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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_GESTURE_EVENT_QUEUE_H_ |
| 6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_GESTURE_EVENT_QUEUE_H_ |
| 7 |
| 8 #include <deque> |
| 9 #include <queue> |
| 10 |
| 11 #include "base/callback.h" |
| 12 #include "content/browser/renderer_host/input/gesture_event_packet.h" |
| 13 #include "content/common/content_export.h" |
| 14 #include "content/port/common/input_event_ack_state.h" |
| 15 #include "third_party/WebKit/public/web/WebInputEvent.h" |
| 16 |
| 17 namespace content { |
| 18 |
| 19 class CONTENT_EXPORT GestureEventQueueClient { |
| 20 public: |
| 21 virtual void ForwardGestureEvent(const blink::WebGestureEvent&) = 0; |
| 22 protected: |
| 23 virtual ~GestureEventQueueClient() {} |
| 24 }; |
| 25 |
| 26 // Handles forwarding of gestures created by the platform. |
| 27 // * Touch-derived gestures derived are forwarded or dropped depending on the |
| 28 // disposition of the generating touch sequence. |
| 29 // * Synthetic gestures are always forwarded, but will remain queued until all |
| 30 // preceding gestures have been dispatched. |
| 31 class CONTENT_EXPORT GestureEventQueue { |
| 32 public: |
| 33 explicit GestureEventQueue(GestureEventQueueClient* client); |
| 34 ~GestureEventQueue(); |
| 35 |
| 36 // To be called upon receipt of gesture-related events. In particular, |
| 37 // |packet| contains [0, n] gestures that correspond to a given event. That |
| 38 // event may be a touch, a touch timeout, or some other synthetic source. |
| 39 // It is imperative that a single packet is received for *each* touch event, |
| 40 // even those that did not produce a gesture. |
| 41 void OnGestureEventPacket(const GestureEventPacket& packet); |
| 42 |
| 43 // To be called upon receipt of *all* touch event acks. |
| 44 void OnTouchEventAck(InputEventAckState ack_state); |
| 45 |
| 46 private: |
| 47 typedef base::Callback<void(const GestureEventPacket& packet)> PacketSender; |
| 48 |
| 49 // Utility class for tracking gesture events and dispositions for a single |
| 50 // gesture sequence. A single sequence corresponds to all gestures created |
| 51 // between the first finger down and the last finger up. |
| 52 class GestureSequence { |
| 53 public: |
| 54 GestureSequence(); |
| 55 ~GestureSequence(); |
| 56 |
| 57 void Push(const GestureEventPacket& packet); |
| 58 void OnTouchEventAck(InputEventAckState ack_state, |
| 59 const PacketSender& packet_handler); |
| 60 bool IsGesturePrevented() const; |
| 61 bool IsEmpty() const; |
| 62 |
| 63 private: |
| 64 std::queue<GestureEventPacket> sequence_; |
| 65 enum GestureHandlingState { |
| 66 PENDING, // The sequence has yet to receive an ack. |
| 67 ALLOWED_UNTIL_PREVENTED, // Gestures in the sequence are allowed until |
| 68 // a source touch is preventDefault'ed. |
| 69 ALWAYS_ALLOWED, // All remaining sequence gestures are forwarded. |
| 70 ALWAYS_PREVENTED // All remaining sequence gestures are dropped. |
| 71 }; |
| 72 GestureHandlingState state_; |
| 73 }; |
| 74 |
| 75 void SendPacket(const GestureEventPacket& packet); |
| 76 void SendGesture(const blink::WebGestureEvent& gesture); |
| 77 void CancelTapIfNecessary(); |
| 78 void CancelFlingIfNecessary(); |
| 79 GestureSequence& Head(); |
| 80 GestureSequence& Tail(); |
| 81 |
| 82 GestureEventQueueClient* client_; |
| 83 PacketSender packet_sender_; |
| 84 std::queue<GestureSequence> sequences_; |
| 85 |
| 86 // Bookkeeping for inserting synthetic Gesture{Tap,Fling}Cancel events |
| 87 // when necessary, e.g., GestureTapCancel when scrolling begins, or |
| 88 // GestureFlingCancel when a user taps following a GestureFlingStart. |
| 89 bool needs_tap_ending_event_; |
| 90 bool needs_fling_ending_event_; |
| 91 |
| 92 DISALLOW_COPY_AND_ASSIGN(GestureEventQueue); |
| 93 }; |
| 94 |
| 95 } // namespace content |
| 96 |
| 97 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_GESTURE_EVENT_QUEUE_H_ |
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