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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/renderer_host/input/gesture_event_queue.h" | |
| 6 | |
| 7 #include "base/auto_reset.h" | |
| 8 #include "base/bind.h" | |
| 9 #include "base/logging.h" | |
| 10 #include "content/common/input/web_input_event_traits.h" | |
| 11 | |
| 12 using blink::WebGestureEvent; | |
| 13 using blink::WebInputEvent; | |
| 14 using blink::WebTouchEvent; | |
| 15 using blink::WebTouchPoint; | |
| 16 | |
| 17 namespace content { | |
| 18 namespace { | |
| 19 | |
| 20 WebGestureEvent CreateGesture(WebInputEvent::Type type) { | |
| 21 DCHECK(WebInputEvent::isGestureEventType(type)); | |
| 22 WebGestureEvent event; | |
| 23 event.type = type; | |
| 24 event.sourceDevice = WebGestureEvent::Touchscreen; | |
| 25 return event; | |
| 26 } | |
| 27 | |
| 28 } // namespace | |
| 29 | |
| 30 GestureEventQueue::GestureEventQueue(GestureEventQueueClient* client) | |
| 31 : client_(client), | |
| 32 packet_sender_(base::Bind(&GestureEventQueue::SendPacket, | |
| 33 base::Unretained(this))), | |
| 34 outstanding_tap_(false), | |
| 35 outstanding_fling_(false) { | |
| 36 DCHECK(client_); | |
| 37 } | |
| 38 | |
| 39 GestureEventQueue::~GestureEventQueue() {} | |
| 40 | |
| 41 void GestureEventQueue::OnGestureEventPacket(const GestureEventPacket& packet) { | |
| 42 switch (packet.gesture_source()) { | |
| 43 case GestureEventPacket::TOUCH_BEGIN: | |
| 44 sequences_.push_back(GestureSequence()); | |
| 45 break; | |
| 46 | |
| 47 case GestureEventPacket::TOUCH: | |
| 48 break; | |
| 49 | |
| 50 case GestureEventPacket::TOUCH_TIMEOUT: | |
| 51 // Handle the timeout packet immediately if the packet preceding the | |
| 52 // timeout has already been dispatched. | |
| 53 if (Tail().IsEmpty()) { | |
| 54 if (!Tail().IsGesturePrevented()) | |
| 55 SendPacket(packet); | |
| 56 return; | |
| 57 } | |
| 58 break; | |
| 59 | |
| 60 case GestureEventPacket::SYNTHETIC: | |
|
tdresser
2014/01/23 16:32:43
If this is only for things like WebView's zoom con
jdduke (slow)
2014/01/23 22:52:34
Honestly I have no idea. I don't think it hurts t
| |
| 61 // Handle the synthetic packet immediately if no other packets pending. | |
| 62 if (sequences_.empty() || Tail().IsEmpty()) { | |
| 63 SendPacket(packet); | |
| 64 return; | |
| 65 } | |
| 66 // Otherwise, queue the packet and process it in-order, irrespective | |
| 67 // of the touch sequence disposition. | |
| 68 break; | |
| 69 } | |
| 70 | |
| 71 Tail().Push(packet); | |
| 72 } | |
| 73 | |
| 74 void GestureEventQueue::OnTouchEventAck(InputEventAckState ack_state) { | |
|
tdresser
2014/01/23 16:32:43
A DCHECK(!sequences.empty()) might be good here.
jdduke (slow)
2014/01/23 22:52:34
Sure. The |Head()| call performs that check, but I
tdresser
2014/01/24 13:47:30
Oh, good point. In that case I have no strong feel
| |
| 75 if (Head().IsEmpty()) { | |
| 76 CancelTapIfNecessary(); | |
| 77 CancelFlingIfNecessary(); | |
| 78 sequences_.pop_front(); | |
| 79 } | |
| 80 | |
|
tdresser
2014/01/23 16:32:43
A DCHECK(!sequences.empty()) might be good here to
jdduke (slow)
2014/01/24 05:34:40
Done.
