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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/browser/renderer_host/input/gesture_event_queue.h" | |
6 | |
7 #include "base/auto_reset.h" | |
8 #include "base/logging.h" | |
9 #include "content/common/input/web_input_event_traits.h" | |
10 | |
11 using blink::WebGestureEvent; | |
12 using blink::WebInputEvent; | |
13 using blink::WebTouchEvent; | |
14 using blink::WebTouchPoint; | |
15 | |
16 namespace content { | |
17 namespace { | |
18 | |
19 InputEventAckState TransitionToMostRestrictiveState( | |
tdresser
2014/01/16 14:31:45
TransitionToMostRestrictiveState implies that this
jdduke (slow)
2014/01/16 17:17:53
Yeah, except the order matters (i.e., we never go
| |
20 InputEventAckState ack_old, | |
21 InputEventAckState ack_new) { | |
22 if (ack_new == INPUT_EVENT_ACK_STATE_UNKNOWN) { | |
23 NOTREACHED() << "New acks should never be undefined."; | |
24 return ack_old; | |
25 } | |
26 | |
27 if (ack_old == INPUT_EVENT_ACK_STATE_UNKNOWN || | |
28 ack_old == INPUT_EVENT_ACK_STATE_NOT_CONSUMED) | |
29 return ack_new; | |
30 | |
31 // If a partial touch sequence has been consumed, or has no consumer, | |
32 // subsequent touches have no bearing on the overall gesture disposition. | |
33 return ack_old; | |
34 } | |
35 | |
36 WebGestureEvent CreateGesture(WebInputEvent::Type type) { | |
37 DCHECK(WebInputEvent::isGestureEventType(type)); | |
38 WebGestureEvent event; | |
39 event.type = type; | |
40 event.sourceDevice = WebGestureEvent::Touchscreen; | |
41 return event; | |
42 } | |
43 | |
44 } // namespace | |
45 | |
46 GestureEventQueue::GestureEventQueue(GestureEventQueueClient* client) | |
47 : client_(client), | |
48 outstanding_tap_(false), | |
49 outstanding_fling_(false) { | |
50 DCHECK(client_); | |
51 } | |
52 | |
53 GestureEventQueue::~GestureEventQueue() {} | |
54 | |
55 void GestureEventQueue::OnGestureEventPacket(const GestureEventPacket& packet) { | |
56 switch (packet.gesture_source()) { | |
57 case GestureEventPacket::TOUCH_BEGIN: | |
58 sequences_.push_back(GestureSequence()); | |
59 break; | |
60 case GestureEventPacket::TOUCH: | |
61 break; | |
62 case GestureEventPacket::TOUCH_TIMEOUT: | |
63 // Touches preceding the timeout event are still awaiting an ack. | |
64 if (!Tail().IsEmpty()) | |
65 break; | |
66 // Touches preceding the timeout were handled and gestures are allowed. | |
67 if (Tail().IsGestureAllowed()) | |
68 Forward(packet); | |
69 // The timeout gesture should be dropped. | |
70 return; | |
71 case GestureEventPacket::SYNTHETIC: | |
tdresser
2014/01/16 14:31:45
Couldn't this violate some ordering constraints?
jdduke (slow)
2014/01/16 17:17:53
Yeah, though on Android that constraint is already
tdresser
2014/01/16 18:28:29
SGTM.
