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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "content/browser/renderer_host/input/gesture_event_queue.h" |
| 6 |
| 7 #include "base/auto_reset.h" |
| 8 #include "base/bind.h" |
| 9 #include "base/logging.h" |
| 10 #include "content/common/input/web_input_event_traits.h" |
| 11 |
| 12 using blink::WebGestureEvent; |
| 13 using blink::WebInputEvent; |
| 14 using blink::WebTouchEvent; |
| 15 using blink::WebTouchPoint; |
| 16 |
| 17 namespace content { |
| 18 namespace { |
| 19 |
| 20 InputEventAckState GetMostRestrictiveState(InputEventAckState ack_old, |
| 21 InputEventAckState ack_new) { |
| 22 DCHECK_NE(INPUT_EVENT_ACK_STATE_UNKNOWN, ack_new); |
| 23 |
| 24 switch (ack_old) { |
| 25 case INPUT_EVENT_ACK_STATE_UNKNOWN: |
| 26 return ack_new; |
| 27 |
| 28 case INPUT_EVENT_ACK_STATE_NOT_CONSUMED: |
| 29 return ack_new == INPUT_EVENT_ACK_STATE_CONSUMED ? ack_new : ack_old; |
| 30 |
| 31 case INPUT_EVENT_ACK_STATE_CONSUMED: |
| 32 case INPUT_EVENT_ACK_STATE_IGNORED: |
| 33 case INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS: |
| 34 default: |
| 35 return ack_old; |
| 36 }; |
| 37 } |
| 38 |
| 39 WebGestureEvent CreateGesture(WebInputEvent::Type type) { |
| 40 DCHECK(WebInputEvent::isGestureEventType(type)); |
| 41 WebGestureEvent event; |
| 42 event.type = type; |
| 43 event.sourceDevice = WebGestureEvent::Touchscreen; |
| 44 return event; |
| 45 } |
| 46 |
| 47 } // namespace |
| 48 |
| 49 GestureEventQueue::GestureEventQueue(GestureEventQueueClient* client) |
| 50 : client_(client), |
| 51 packet_sender_(base::Bind(&GestureEventQueue::SendPacket, |
| 52 base::Unretained(this))), |
| 53 outstanding_tap_(false), |
| 54 outstanding_fling_(false) { |
| 55 DCHECK(client_); |
| 56 } |
| 57 |
| 58 GestureEventQueue::~GestureEventQueue() {} |
| 59 |
| 60 void GestureEventQueue::OnGestureEventPacket(const GestureEventPacket& packet) { |
| 61 switch (packet.gesture_source()) { |
| 62 case GestureEventPacket::TOUCH_BEGIN: |
| 63 sequences_.push_back(GestureSequence()); |
| 64 break; |
| 65 |
| 66 case GestureEventPacket::TOUCH: |
| 67 break; |
| 68 |
| 69 case GestureEventPacket::TOUCH_TIMEOUT: |
| 70 // Handle the timeout packet immediately if the packet preceding the |
| 71 // timeout has already been dispatched. |
| 72 if (Tail().IsEmpty()) { |
| 73 if (Tail().IsGestureAllowed()) |
| 74 SendPacket(packet); |
| 75 return; |
| 76 } |
| 77 break; |
| 78 |
| 79 case GestureEventPacket::SYNTHETIC: |
| 80 // Handle the synthetic packet immediately if no other packets pending. |
| 81 if (sequences_.empty() || Tail().IsEmpty()) { |
| 82 SendPacket(packet); |
| 83 return; |
| 84 } |
| 85 // Otherwise, queue the packet and process it in-order, irrespective |
| 86 // of the touch sequence disposition. |
| 87 break; |
| 88 } |
| 89 |
| 90 Tail().Push(packet); |
| 91 } |
| 92 |
| 93 void GestureEventQueue::OnTouchEventAck(InputEventAckState ack_state) { |
| 94 if (Head().IsEmpty()) { |
| 95 CancelTapIfNecessary(); |
| 96 CancelFlingIfNecessary(); |
| 97 sequences_.pop_front(); |
| 98 } |
| 99 |
| 100 Head().OnTouchEventAck(ack_state, packet_sender_); |
| 101 |
| 102 // Immediately cancel a TapDown if TouchStart went unconsumed, but a |
| 103 // subsequent TouchMove is consumed. |
| 104 if (!Head().IsGestureAllowed()) |
| 105 CancelTapIfNecessary(); |
| 106 } |
| 107 |
| 108 void GestureEventQueue::SendPacket(const GestureEventPacket& packet) { |
| 109 for (size_t i = 0; i < packet.gesture_count(); ++i) |
| 110 SendGesture(packet.gesture(i)); |
| 111 } |
| 112 |
| 113 void GestureEventQueue::SendGesture(const WebGestureEvent& event) { |
| 114 switch (event.type) { |
| 115 case WebInputEvent::GestureScrollBegin: |
| 116 case WebInputEvent::GestureLongTap: |
| 117 CancelTapIfNecessary(); |
| 118 break; |