| |
| 81 Head().OnTouchEventAck(ack_state, packet_sender_); | |
| 82 | |
| 83 // Immediately cancel a TapDown if TouchStart went unconsumed, but a | |
| 84 // subsequent TouchMove is consumed. | |
| 85 if (Head().IsGesturePrevented()) | |
| 86 CancelTapIfNecessary(); | |
| 87 } | |
| 88 | |
| 89 void GestureEventQueue::SendPacket(const GestureEventPacket& packet) { | |
| 90 for (size_t i = 0; i < packet.gesture_count(); ++i) | |
| 91 SendGesture(packet.gesture(i)); | |
| 92 } | |
| 93 | |
| 94 void GestureEventQueue::SendGesture(const WebGestureEvent& event) { | |
| 95 switch (event.type) { | |
| 96 case WebInputEvent::GestureScrollBegin: | |
| 97 case WebInputEvent::GestureLongTap: | |
| 98 CancelTapIfNecessary(); | |
| 99 break; | |
| 100 case WebInputEvent::GestureTapDown: | |
| 101 outstanding_tap_ = true; | |
| 102 break; | |
| 103 case WebInputEvent::GestureTapCancel: | |
| 104 case WebInputEvent::GestureTap: | |
| 105 case WebInputEvent::GestureTapUnconfirmed: | |
| 106 case WebInputEvent::GestureDoubleTap: | |
| 107 outstanding_tap_ = false; | |
| 108 break; | |
| 109 case WebInputEvent::GestureFlingStart: | |
| 110 CancelFlingIfNecessary(); | |
| 111 outstanding_fling_ = true; | |
| 112 break; | |
| 113 case WebInputEvent::GestureFlingCancel: | |
| 114 outstanding_fling_ = false; | |
| 115 break; | |
| 116 default: | |
| 117 break; | |
| 118 } | |
| 119 client_->ForwardGestureEvent(event); | |
| 120 } | |
| 121 | |
| 122 void GestureEventQueue::CancelTapIfNecessary() { | |
| 123 if (!outstanding_tap_) | |
| 124 return; | |
| 125 | |
| 126 SendGesture(CreateGesture(WebInputEvent::GestureTapCancel)); | |
| 127 DCHECK(!outstanding_tap_); | |
| 128 } | |
| 129 | |
| 130 void GestureEventQueue::CancelFlingIfNecessary() { | |
| 131 if (!outstanding_fling_) | |
| 132 return; | |
| 133 | |
| 134 SendGesture(CreateGesture(WebInputEvent::GestureFlingCancel)); | |
| 135 DCHECK(!outstanding_fling_); | |
| 136 } | |
| 137 | |
| 138 GestureEventQueue::GestureSequence& GestureEventQueue::Head() { | |
| 139 DCHECK(!sequences_.empty()); | |
| 140 return sequences_.front(); | |
| 141 } | |
| 142 | |
| 143 GestureEventQueue::GestureSequence& GestureEventQueue::Tail() { | |
| 144 DCHECK(!sequences_.empty()); | |
| 145 return sequences_.back(); | |
| 146 } | |
| 147 | |
| 148 | |
|
tdresser
2014/01/23 16:32:43
Perhaps a comment separating GestureEventQueue met
jdduke (slow)
2014/01/23 22:52:34
Done.
| |
| 149 GestureEventQueue::GestureSequence::GestureSequence() | |
| 150 : state_(PENDING) {} | |
| 151 | |
| 152 GestureEventQueue::GestureSequence::~GestureSequence() {} | |
| 153 | |
| 154 void GestureEventQueue::GestureSequence::Push( | |
| 155 const GestureEventPacket& packet) { | |
| 156 if (packet.gesture_source() == GestureEventPacket::TOUCH_TIMEOUT || | |
| 157 packet.gesture_source() == GestureEventPacket::SYNTHETIC) { | |
| 158 // Timeout-derived gestures should have been forwarded or dropped | |
| 159 // immediately if the sequence was empty. | |
| 160 DCHECK(!IsEmpty()); | |
| 161 } | |
| 162 sequence_.push_back(packet); | |
| 163 } | |
| 164 | |
| 165 void GestureEventQueue::GestureSequence::OnTouchEventAck( | |
| 166 InputEventAckState ack_state, | |
| 167 const PacketSender& packet_sender) { | |
| 168 DCHECK_NE(INPUT_EVENT_ACK_STATE_UNKNOWN, ack_state); | |
| 169 | |
| 170 if (state_ == PENDING || state_ == ALLOWED) { | |
| 171 // |NO_CONSUMER| should only be effective when the *first* touch is ack'ed. | |
|
tdresser
2014/01/23 16:32:43
If we get an INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXI
jdduke (slow)
2014/01/23 22:52:34
If the primary pointer press was NOT_CONSUMED, but
tdresser
2014/01/24 13:47:30
That's unfortunate. Looks good then.
| |
| 172 if (state_ == PENDING && | |
| 173 ack_state == INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS) | |
| 174 state_ = ALWAYS_ALLOWED; | |
| 175 else if (ack_state == INPUT_EVENT_ACK_STATE_CONSUMED) | |
| 176 state_ = ALWAYS_PREVENTED; | |
| 177 else | |
| 178 state_ = ALLOWED; | |
| 179 } | |
| 180 | |
| 181 bool packet_for_current_ack_handled = false; | |
| 182 while (!IsEmpty()) { | |
| 183 const GestureEventPacket& packet = sequence_.front(); | |
| 184 | |
| 185 switch (packet.gesture_source()) { | |
| 186 case GestureEventPacket::TOUCH_BEGIN: | |
| 187 case GestureEventPacket::TOUCH: | |
| 188 // We should handle at most one packet corresponding to a given ack. | |
| 189 if (packet_for_current_ack_handled) | |
| 190 return; | |
| 191 packet_for_current_ack_handled = true; | |
| 192 | |
| 193 if (!IsGesturePrevented()) | |
| 194 packet_sender.Run(packet); | |
| 195 break; | |
| 196 | |
| 197 case GestureEventPacket::TOUCH_TIMEOUT: | |
| 198 if (!IsGesturePrevented()) | |
| 199 packet_sender.Run(packet); | |
| 200 break; | |
| 201 | |
| 202 case GestureEventPacket::SYNTHETIC: | |
| 203 // Synthetic gestures should be dispatched regardless of the touch | |
| 204 // sequence disposition. | |
| 205 packet_sender.Run(packet); | |
| 206 break; | |
| 207 }; | |
| 208 | |
| 209 sequence_.pop_front(); | |
| 210 } | |
| 211 DCHECK(packet_for_current_ack_handled); | |
| 212 } | |
| 213 | |
| 214 bool GestureEventQueue::GestureSequence::IsGesturePrevented() const { | |
| 215 return state_ == ALWAYS_PREVENTED; | |
| 216 } | |
| 217 | |
| 218 bool GestureEventQueue::GestureSequence::IsEmpty() const { | |
| 219 return sequence_.empty(); | |
| 220 } | |
| 221 | |
| 222 } // namespace content | |
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