| Index: media/audio/audio_util.cc
|
| diff --git a/media/audio/audio_util.cc b/media/audio/audio_util.cc
|
| index 4c446dd8012bb1e9cb1d45ac119aa0c3d1341f3e..1a2c4d9cecb09fbb348d355ed87154a6bfbec59e 100644
|
| --- a/media/audio/audio_util.cc
|
| +++ b/media/audio/audio_util.cc
|
| @@ -212,9 +212,8 @@ int GetAudioHardwareSampleRate() {
|
|
|
| // Hardware sample-rate on Windows can be configured, so we must query.
|
| // TODO(henrika): improve possibility to specify an audio endpoint.
|
| - // Use the default device (same as for Wave) for now to be compatible
|
| - // or possibly remove the ERole argument completely until it is in use.
|
| - return WASAPIAudioOutputStream::HardwareSampleRate(eConsole);
|
| + // Use the default device (same as for Wave) for now to be compatible.
|
| + return WASAPIAudioOutputStream::HardwareSampleRate();
|
| #elif defined(OS_ANDROID)
|
| return 16000;
|
| #else
|
| @@ -256,6 +255,10 @@ size_t GetAudioHardwareBufferSize() {
|
| #if defined(OS_MACOSX)
|
| return 128;
|
| #elif defined(OS_WIN)
|
| + // TODO(henrika): resolve conflict with GetUserBufferSize().
|
| + // If the user tries to set a buffer size using GetUserBufferSize() it will
|
| + // most likely fail since only the native/perfect buffer size is allowed.
|
| +
|
| // Buffer size to use when a proper size can't be determined from the system.
|
| static const int kFallbackBufferSize = 4096;
|
|
|
| @@ -273,42 +276,10 @@ size_t GetAudioHardwareBufferSize() {
|
| return 256;
|
| }
|
|
|
| - // TODO(henrika): remove when the --enable-webaudio-input flag is no longer
|
| - // utilized.
|
| - if (cmd_line->HasSwitch(switches::kEnableWebAudioInput)) {
|
| - AudioParameters params;
|
| - HRESULT hr = CoreAudioUtil::GetPreferredAudioParameters(eRender, eConsole,
|
| - ¶ms);
|
| - return FAILED(hr) ? kFallbackBufferSize : params.frames_per_buffer();
|
| - }
|
| -
|
| - // This call must be done on a COM thread configured as MTA.
|
| - // TODO(tommi): http://code.google.com/p/chromium/issues/detail?id=103835.
|
| - int mixing_sample_rate =
|
| - WASAPIAudioOutputStream::HardwareSampleRate(eConsole);
|
| -
|
| - // Windows will return a sample rate of 0 when no audio output is available
|
| - // (i.e. via RemoteDesktop with remote audio disabled), but we should never
|
| - // return a buffer size of zero.
|
| - if (mixing_sample_rate == 0)
|
| - return kFallbackBufferSize;
|
| -
|
| - // Use different buffer sizes depening on the sample rate . The existing
|
| - // WASAPI implementation is tuned to provide the most stable callback
|
| - // sequence using these combinations.
|
| - if (mixing_sample_rate % 11025 == 0)
|
| - // Use buffer size of ~10.15873 ms.
|
| - return (112 * (mixing_sample_rate / 11025));
|
| -
|
| - if (mixing_sample_rate % 8000 == 0)
|
| - // Use buffer size of 10ms.
|
| - return (80 * (mixing_sample_rate / 8000));
|
| -
|
| - // Ensure we always return a buffer size which is somewhat appropriate.
|
| - LOG(ERROR) << "Unknown sample rate " << mixing_sample_rate << " detected.";
|
| - if (mixing_sample_rate > limits::kMinSampleRate)
|
| - return (mixing_sample_rate / 100);
|
| - return kFallbackBufferSize;
|
| + AudioParameters params;
|
| + HRESULT hr = CoreAudioUtil::GetPreferredAudioParameters(eRender, eConsole,
|
| + ¶ms);
|
| + return FAILED(hr) ? kFallbackBufferSize : params.frames_per_buffer();
|
| #else
|
| return 2048;
|
| #endif
|
|
|