| 119 case WebInputEvent::GestureTapDown: |
| 120 outstanding_tap_ = true; |
| 121 break; |
| 122 case WebInputEvent::GestureTapCancel: |
| 123 case WebInputEvent::GestureTap: |
| 124 case WebInputEvent::GestureTapUnconfirmed: |
| 125 case WebInputEvent::GestureDoubleTap: |
| 126 outstanding_tap_ = false; |
| 127 break; |
| 128 case WebInputEvent::GestureFlingStart: |
| 129 outstanding_fling_ = true; |
| 130 break; |
| 131 case WebInputEvent::GestureFlingCancel: |
| 132 outstanding_fling_ = false; |
| 133 break; |
| 134 default: |
| 135 break; |
| 136 } |
| 137 client_->ForwardGestureEvent(event); |
| 138 } |
| 139 |
| 140 void GestureEventQueue::CancelTapIfNecessary() { |
| 141 if (!outstanding_tap_) |
| 142 return; |
| 143 |
| 144 SendGesture(CreateGesture(WebInputEvent::GestureTapCancel)); |
| 145 DCHECK(!outstanding_tap_); |
| 146 } |
| 147 |
| 148 void GestureEventQueue::CancelFlingIfNecessary() { |
| 149 if (!outstanding_fling_) |
| 150 return; |
| 151 |
| 152 SendGesture(CreateGesture(WebInputEvent::GestureFlingCancel)); |
| 153 DCHECK(!outstanding_fling_); |
| 154 } |
| 155 |
| 156 GestureEventQueue::GestureSequence& GestureEventQueue::Head() { |
| 157 DCHECK(!sequences_.empty()); |
| 158 return sequences_.front(); |
| 159 } |
| 160 |
| 161 GestureEventQueue::GestureSequence& GestureEventQueue::Tail() { |
| 162 DCHECK(!sequences_.empty()); |
| 163 return sequences_.back(); |
| 164 } |
| 165 |
| 166 |
| 167 GestureEventQueue::GestureSequence::GestureSequence() |
| 168 : ack_state_(INPUT_EVENT_ACK_STATE_UNKNOWN) {} |
| 169 |
| 170 GestureEventQueue::GestureSequence::~GestureSequence() {} |
| 171 |
| 172 void GestureEventQueue::GestureSequence::Push( |
| 173 const GestureEventPacket& packet) { |
| 174 if (packet.gesture_source() == GestureEventPacket::TOUCH_TIMEOUT || |
| 175 packet.gesture_source() == GestureEventPacket::SYNTHETIC) { |
| 176 // Timeout-derived gestures should have been forwarded or dropped |
| 177 // immediately if the sequence was empty. |
| 178 DCHECK(!IsEmpty()); |
| 179 } |
| 180 sequence_.push_back(packet); |
| 181 } |
| 182 |
| 183 void GestureEventQueue::GestureSequence::OnTouchEventAck( |
| 184 InputEventAckState new_ack_state, |
| 185 const PacketSender& packet_sender) { |
| 186 InputEventAckState old_ack_state = ack_state_; |
| 187 ack_state_ = GetMostRestrictiveState(old_ack_state, new_ack_state); |
| 188 |
| 189 bool packet_for_current_ack_handled = false; |
| 190 while (!IsEmpty()) { |
| 191 const GestureEventPacket& packet = sequence_.front(); |
| 192 |
| 193 switch (packet.gesture_source()) { |
| 194 case GestureEventPacket::TOUCH_BEGIN: |
| 195 case GestureEventPacket::TOUCH: |
| 196 // We should handle at most one packet corresponding to a given ack. |
| 197 if (packet_for_current_ack_handled) |
| 198 return; |
| 199 packet_for_current_ack_handled = true; |
| 200 |
| 201 if (IsGestureAllowed()) |
| 202 packet_sender.Run(packet); |
| 203 break; |
| 204 |
| 205 case GestureEventPacket::TOUCH_TIMEOUT: |
| 206 if (IsGestureAllowed()) |
| 207 packet_sender.Run(packet); |
| 208 break; |
| 209 |
| 210 case GestureEventPacket::SYNTHETIC: |
| 211 // Synthetic gestures should be dispatched regardless of the touch |
| 212 // sequence disposition. |
| 213 packet_sender.Run(packet); |
| 214 break; |
| 215 }; |
| 216 |
| 217 sequence_.pop_front(); |
| 218 } |
| 219 DCHECK(packet_for_current_ack_handled); |
| 220 } |
| 221 |
| 222 bool GestureEventQueue::GestureSequence::IsGestureAllowed() const { |
| 223 return ack_state_ == INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS || |
| 224 ack_state_ == INPUT_EVENT_ACK_STATE_NOT_CONSUMED; |
| 225 } |
| 226 |
| 227 bool GestureEventQueue::GestureSequence::IsEmpty() const { |
| 228 return sequence_.empty(); |
| 229 } |
| 230 |
| 231 } // namespace content |
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