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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_GESTURE_EVENT_QUEUE_H_ | |
| 6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_GESTURE_EVENT_QUEUE_H_ | |
| 7 | |
| 8 #include <deque> | |
| 9 | |
| 10 #include "base/callback.h" | |
| 11 #include "content/browser/renderer_host/input/gesture_event_packet.h" | |
| 12 #include "content/common/content_export.h" | |
| 13 #include "content/port/common/input_event_ack_state.h" | |
| 14 #include "third_party/WebKit/public/web/WebInputEvent.h" | |
| 15 | |
| 16 namespace content { | |
| 17 | |
| 18 class CONTENT_EXPORT GestureEventQueueClient { | |
| 19 public: | |
| 20 virtual void ForwardGestureEvent(const blink::WebGestureEvent&) = 0; | |
| 21 protected: | |
| 22 virtual ~GestureEventQueueClient() {} | |
| 23 }; | |
| 24 | |
| 25 // Handles dispatch of gestures created by the system. Gestures derived from | |
| 26 // touches are forwarded or dropped depending on the disposition of the | |
| 27 // generating touch sequence. Synthetic gestures are dispatched immediately. | |
| 28 class CONTENT_EXPORT GestureEventQueue { | |
| 29 public: | |
| 30 explicit GestureEventQueue(GestureEventQueueClient* client); | |
| 31 ~GestureEventQueue(); | |
| 32 | |
| 33 // To be called upon receipt of gesture-related events. In particular, | |
| 34 // |packet| contains [0, n] gestures that correspond to a given event. That | |
| 35 // event may be a touch, a touch timeout, or some other synthetic source. | |
| 36 // It is imperative that a single packet is received for *each* touch event, | |
| 37 // even those that did not produce a gesture. | |
| 38 void OnGestureEventPacket(const GestureEventPacket& packet); | |
| 39 | |
| 40 // To be called upon receipt of *all* touch event acks. | |
| 41 void OnTouchEventAck(InputEventAckState ack_state); | |
| 42 | |
| 43 private: | |
| 44 typedef base::Callback<void(const GestureEventPacket& packet)> PacketSender; | |
|
tdresser
2014/01/17 15:24:17
I'm not super clear why you're adding a layer of a
jdduke (slow)
2014/01/17 19:38:04
Well, I'd like the GestureSequence to perform disp
tdresser
2014/01/17 19:43:34
Sounds reasonable.
| |
| 45 | |
| 46 // Utility class for tracking gesture events and dispositions for a single | |
| 47 // gesture sequence. A single sequence corresponds to all gestures created | |
| 48 // between the first finger down and the last finger up. | |
| 49 class GestureSequence { | |
| 50 public: | |
| 51 GestureSequence(); | |
| 52 ~GestureSequence(); | |
| 53 | |
| 54 void Push(const GestureEventPacket& packet); | |
| 55 void OnTouchEventAck(InputEventAckState ack_state, | |
| 56 const PacketSender& packet_handler); | |
| 57 bool IsGestureAllowed() const; | |
| 58 bool IsEmpty() const; | |
| 59 | |
| 60 private: | |
| 61 std::deque<GestureEventPacket> sequence_; | |
| 62 InputEventAckState ack_state_; | |
| 63 }; | |
| 64 | |
| 65 void SendPacket(const GestureEventPacket& packet); | |
| 66 void SendGesture(const blink::WebGestureEvent& gesture); | |
| 67 void CancelTapIfNecessary(); | |
| 68 void CancelFlingIfNecessary(); | |
| 69 GestureSequence& Head(); | |
| 70 GestureSequence& Tail(); | |
| 71 | |
| 72 GestureEventQueueClient* client_; | |
| 73 PacketSender packet_sender_; | |
| 74 std::deque<GestureSequence> sequences_; | |
| 75 bool outstanding_tap_; | |
| 76 bool outstanding_fling_; | |
| 77 | |
| 78 DISALLOW_COPY_AND_ASSIGN(GestureEventQueue); | |
| 79 }; | |
| 80 | |
| 81 } // namespace content | |
| 82 | |
| 83 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_GESTURE_EVENT_QUEUE_H_ | |
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