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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/renderer_host/input/gesture_event_queue.h" | |
| 6 | |
| 7 #include "base/auto_reset.h" | |
| 8 #include "base/logging.h" | |
| 9 #include "content/common/input/web_input_event_traits.h" | |
| 10 | |
| 11 using blink::WebGestureEvent; | |
| 12 using blink::WebInputEvent; | |
| 13 using blink::WebTouchEvent; | |
| 14 using blink::WebTouchPoint; | |
| 15 | |
| 16 namespace content { | |
| 17 namespace { | |
| 18 | |
| 19 InputEventAckState TransitionToMostRestrictiveState( | |
|
tdresser
2014/01/16 14:31:45
TransitionToMostRestrictiveState implies that this
jdduke (slow)
2014/01/16 17:17:53
Yeah, except the order matters (i.e., we never go
| |
| 20 InputEventAckState ack_old, | |
| 21 InputEventAckState ack_new) { | |
| 22 if (ack_new == INPUT_EVENT_ACK_STATE_UNKNOWN) { | |
| 23 NOTREACHED() << "New acks should never be undefined."; | |
| 24 return ack_old; | |
| 25 } | |
| 26 | |
| 27 if (ack_old == INPUT_EVENT_ACK_STATE_UNKNOWN || | |
| 28 ack_old == INPUT_EVENT_ACK_STATE_NOT_CONSUMED) | |
| 29 return ack_new; | |
| 30 | |
| 31 // If a partial touch sequence has been consumed, or has no consumer, | |
| 32 // subsequent touches have no bearing on the overall gesture disposition. | |
| 33 return ack_old; | |
| 34 } | |
| 35 | |
| 36 WebGestureEvent CreateGesture(WebInputEvent::Type type) { | |
| 37 DCHECK(WebInputEvent::isGestureEventType(type)); | |
| 38 WebGestureEvent event; | |
| 39 event.type = type; | |
| 40 event.sourceDevice = WebGestureEvent::Touchscreen; | |
| 41 return event; | |
| 42 } | |
| 43 | |
| 44 } // namespace | |
| 45 | |
| 46 GestureEventQueue::GestureEventQueue(GestureEventQueueClient* client) | |
| 47 : client_(client), | |
| 48 outstanding_tap_(false), | |
| 49 outstanding_fling_(false) { | |
| 50 DCHECK(client_); | |
| 51 } | |
| 52 | |
| 53 GestureEventQueue::~GestureEventQueue() {} | |
| 54 | |
| 55 void GestureEventQueue::OnGestureEventPacket(const GestureEventPacket& packet) { | |
| 56 switch (packet.gesture_source()) { | |
| 57 case GestureEventPacket::TOUCH_BEGIN: | |
| 58 sequences_.push_back(GestureSequence()); | |
| 59 break; | |
| 60 case GestureEventPacket::TOUCH: | |
| 61 break; | |
| 62 case GestureEventPacket::TOUCH_TIMEOUT: | |
| 63 // Touches preceding the timeout event are still awaiting an ack. | |
| 64 if (!Tail().IsEmpty()) | |
| 65 break; | |
| 66 // Touches preceding the timeout were handled and gestures are allowed. | |
| 67 if (Tail().IsGestureAllowed()) | |
| 68 Forward(packet); | |
| 69 // The timeout gesture should be dropped. | |
| 70 return; | |
| 71 case GestureEventPacket::SYNTHETIC: | |
|
tdresser
2014/01/16 14:31:45
Couldn't this violate some ordering constraints?
jdduke (slow)
2014/01/16 17:17:53
Yeah, though on Android that constraint is already
tdresser
2014/01/16 18:28:29
SGTM.
