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Side by Side Diff: content/browser/renderer_host/render_widget_host_impl.cc

Issue 120513005: [Android] Perform eager gesture recognition on MotionEvents (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Findbugs fix Created 6 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/renderer_host/render_widget_host_impl.h" 5 #include "content/browser/renderer_host/render_widget_host_impl.h"
6 6
7 #include <math.h> 7 #include <math.h>
8 #include <set> 8 #include <set>
9 #include <utility> 9 #include <utility>
10 10
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2047 if (!event.latency.FindLatency( 2047 if (!event.latency.FindLatency(
2048 ui::INPUT_EVENT_LATENCY_RENDERING_SCHEDULED_COMPONENT, 0, NULL)) { 2048 ui::INPUT_EVENT_LATENCY_RENDERING_SCHEDULED_COMPONENT, 0, NULL)) {
2049 // GestureEvent latency ends when it is acked but does not cause any 2049 // GestureEvent latency ends when it is acked but does not cause any
2050 // rendering scheduled. 2050 // rendering scheduled.
2051 ui::LatencyInfo latency = event.latency; 2051 ui::LatencyInfo latency = event.latency;
2052 latency.AddLatencyNumber( 2052 latency.AddLatencyNumber(
2053 ui::INPUT_EVENT_LATENCY_TERMINATED_GESTURE_COMPONENT, 0 ,0); 2053 ui::INPUT_EVENT_LATENCY_TERMINATED_GESTURE_COMPONENT, 0 ,0);
2054 } 2054 }
2055 2055
2056 if (view_) 2056 if (view_)
2057 view_->GestureEventAck(event.event.type, ack_result); 2057 view_->GestureEventAck(event.event, ack_result);
2058 } 2058 }
2059 2059
2060 void RenderWidgetHostImpl::OnTouchEventAck( 2060 void RenderWidgetHostImpl::OnTouchEventAck(
2061 const TouchEventWithLatencyInfo& event, 2061 const TouchEventWithLatencyInfo& event,
2062 InputEventAckState ack_result) { 2062 InputEventAckState ack_result) {
2063 TouchEventWithLatencyInfo touch_event = event; 2063 TouchEventWithLatencyInfo touch_event = event;
2064 // TouchEvent latency does not end when acked since it could later on 2064 // TouchEvent latency does not end when acked since it could later on
2065 // become gesture events. 2065 // become gesture events.
2066 touch_event.latency.AddLatencyNumber( 2066 touch_event.latency.AddLatencyNumber(
2067 ui::INPUT_EVENT_LATENCY_ACKED_TOUCH_COMPONENT, 0, 0); 2067 ui::INPUT_EVENT_LATENCY_ACKED_TOUCH_COMPONENT, 0, 0);
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2506 } 2506 }
2507 RenderWidgetHostImpl* rwhi = RenderWidgetHostImpl::From(rwh); 2507 RenderWidgetHostImpl* rwhi = RenderWidgetHostImpl::From(rwh);
2508 if (rwhi_set.insert(rwhi).second) 2508 if (rwhi_set.insert(rwhi).second)
2509 rwhi->FrameSwapped(latency_info[i]); 2509 rwhi->FrameSwapped(latency_info[i]);
2510 } 2510 }
2511 } 2511 }
2512 } 2512 }
2513 } 2513 }
2514 2514
2515 } // namespace content 2515 } // namespace content
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