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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "base/basictypes.h" | |
6 #include "base/logging.h" | |
7 #include "base/memory/scoped_ptr.h" | |
8 #include "content/browser/renderer_host/input/gesture_event_queue.h" | |
9 #include "content/common/input/synthetic_web_input_event_builders.h" | |
10 #include "testing/gtest/include/gtest/gtest.h" | |
11 #include "third_party/WebKit/public/web/WebInputEvent.h" | |
12 | |
13 using blink::WebGestureEvent; | |
14 using blink::WebInputEvent; | |
15 using blink::WebTouchEvent; | |
16 using blink::WebTouchPoint; | |
17 | |
18 namespace content { | |
19 namespace { | |
20 const size_t kDefaultTouchTimeoutDelayMs = 10; | |
21 } | |
22 | |
23 class GestureEventQueueTest : public testing::Test, | |
24 public GestureEventQueueClient { | |
25 public: | |
26 GestureEventQueueTest() : sent_gesture_count_(0) {} | |
27 | |
28 virtual ~GestureEventQueueTest() {} | |
29 | |
30 // testing::Test | |
31 virtual void SetUp() OVERRIDE { | |
32 queue_.reset(new GestureEventQueue(this)); | |
33 } | |
34 | |
35 virtual void TearDown() OVERRIDE { | |
36 queue_.reset(); | |
37 } | |
38 | |
39 // GestureEventQueueClient | |
40 virtual void ForwardGestureEvent(const WebGestureEvent& event) OVERRIDE { | |
41 ++sent_gesture_count_; | |
42 last_gesture_event_ = event; | |
43 } | |
44 | |
45 protected: | |
46 typedef std::vector<WebGestureEvent> Gestures; | |
47 | |
48 void SendTouchGestures() { | |
49 GestureEventPacket gesture_packet; | |
50 std::swap(gesture_packet, gesture_packet_); | |
51 SendTouchGestures(touch_event_, gesture_packet); | |
52 touch_event_.ResetPoints(); | |
53 } | |
54 | |
55 void SendTouchGestures(const WebTouchEvent& touch, | |
56 const GestureEventPacket& packet) { | |
57 GestureEventPacket touch_packet = GestureEventPacket::FromTouch(touch); | |
58 for (size_t i = 0; i < packet.gesture_count(); ++i) | |
59 touch_packet.Push(packet.gesture(i)); | |
60 queue_->OnGestureEventPacket(touch_packet); | |
61 } | |
62 | |
63 void SendGesture(GestureEventPacket::GestureSource source, | |
64 const WebGestureEvent& gesture) { | |
65 queue_->OnGestureEventPacket( | |
66 GestureEventPacket::FromGesture(source, gesture)); | |
67 } | |
68 | |
69 void SendTimeoutGesture(const WebGestureEvent& gesture) { | |
70 SendGesture(GestureEventPacket::TOUCH_TIMEOUT, gesture); | |
71 } | |
72 | |
73 void SendSyntheticGesture(const WebGestureEvent& gesture) { | |
74 SendGesture(GestureEventPacket::SYNTHETIC, gesture); | |
75 } | |
76 | |
77 void SendTouchEventACK(InputEventAckState ack_result) { | |
78 queue_->OnTouchEventAck(ack_result); | |
79 } | |
80 | |
81 void PushGesture(const WebGestureEvent& gesture) { | |
82 gesture_packet_.Push(gesture); | |
83 } | |
84 | |
85 void PushGesture(WebInputEvent::Type type) { | |
86 DCHECK(WebInputEvent::isGestureEventType(type)); | |
87 PushGesture(CreateGesture(type)); | |
88 } | |
89 | |
90 void PressTouchPoint(int x, int y) { | |
91 touch_event_.PressPoint(x, y); | |
92 SendTouchGestures(); | |
93 } | |
94 | |
95 void MoveTouchPoint(int index, int x, int y) { | |
96 touch_event_.MovePoint(index, x, y); | |
