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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/renderer_host/input/gesture_event_queue.h" | |
| 6 | |
| 7 #include "base/auto_reset.h" | |
| 8 #include "base/bind.h" | |
| 9 #include "base/logging.h" | |
| 10 | |
| 11 using blink::WebGestureEvent; | |
| 12 using blink::WebInputEvent; | |
| 13 using blink::WebTouchEvent; | |
| 14 using blink::WebTouchPoint; | |
| 15 | |
| 16 namespace content { | |
| 17 namespace { | |
| 18 | |
| 19 WebGestureEvent CreateGesture(WebInputEvent::Type type) { | |
| 20 DCHECK(WebInputEvent::isGestureEventType(type)); | |
| 21 WebGestureEvent event; | |
| 22 event.type = type; | |
| 23 event.sourceDevice = WebGestureEvent::Touchscreen; | |
| 24 return event; | |
| 25 } | |
| 26 | |
| 27 } // namespace | |
| 28 | |
| 29 // GestureEventQueue | |
| 30 | |
| 31 GestureEventQueue::GestureEventQueue(GestureEventQueueClient* client) | |
| 32 : client_(client), | |
| 33 packet_sender_(base::Bind(&GestureEventQueue::SendPacket, | |
| 34 base::Unretained(this))), | |
| 35 outstanding_tap_(false), | |
| 36 outstanding_fling_(false) { | |
| 37 DCHECK(client_); | |
| 38 } | |
| 39 | |
| 40 GestureEventQueue::~GestureEventQueue() {} | |
| 41 | |
| 42 void GestureEventQueue::OnGestureEventPacket(const GestureEventPacket& packet) { | |
| 43 switch (packet.gesture_source()) { | |
| 44 case GestureEventPacket::TOUCH_BEGIN: | |
| 45 sequences_.push(GestureSequence()); | |
| 46 break; | |
| 47 | |
| 48 case GestureEventPacket::TOUCH: | |
| 49 break; | |
| 50 | |
| 51 case GestureEventPacket::TOUCH_TIMEOUT: | |
| 52 // Handle the timeout packet immediately if the packet preceding the | |
| 53 // timeout has already been dispatched. | |
| 54 if (Tail().IsEmpty()) { | |
| 55 if (!Tail().IsGesturePrevented()) | |
| 56 SendPacket(packet); | |
| 57 return; | |
| 58 } | |
| 59 break; | |
| 60 | |
| 61 case GestureEventPacket::SYNTHETIC: | |
| 62 // Handle the synthetic packet immediately if no other packets pending. | |
|
aelias_OOO_until_Jul13
2014/01/24 05:35:54
Looks like this was already discussed to some degr
jdduke (slow)
2014/01/24 18:17:35
Yeah, it was a mistake to include synthetic gestur
| |
| 63 if (sequences_.empty() || Tail().IsEmpty()) { | |
| 64 SendPacket(packet); | |
| 65 return; | |
| 66 } | |
| 67 // Otherwise, queue the packet and process it in-order, irrespective | |
| 68 // of the touch sequence disposition. | |
| 69 break; | |
| 70 } | |
| 71 | |
| 72 Tail().Push(packet); | |
| 73 } | |
| 74 | |
| 75 void GestureEventQueue::OnTouchEventAck(InputEventAckState ack_state) { | |
| 76 DCHECK(!sequences_.empty()); | |
| 77 if (Head().IsEmpty()) { | |
| 78 CancelTapIfNecessary(); | |
| 79 CancelFlingIfNecessary(); | |
| 80 sequences_.pop(); | |
| 81 } | |
| 82 | |
| 83 Head().OnTouchEventAck(ack_state, packet_sender_); | |
| 84 | |
| 85 // Immediately cancel a TapDown if TouchStart went unconsumed, but a | |
| 86 // subsequent TouchMove is consumed. | |
| 87 if (Head().IsGesturePrevented()) | |
| 88 CancelTapIfNecessary(); | |
| 89 } | |
| 90 | |
| 91 void GestureEventQueue::SendPacket(const GestureEventPacket& packet) { | |
| 92 for (size_t i = 0; i < packet.gesture_count(); ++i) | |
| 93 SendGesture(packet.gesture(i)); | |
| 94 } | |
| 95 | |
| 96 void GestureEventQueue::SendGesture(const WebGestureEvent& event) { | |
| 97 switch (event.type) { | |
| 98 case WebInputEvent::GestureLongTap: | |
| 99 CancelTapIfNecessary(); | |
| 100 CancelFlingIfNecessary(); | |
| 101 break; | |
| 102 case WebInputEvent::GestureTapDown: | |
| 103 outstanding_tap_ = true; | |
| 104 break; | |
| 105 case WebInputEvent::GestureTapCancel: | |
| 106 case WebInputEvent::GestureTap: | |
| 107 case WebInputEvent::GestureTapUnconfirmed: | |
| 108 case WebInputEvent::GestureDoubleTap: | |
| 109 outstanding_tap_ = false; | |
| 110 break; | |
| 111 case WebInputEvent::GestureScrollBegin: | |
| 112 CancelTapIfNecessary(); | |
| 113 CancelFlingIfNecessary(); | |
| 114 break; | |
| 115 case WebInputEvent::GestureFlingStart: | |