| |
| 72 Forward(packet); | |
| 73 return; | |
| 74 } | |
| 75 | |
| 76 Tail().Push(packet); | |
| 77 } | |
| 78 | |
| 79 void GestureEventQueue::OnTouchEventAck(InputEventAckState ack_state) { | |
| 80 // Transition to the next touch sequence. This transition is deferred | |
| 81 // until the ack in the event that the sequence receives a timeout event. | |
|
tdresser
2014/01/16 14:31:45
This is the only place where you're transitioning
jdduke (slow)
2014/01/16 17:17:53
It's a terrible comment. I was thinking of adding
| |
| 82 if (Head().IsEmpty()) { | |
| 83 CancelTapIfNecessary(); | |
| 84 CancelFlingIfNecessary(); | |
| 85 sequences_.pop_front(); | |
| 86 } | |
| 87 | |
| 88 Forward(Head().OnTouchEventAck(ack_state)); | |
| 89 | |
| 90 // Immediately cancel a TapDown if TouchStart went unconsumed, but a | |
| 91 // subsequent TouchMove is consumed. | |
| 92 if (!Head().IsGestureAllowed()) | |
| 93 CancelTapIfNecessary(); | |
| 94 } | |
| 95 | |
| 96 void GestureEventQueue::Forward(const GestureEventPacket& packet) { | |
| 97 for (size_t i = 0; i < packet.gesture_count(); ++i) | |
| 98 Forward(packet.gesture(i)); | |
| 99 } | |
| 100 | |
| 101 void GestureEventQueue::Forward(const WebGestureEvent& event) { | |
| 102 switch (event.type) { | |
| 103 case WebInputEvent::GestureScrollBegin: | |
| 104 CancelTapIfNecessary(); | |
| 105 break; | |
| 106 case WebInputEvent::GestureTapDown: | |
| 107 outstanding_tap_ = true; | |
| 108 break; | |
| 109 case WebInputEvent::GestureTapCancel: | |
| 110 case WebInputEvent::GestureTap: | |
| 111 case WebInputEvent::GestureTapUnconfirmed: | |
| 112 case WebInputEvent::GestureDoubleTap: | |
| 113 outstanding_tap_ = false; | |
| 114 break; | |
| 115 case WebInputEvent::GestureFlingStart: | |
| 116 outstanding_fling_ = true; | |
| 117 break; | |
| 118 case WebInputEvent::GestureFlingCancel: | |
| 119 outstanding_fling_ = false; | |
| 120 break; | |
| 121 default: | |
| 122 break; | |
| 123 } | |
| 124 client_->ForwardGestureEvent(event); | |
| 125 } | |
| 126 | |
| 127 void GestureEventQueue::CancelTapIfNecessary() { | |
| 128 if (!outstanding_tap_) | |
| 129 return; | |
| 130 | |
| 131 Forward(CreateGesture(WebInputEvent::GestureTapCancel)); | |
| 132 DCHECK(!outstanding_tap_); | |
| 133 } | |
| 134 | |
| 135 void GestureEventQueue::CancelFlingIfNecessary() { | |
| 136 if (!outstanding_fling_) | |
| 137 return; | |
| 138 | |
| 139 Forward(CreateGesture(WebInputEvent::GestureFlingCancel)); | |
| 140 DCHECK(!outstanding_fling_); | |
| 141 } | |
| 142 | |
| 143 GestureEventQueue::GestureSequence& GestureEventQueue::Head() { | |
| 144 DCHECK(!sequences_.empty()); | |
| 145 return sequences_.front(); | |
| 146 } | |
| 147 | |
| 148 GestureEventQueue::GestureSequence& GestureEventQueue::Tail() { | |
| 149 DCHECK(!sequences_.empty()); | |
| 150 return sequences_.back(); | |
| 151 } | |
| 152 | |
| 153 | |
| 154 GestureEventQueue::GestureSequence::GestureSequence() | |
| 155 : ack_state_(INPUT_EVENT_ACK_STATE_UNKNOWN) {} | |
| 156 | |
| 157 GestureEventQueue::GestureSequence::~GestureSequence() {} | |
| 158 | |
| 159 void GestureEventQueue::GestureSequence::Push( | |
| 160 const GestureEventPacket& packet) { | |
| 161 DCHECK_NE(GestureEventPacket::SYNTHETIC, packet.gesture_source()); | |
| 162 if (packet.gesture_source() == GestureEventPacket::TOUCH_TIMEOUT) { | |
| 163 // Timeout-derived gestures should have beeen forwarded or dropped | |
|
tdresser
2014/01/16 14:31:45
beeen -> been
jdduke (slow)
2014/01/16 17:17:53
Done.
| |
| 164 // immediately if the sequence was empty. | |
| 165 DCHECK(!IsEmpty()); | |
| 166 | |
| 167 // Merge the timeout packet with the previous packet, simplifying dispatch | |
| 168 // when the touch ack preceding the timeout is received. | |
| 169 for (size_t i = 0; i < packet.gesture_count(); ++i) | |
| 170 sequence_.back().Push(packet.gesture(i)); | |
| 171 return; | |
| 172 } | |
| 173 sequence_.push_back(packet); | |
| 174 } | |
| 175 | |
| 176 GestureEventPacket GestureEventQueue::GestureSequence::OnTouchEventAck( | |
| 177 InputEventAckState new_ack_state) { | |
| 178 DCHECK(!IsEmpty()); | |
| 179 | |
| 180 ack_state_ = TransitionToMostRestrictiveState(ack_state_, new_ack_state); | |
| 181 DCHECK_NE(ack_state_, INPUT_EVENT_ACK_STATE_UNKNOWN); | |
| 182 | |
| 183 GestureEventPacket gestures = | |
| 184 IsGestureAllowed() ? sequence_.front() : GestureEventPacket(); | |
| 185 sequence_.pop_front(); | |
| 186 return gestures; | |
| 187 } | |
| 188 | |
| 189 bool GestureEventQueue::GestureSequence::IsGestureAllowed() const { | |
| 190 return ack_state_ == INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS || | |
| 191 ack_state_ == INPUT_EVENT_ACK_STATE_NOT_CONSUMED; | |
| 192 } | |
| 193 | |
| 194 bool GestureEventQueue::GestureSequence::IsEmpty() const { | |
| 195 return sequence_.empty(); | |
| 196 } | |
| 197 | |
| 198 } // namespace content | |
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