97 SendTouchGestures(); | |
98 } | |
99 | |
100 void MoveTouchPoints(int index0, int x0, int y0, int index1, int x1, int y1) { | |
101 touch_event_.MovePoint(index0, x0, y0); | |
102 touch_event_.MovePoint(index1, x1, y1); | |
103 SendTouchGestures(); | |
104 } | |
105 | |
106 void ReleaseTouchPoint(int index) { | |
107 touch_event_.ReleasePoint(index); | |
108 SendTouchGestures(); | |
109 } | |
110 | |
111 void CancelTouchPoint(int index) { | |
112 touch_event_.CancelPoint(index); | |
113 SendTouchGestures(); | |
114 } | |
115 | |
116 size_t GetAndResetSentGestureCount() { | |
117 size_t count = sent_gesture_count_; | |
118 sent_gesture_count_ = 0; | |
119 return count; | |
120 } | |
121 | |
122 const WebGestureEvent& sent_gesture() const { | |
123 return last_gesture_event_; | |
124 } | |
125 | |
126 static WebGestureEvent CreateGesture(WebInputEvent::Type type) { | |
127 return SyntheticWebGestureEventBuilder::Build( | |
128 type, WebGestureEvent::Touchscreen); | |
129 } | |
130 | |
131 private: | |
132 | |
133 scoped_ptr<GestureEventQueue> queue_; | |
134 SyntheticWebTouchEvent touch_event_; | |
135 GestureEventPacket gesture_packet_; | |
136 size_t sent_gesture_count_; | |
137 WebTouchEvent last_touch_event_; | |
138 WebGestureEvent last_gesture_event_; | |
139 }; | |
140 | |
141 TEST_F(GestureEventQueueTest, BasicNoGestures) { | |
142 PressTouchPoint(1, 1); | |
143 EXPECT_EQ(0U, GetAndResetSentGestureCount()); | |
144 | |
145 // Touch events are always forwarded immediately. | |
146 MoveTouchPoint(0, 2, 2); | |
147 EXPECT_EQ(0U, GetAndResetSentGestureCount()); | |
148 | |
149 // No gestures should be dispatched by the ack, as none were queued. | |
150 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | |
151 EXPECT_EQ(0U, GetAndResetSentGestureCount()); | |
152 | |
153 // Release the touch gesture. | |
154 ReleaseTouchPoint(0); | |
155 EXPECT_EQ(0U, GetAndResetSentGestureCount()); | |
156 } | |
157 | |
158 TEST_F(GestureEventQueueTest, BasicGestures) { | |
159 // An unconsumed touch's gesture should be sent. | |
160 PushGesture(WebInputEvent::GestureScrollBegin); | |
161 PressTouchPoint(1, 1); | |
162 EXPECT_EQ(0U, GetAndResetSentGestureCount()); | |
163 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
164 EXPECT_EQ(1U, GetAndResetSentGestureCount()); | |
165 EXPECT_EQ(WebInputEvent::GestureScrollBegin, sent_gesture().type); | |
166 | |
167 // Multiple gestures can be queued for a single event. | |
168 PushGesture(WebInputEvent::GestureFlingStart); | |
169 PushGesture(WebInputEvent::GestureFlingCancel); | |
170 MoveTouchPoint(0, 1, 1); | |
171 EXPECT_EQ(0U, GetAndResetSentGestureCount()); | |
172 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
173 EXPECT_EQ(2U, GetAndResetSentGestureCount()); | |
174 EXPECT_EQ(WebInputEvent::GestureFlingCancel, sent_gesture().type); | |
175 | |
176 // A consumed touch's gesture should not be sent. | |
177 PushGesture(WebInputEvent::GestureFlingStart); | |
178 PushGesture(WebInputEvent::GestureFlingCancel); | |
179 ReleaseTouchPoint(0); | |
180 EXPECT_EQ(0U, GetAndResetSentGestureCount()); | |
181 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | |
