |
| + MoveTouchPoint(0, 2, 2); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_TRUE(GesturesMatch(Gestures(WebInputEvent::GestureTapCancel, |
| + WebInputEvent::GestureScrollBegin), |
| + GetAndResetSentGestures())); |
| +} |
| + |
| +TEST_F(GestureEventQueueTest, TapCancelledWhenTouchConsumed) { |
| + PushGesture(WebInputEvent::GestureTapDown); |
| + PressTouchPoint(1, 1); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_TRUE(GesturesMatch(Gestures(WebInputEvent::GestureTapDown), |
| + GetAndResetSentGestures())); |
| + |
| + // If the subsequent touch is consumed, the tap should be cancelled. |
| + PushGesture(WebInputEvent::GestureScrollBegin); |
| + MoveTouchPoint(0, 2, 2); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); |
| + EXPECT_TRUE(GesturesMatch(Gestures(WebInputEvent::GestureTapCancel), |
| + GetAndResetSentGestures())); |
| +} |
| + |
| +TEST_F(GestureEventQueueTest, TapNotCancelledIfTapEndingEventReceived) { |
| + PushGesture(WebInputEvent::GestureTapDown); |
| + PressTouchPoint(1, 1); |
| + PressTouchPoint(2, 2); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_TRUE(GesturesMatch(Gestures(WebInputEvent::GestureTapDown), |
| + GetAndResetSentGestures())); |
| + |
| + PushGesture(WebInputEvent::GestureTap); |
| + ReleaseTouchPoint(1); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_TRUE(GesturesMatch(Gestures(WebInputEvent::GestureTap), |
| + GetAndResetSentGestures())); |
| + |
| + // The tap should not be cancelled as it was terminated by a |GestureTap|. |
| + ReleaseTouchPoint(0); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); |
| + EXPECT_FALSE(GesturesSent()); |
| +} |
| + |
| +TEST_F(GestureEventQueueTest, TimeoutGestures) { |
| + // If the sequence is allowed, and there are no preceding gestures, the |
| + // timeout gestures should be forwarded immediately. |
| + PressTouchPoint(1, 1); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_FALSE(GesturesSent()); |
| + |
| + SendTimeoutGesture(WebInputEvent::GestureShowPress); |
| + EXPECT_TRUE(GesturesMatch(Gestures(WebInputEvent::GestureShowPress), |
| + GetAndResetSentGestures())); |
| + |
| + SendTimeoutGesture(WebInputEvent::GestureLongPress); |
| + EXPECT_TRUE(GesturesMatch(Gestures(WebInputEvent::GestureLongPress), |
| + GetAndResetSentGestures())); |
| + |
| + ReleaseTouchPoint(0); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + |
| + // If the sequence is disallowed, and there are no preceding gestures, the |
| + // timeout gestures should be dropped immediately. |
| + PressTouchPoint(1, 1); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); |
| + EXPECT_FALSE(GesturesSent()); |
| + |
| + SendTimeoutGesture(WebInputEvent::GestureShowPress); |
| + EXPECT_FALSE(GesturesSent()); |
| + ReleaseTouchPoint(0); |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + |
| + // If the sequence has a pending ack, the timeout gestures should |
| + // remain queued until the ack is received. |
| + PressTouchPoint(1, 1); |
| + EXPECT_FALSE(GesturesSent()); |
| + |
| + SendTimeoutGesture(WebInputEvent::GestureLongPress); |
| + EXPECT_FALSE(GesturesSent()); |
| + |
| + SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_TRUE(GesturesMatch(Gestures(WebInputEvent::GestureLongPress), |
| + GetAndResetSentGestures())); |
| +} |
|
tdresser
2014/01/24 19:30:15
I'd like to see a test for the scroll after longpr
jdduke (slow)
2014/01/24 23:00:56
Sure. I added a specific test for this case in Co
|
| + |
| +} // namespace content |