| 116 CancelFlingIfNecessary(); | |
| 117 outstanding_fling_ = true; | |
| 118 break; | |
| 119 case WebInputEvent::GestureFlingCancel: | |
| 120 outstanding_fling_ = false; | |
| 121 break; | |
| 122 default: | |
| 123 break; | |
| 124 } | |
| 125 client_->ForwardGestureEvent(event); | |
| 126 } | |
| 127 | |
| 128 void GestureEventQueue::CancelTapIfNecessary() { | |
| 129 if (!outstanding_tap_) | |
| 130 return; | |
| 131 | |
| 132 SendGesture(CreateGesture(WebInputEvent::GestureTapCancel)); | |
| 133 DCHECK(!outstanding_tap_); | |
| 134 } | |
| 135 | |
| 136 void GestureEventQueue::CancelFlingIfNecessary() { | |
| 137 if (!outstanding_fling_) | |
| 138 return; | |
| 139 | |
| 140 SendGesture(CreateGesture(WebInputEvent::GestureFlingCancel)); | |
| 141 DCHECK(!outstanding_fling_); | |
| 142 } | |
| 143 | |
| 144 GestureEventQueue::GestureSequence& GestureEventQueue::Head() { | |
| 145 DCHECK(!sequences_.empty()); | |
| 146 return sequences_.front(); | |
| 147 } | |
| 148 | |
| 149 GestureEventQueue::GestureSequence& GestureEventQueue::Tail() { | |
| 150 DCHECK(!sequences_.empty()); | |
| 151 return sequences_.back(); | |
| 152 } | |
| 153 | |
| 154 | |
| 155 // GestureEventQueue::GestureSequence | |
| 156 | |
| 157 GestureEventQueue::GestureSequence::GestureSequence() | |
| 158 : state_(PENDING) {} | |
| 159 | |
| 160 GestureEventQueue::GestureSequence::~GestureSequence() {} | |
| 161 | |
| 162 void GestureEventQueue::GestureSequence::Push( | |
| 163 const GestureEventPacket& packet) { | |
| 164 if (packet.gesture_source() == GestureEventPacket::TOUCH_TIMEOUT || | |
| 165 packet.gesture_source() == GestureEventPacket::SYNTHETIC) { | |
| 166 // Timeout-derived gestures should have been forwarded or dropped | |
| 167 // immediately if the sequence was empty. | |
| 168 DCHECK(!IsEmpty()); | |
| 169 } | |
| 170 sequence_.push(packet); | |
| 171 } | |
| 172 | |
| 173 void GestureEventQueue::GestureSequence::OnTouchEventAck( | |
| 174 InputEventAckState ack_state, | |
| 175 const PacketSender& packet_sender) { | |
| 176 DCHECK_NE(INPUT_EVENT_ACK_STATE_UNKNOWN, ack_state); | |
| 177 | |
| 178 if (state_ == PENDING || state_ == ALLOWED) { | |
| 179 // |NO_CONSUMER| should only be effective when the *first* touch is ack'ed. | |
| 180 if (state_ == PENDING && | |
| 181 ack_state == INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS) | |
| 182 state_ = ALWAYS_ALLOWED; | |
| 183 else if (ack_state == INPUT_EVENT_ACK_STATE_CONSUMED) | |
| 184 state_ = ALWAYS_PREVENTED; | |
| 185 else | |
| 186 state_ = ALLOWED; | |
| 187 } | |
| 188 | |
| 189 bool packet_for_current_ack_handled = false; | |
| 190 while (!IsEmpty()) { | |
| 191 const GestureEventPacket& packet = sequence_.front(); | |
| 192 | |
| 193 switch (packet.gesture_source()) { | |
| 194 case GestureEventPacket::TOUCH_BEGIN: | |
| 195 case GestureEventPacket::TOUCH: | |
| 196 // We should handle at most one packet corresponding to a given ack. | |
| 197 if (packet_for_current_ack_handled) | |
| 198 return; | |
| 199 packet_for_current_ack_handled = true; | |
| 200 | |
| 201 if (!IsGesturePrevented()) | |
| 202 packet_sender.Run(packet); | |
| 203 break; | |
| 204 | |
| 205 case GestureEventPacket::TOUCH_TIMEOUT: | |
| 206 if (!IsGesturePrevented()) | |
| 207 packet_sender.Run(packet); | |
| 208 break; | |
| 209 | |
| 210 case GestureEventPacket::SYNTHETIC: | |
| 211 // Synthetic gestures should be dispatched regardless of the touch | |
| 212 // sequence disposition. | |
| 213 packet_sender.Run(packet); | |
| 214 break; | |
| 215 }; | |
| 216 | |
| 217 sequence_.pop(); | |
| 218 } | |
| 219 DCHECK(packet_for_current_ack_handled); | |
| 220 } | |
| 221 | |
| 222 bool GestureEventQueue::GestureSequence::IsGesturePrevented() const { | |
| 223 return state_ == ALWAYS_PREVENTED; | |
| 224 } | |
| 225 | |
| 226 bool GestureEventQueue::GestureSequence::IsEmpty() const { | |
| 227 return sequence_.empty(); | |
| 228 } | |
| 229 | |
| 230 } // namespace content | |
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