182 EXPECT_EQ(0U, GetAndResetSentGestureCount()); | |
183 } | |
184 | |
185 TEST_F(GestureEventQueueTest, ConsumedThenNotConsumed) { | |
186 // A consumed touch's gesture should not be sent. | |
187 PushGesture(WebInputEvent::GestureScrollBegin); | |
188 PressTouchPoint(1, 1); | |
189 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | |
190 EXPECT_EQ(0U, GetAndResetSentGestureCount()); | |
191 | |
192 // Event if the subsequent touch is not consumed, continue dropping gestures. | |
193 PushGesture(WebInputEvent::GestureScrollUpdate); | |
194 MoveTouchPoint(0, 2, 2); | |
195 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
196 EXPECT_EQ(0U, GetAndResetSentGestureCount()); | |
197 | |
198 // Event if the subsequent touch had no consumer, continue dropping gestures. | |
tdresser
2014/01/17 15:24:17
You mention touches having no consumer fairly freq
jdduke (slow)
2014/01/17 19:38:04
Yeah, I'll tighten up the verbiage here (though I
| |
199 PushGesture(WebInputEvent::GestureFlingStart); | |
200 ReleaseTouchPoint(0); | |
201 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
202 EXPECT_EQ(0U, GetAndResetSentGestureCount()); | |
203 } | |
204 | |
205 TEST_F(GestureEventQueueTest, NotConsumedThenNoConsumer) { | |
206 // An unconsumed touch's gesture should be sent. | |
207 PushGesture(WebInputEvent::GestureScrollBegin); | |
208 PressTouchPoint(1, 1); | |
209 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
210 EXPECT_EQ(1U, GetAndResetSentGestureCount()); | |
211 | |
212 // If the subsequent touch has no consumer, send the gesture. | |
213 PushGesture(WebInputEvent::GestureScrollEnd); | |
214 MoveTouchPoint(0, 2, 2); | |
215 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
216 EXPECT_EQ(1U, GetAndResetSentGestureCount()); | |
217 | |
218 // Even if the subsequent touch was consumed, continue sending gestures. | |
219 PushGesture(WebInputEvent::GestureFlingStart); | |
220 PushGesture(WebInputEvent::GestureFlingCancel); | |
221 MoveTouchPoint(0, 2, 2); | |
222 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
tdresser
2014/01/17 15:24:17
Based on the comment, shouldn't this be INPUT_EVEN
jdduke (slow)
2014/01/17 19:38:04
Done.
| |
223 EXPECT_EQ(2U, GetAndResetSentGestureCount()); | |
224 } | |
225 | |
226 TEST_F(GestureEventQueueTest, MultipleTouchSequences) { | |
227 // Queue two touch-to-gestures sequences. | |
228 PushGesture(WebInputEvent::GestureFlingStart); | |
229 PressTouchPoint(1, 1); | |
230 PushGesture(WebInputEvent::GestureFlingCancel); | |
231 ReleaseTouchPoint(0); | |
232 PushGesture(WebInputEvent::GestureFlingStart); | |
233 PressTouchPoint(1, 1); | |
234 PushGesture(WebInputEvent::GestureFlingCancel); | |
235 ReleaseTouchPoint(0); | |
236 | |
237 // The first gesture sequence should not be allowed. | |
238 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | |
239 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
240 EXPECT_EQ(0U, GetAndResetSentGestureCount()); | |
241 | |
242 // The subsequent sequence should "reset" allowance. | |
243 // The first gesture sequence should not be allowed. | |
tdresser
2014/01/17 15:24:17
"The first gesture sequence should not be allowed.
jdduke (slow)
2014/01/17 19:38:04
Done.
