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Unified Diff: src/gpu/GrVertexBuffer.h

Issue 1204773003: Revert of Refactor GrBufferAllocPools to use resource cache (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 6 months ago
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Index: src/gpu/GrVertexBuffer.h
diff --git a/src/gpu/GrVertexBuffer.h b/src/gpu/GrVertexBuffer.h
index 3c12cd76d2a6b496ec9e40410ded571534571207..3f2ada2a2c50eb15f3a372b147e2df162c95caa9 100644
--- a/src/gpu/GrVertexBuffer.h
+++ b/src/gpu/GrVertexBuffer.h
@@ -14,24 +14,9 @@
#include "GrGeometryBuffer.h"
class GrVertexBuffer : public GrGeometryBuffer {
-public:
- static void ComputeScratchKey(size_t size, bool dynamic, GrScratchKey* key) {
- static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateResourceType();
-
- GrScratchKey::Builder builder(key, kType, 2);
-
- builder[0] = SkToUInt(size);
- builder[1] = dynamic ? 1 : 0;
- }
-
protected:
GrVertexBuffer(GrGpu* gpu, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
- : INHERITED(gpu, gpuMemorySize, dynamic, cpuBacked) {
- GrScratchKey key;
- ComputeScratchKey(gpuMemorySize, dynamic, &key);
- this->setScratchKey(key);
- }
-
+ : INHERITED(gpu, gpuMemorySize, dynamic, cpuBacked) {}
private:
typedef GrGeometryBuffer INHERITED;
};
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