| |
72 Forward(packet); | |
73 return; | |
74 } | |
75 | |
76 Tail().Push(packet); | |
77 } | |
78 | |
79 void GestureEventQueue::OnTouchEventAck(InputEventAckState ack_state) { | |
80 // Transition to the next touch sequence. This transition is deferred | |
81 // until the ack in the event that the sequence receives a timeout event. | |
tdresser
2014/01/16 14:31:45
This is the only place where you're transitioning
jdduke (slow)
2014/01/16 17:17:53
It's a terrible comment. I was thinking of adding
| |
82 if (Head().IsEmpty()) { | |
83 CancelTapIfNecessary(); | |
84 CancelFlingIfNecessary(); | |
85 sequences_.pop_front(); | |
86 } | |
87 | |
88 Forward(Head().OnTouchEventAck(ack_state)); | |
89 | |
90 // Immediately cancel a TapDown if TouchStart went unconsumed, but a | |
91 // subsequent TouchMove is consumed. | |
92 if (!Head().IsGestureAllowed()) | |
93 CancelTapIfNecessary(); | |
94 } | |
95 | |
96 void GestureEventQueue::Forward(const GestureEventPacket& packet) { | |
97 for (size_t i = 0; i < packet.gesture_count(); ++i) | |
98 Forward(packet.gesture(i)); | |
99 } | |
100 | |
101 void GestureEventQueue::Forward(const WebGestureEvent& event) { | |
102 switch (event.type) { | |
103 case WebInputEvent::GestureScrollBegin: | |
104 CancelTapIfNecessary(); | |
105 break; | |
106 case WebInputEvent::GestureTapDown: | |
107 outstanding_tap_ = true; | |
108 break; | |
109 case WebInputEvent::GestureTapCancel: | |
110 case WebInputEvent::GestureTap: | |
111 case WebInputEvent::GestureTapUnconfirmed: | |
112 case WebInputEvent::GestureDoubleTap: | |
113 outstanding_tap_ = false; | |
114 break; | |
115 case WebInputEvent::GestureFlingStart: | |
116 outstanding_fling_ = true; | |
117 break; | |
118 case WebInputEvent::GestureFlingCancel: | |
119 outstanding_fling_ = false; | |
120 break; | |
121 default: | |
122 break; | |
123 } | |
124 client_->ForwardGestureEvent(event); | |
125 } | |
126 | |
127 void GestureEventQueue::CancelTapIfNecessary() { | |
128 if (!outstanding_tap_) | |
129 return; | |
130 | |
131 Forward(CreateGesture(WebInputEvent::GestureTapCancel)); | |
132 DCHECK(!outstanding_tap_); | |
133 } | |
134 | |
135 void GestureEventQueue::CancelFlingIfNecessary() { | |
136 if (!outstanding_fling_) | |
137 return; | |
138 | |
139 Forward(CreateGesture(WebInputEvent::GestureFlingCancel)); | |
140 DCHECK(!outstanding_fling_); | |
141 } | |
142 | |
143 GestureEventQueue::GestureSequence& GestureEventQueue::Head() { | |
144 DCHECK(!sequences_.empty()); | |
145 return sequences_.front(); | |
146 } | |
147 | |
148 GestureEventQueue::GestureSequence& GestureEventQueue::Tail() { | |
149 DCHECK(!sequences_.empty()); | |
150 return sequences_.back(); | |
151 } | |
152 | |
153 | |
154 GestureEventQueue::GestureSequence::GestureSequence() | |
155 : ack_state_(INPUT_EVENT_ACK_STATE_UNKNOWN) {} | |
156 | |
157 GestureEventQueue::GestureSequence::~GestureSequence() {} | |
158 | |
159 void GestureEventQueue::GestureSequence::Push( | |
160 const GestureEventPacket& packet) { | |
161 DCHECK_NE(GestureEventPacket::SYNTHETIC, packet.gesture_source()); | |
162 if (packet.gesture_source() == GestureEventPacket::TOUCH_TIMEOUT) { | |
163 // Timeout-derived gestures should have beeen forwarded or dropped | |
tdresser
2014/01/16 14:31:45
beeen -> been
jdduke (slow)
2014/01/16 17:17:53
Done.
| |
164 // immediately if the sequence was empty. | |
165 DCHECK(!IsEmpty()); | |
166 | |
167 // Merge the timeout packet with the previous packet, simplifying dispatch | |
168 // when the touch ack preceding the timeout is received. | |
169 for (size_t i = 0; i < packet.gesture_count(); ++i) | |
170 sequence_.back().Push(packet.gesture(i)); | |
171 return; | |
172 } | |
173 sequence_.push_back(packet); | |
174 } | |
175 | |
176 GestureEventPacket GestureEventQueue::GestureSequence::OnTouchEventAck( | |
177 InputEventAckState new_ack_state) { | |
178 DCHECK(!IsEmpty()); | |
179 | |
180 ack_state_ = TransitionToMostRestrictiveState(ack_state_, new_ack_state); | |
181 DCHECK_NE(ack_state_, INPUT_EVENT_ACK_STATE_UNKNOWN); | |
182 | |
183 GestureEventPacket gestures = | |
184 IsGestureAllowed() ? sequence_.front() : GestureEventPacket(); | |
185 sequence_.pop_front(); | |
186 return gestures; | |
187 } | |
188 | |
189 bool GestureEventQueue::GestureSequence::IsGestureAllowed() const { | |
190 return ack_state_ == INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS || | |
191 ack_state_ == INPUT_EVENT_ACK_STATE_NOT_CONSUMED; | |
192 } | |
193 | |
194 bool GestureEventQueue::GestureSequence::IsEmpty() const { | |
195 return sequence_.empty(); | |
196 } | |
197 | |
198 } // namespace content | |
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