| |
244 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
245 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
246 EXPECT_EQ(2U, GetAndResetSentGestureCount()); | |
247 } | |
248 | |
249 TEST_F(GestureEventQueueTest, GestureFlingCancel) {} | |
250 | |
251 TEST_F(GestureEventQueueTest, GestureTapCancel) {} | |
252 | |
253 TEST_F(GestureEventQueueTest, TimeoutGestures) { | |
254 // If the sequence is allowed, and there are no preceding gestures, the | |
255 // timeout gestures should be forwarded immediately. | |
256 PressTouchPoint(1, 1); | |
257 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
258 EXPECT_EQ(0U, GetAndResetSentGestureCount()); | |
259 | |
260 SendTimeoutGesture(CreateGesture(WebInputEvent::GestureShowPress)); | |
261 EXPECT_EQ(1U, GetAndResetSentGestureCount()); | |
262 EXPECT_EQ(WebInputEvent::GestureShowPress, sent_gesture().type); | |
263 SendTimeoutGesture(CreateGesture(WebInputEvent::GestureLongPress)); | |
264 EXPECT_EQ(1U, GetAndResetSentGestureCount()); | |
265 EXPECT_EQ(WebInputEvent::GestureLongPress, sent_gesture().type); | |
266 ReleaseTouchPoint(0); | |
267 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
268 | |
269 // If the sequence is disallowed, and there are no preceding gestures, the | |
270 // timeout gestures should be dropped immediately. | |
271 PressTouchPoint(1, 1); | |
272 SendTouchEventACK(INPUT_EVENT_ACK_STATE_CONSUMED); | |
273 EXPECT_EQ(0U, GetAndResetSentGestureCount()); | |
274 | |
275 SendTimeoutGesture(CreateGesture(WebInputEvent::GestureShowPress)); | |
276 EXPECT_EQ(0U, GetAndResetSentGestureCount()); | |
277 ReleaseTouchPoint(0); | |
278 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
279 | |
280 // If the sequence has a pending ack, the timeout gestures should | |
281 // remain queued until the ack is received. | |
282 PressTouchPoint(1, 1); | |
283 EXPECT_EQ(0U, GetAndResetSentGestureCount()); | |
284 | |
285 SendTimeoutGesture(CreateGesture(WebInputEvent::GestureLongPress)); | |
286 EXPECT_EQ(0U, GetAndResetSentGestureCount()); | |
287 | |
288 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
289 EXPECT_EQ(1U, GetAndResetSentGestureCount()); | |
290 EXPECT_EQ(WebInputEvent::GestureLongPress, sent_gesture().type); | |
291 } | |
292 | |
293 TEST_F(GestureEventQueueTest, SyntheticGestures) { | |
294 // Synthetic gestures without an associated touch event should be | |
295 // forwarded immediately if there are no preceding gestures. | |
296 SendSyntheticGesture(CreateGesture(WebInputEvent::GesturePinchBegin)); | |
297 SendSyntheticGesture(CreateGesture(WebInputEvent::GesturePinchUpdate)); | |
298 SendSyntheticGesture(CreateGesture(WebInputEvent::GesturePinchEnd)); | |
299 EXPECT_EQ(3U, GetAndResetSentGestureCount()); | |
300 EXPECT_EQ(WebInputEvent::GesturePinchEnd, sent_gesture().type); | |
301 | |
302 // Queue a blocking touch gesture. | |
303 PushGesture(WebInputEvent::GestureFlingStart); | |
304 PressTouchPoint(1, 1); | |
305 ASSERT_EQ(0U, GetAndResetSentGestureCount()); | |
306 | |
307 // Subsequent synthetic events should only be forwarded after the | |
308 // touch-derived gesture has been dispatched. | |
309 SendSyntheticGesture(CreateGesture(WebInputEvent::GesturePinchBegin)); | |
310 SendSyntheticGesture(CreateGesture(WebInputEvent::GesturePinchUpdate)); | |
311 SendSyntheticGesture(CreateGesture(WebInputEvent::GesturePinchEnd)); | |
312 EXPECT_EQ(0U, GetAndResetSentGestureCount()); | |
313 | |
314 // Dispatching the queued gesture should unblock the synthetic gestures. | |
315 SendTouchEventACK(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
316 EXPECT_EQ(4U, GetAndResetSentGestureCount()); | |
317 EXPECT_EQ(WebInputEvent::GesturePinchEnd, sent_gesture().type); | |
318 } | |
319 | |
320 } // namespace content | |
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