| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 #ifndef GrCaps_DEFINED | 8 #ifndef GrCaps_DEFINED |
| 9 #define GrCaps_DEFINED | 9 #define GrCaps_DEFINED |
| 10 | 10 |
| (...skipping 167 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 178 kSubset_MapFlag = 0x2, //<! The resource can be partially mapped. | 178 kSubset_MapFlag = 0x2, //<! The resource can be partially mapped. |
| 179 }; | 179 }; |
| 180 | 180 |
| 181 uint32_t mapBufferFlags() const { return fMapBufferFlags; } | 181 uint32_t mapBufferFlags() const { return fMapBufferFlags; } |
| 182 | 182 |
| 183 // Scratch textures not being reused means that those scratch textures | 183 // Scratch textures not being reused means that those scratch textures |
| 184 // that we upload to (i.e., don't have a render target) will not be | 184 // that we upload to (i.e., don't have a render target) will not be |
| 185 // recycled in the texture cache. This is to prevent ghosting by drivers | 185 // recycled in the texture cache. This is to prevent ghosting by drivers |
| 186 // (in particular for deferred architectures). | 186 // (in particular for deferred architectures). |
| 187 bool reuseScratchTextures() const { return fReuseScratchTextures; } | 187 bool reuseScratchTextures() const { return fReuseScratchTextures; } |
| 188 bool reuseScratchBuffers() const { return fReuseScratchBuffers; } | |
| 189 | 188 |
| 190 int maxRenderTargetSize() const { return fMaxRenderTargetSize; } | 189 int maxRenderTargetSize() const { return fMaxRenderTargetSize; } |
| 191 int maxTextureSize() const { return fMaxTextureSize; } | 190 int maxTextureSize() const { return fMaxTextureSize; } |
| 192 /** 0 unless GPU has problems with small textures */ | 191 /** 0 unless GPU has problems with small textures */ |
| 193 int minTextureSize() const { return fMinTextureSize; } | 192 int minTextureSize() const { return fMinTextureSize; } |
| 194 | 193 |
| 195 // Will be 0 if MSAA is not supported | 194 // Will be 0 if MSAA is not supported |
| 196 int maxSampleCount() const { return fMaxSampleCount; } | 195 int maxSampleCount() const { return fMaxSampleCount; } |
| 197 | 196 |
| 198 bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const { | 197 bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const { |
| (...skipping 24 matching lines...) Expand all Loading... |
| 223 void applyOptionsOverrides(const GrContextOptions& options); | 222 void applyOptionsOverrides(const GrContextOptions& options); |
| 224 | 223 |
| 225 SkAutoTUnref<GrShaderCaps> fShaderCaps; | 224 SkAutoTUnref<GrShaderCaps> fShaderCaps; |
| 226 | 225 |
| 227 bool fNPOTTextureTileSupport : 1; | 226 bool fNPOTTextureTileSupport : 1; |
| 228 bool fMipMapSupport : 1; | 227 bool fMipMapSupport : 1; |
| 229 bool fTwoSidedStencilSupport : 1; | 228 bool fTwoSidedStencilSupport : 1; |
| 230 bool fStencilWrapOpsSupport : 1; | 229 bool fStencilWrapOpsSupport : 1; |
| 231 bool fDiscardRenderTargetSupport : 1; | 230 bool fDiscardRenderTargetSupport : 1; |
| 232 bool fReuseScratchTextures : 1; | 231 bool fReuseScratchTextures : 1; |
| 233 bool fReuseScratchBuffers : 1; | |
| 234 bool fGpuTracingSupport : 1; | 232 bool fGpuTracingSupport : 1; |
| 235 bool fCompressedTexSubImageSupport : 1; | 233 bool fCompressedTexSubImageSupport : 1; |
| 236 bool fOversizedStencilSupport : 1; | 234 bool fOversizedStencilSupport : 1; |
| 237 bool fTextureBarrierSupport : 1; | 235 bool fTextureBarrierSupport : 1; |
| 238 | |
| 239 // Driver workaround | 236 // Driver workaround |
| 240 bool fUseDrawInsteadOfClear : 1; | 237 bool fUseDrawInsteadOfClear : 1; |
| 241 bool fUseDrawInsteadOfPartialRenderTargetWrite : 1; | 238 bool fUseDrawInsteadOfPartialRenderTargetWrite : 1; |
| 242 | 239 |
| 243 BlendEquationSupport fBlendEquationSupport; | 240 BlendEquationSupport fBlendEquationSupport; |
| 244 uint32_t fAdvBlendEqBlacklist; | 241 uint32_t fAdvBlendEqBlacklist; |
| 245 GR_STATIC_ASSERT(kLast_GrBlendEquation < 32); | 242 GR_STATIC_ASSERT(kLast_GrBlendEquation < 32); |
| 246 | 243 |
| 247 uint32_t fMapBufferFlags; | 244 uint32_t fMapBufferFlags; |
| 248 int fGeometryBufferMapThreshold; | 245 int fGeometryBufferMapThreshold; |
| 249 | 246 |
| 250 int fMaxRenderTargetSize; | 247 int fMaxRenderTargetSize; |
| 251 int fMaxTextureSize; | 248 int fMaxTextureSize; |
| 252 int fMinTextureSize; | 249 int fMinTextureSize; |
| 253 int fMaxSampleCount; | 250 int fMaxSampleCount; |
| 254 | 251 |
| 255 // The first entry for each config is without msaa and the second is with. | 252 // The first entry for each config is without msaa and the second is with. |
| 256 bool fConfigRenderSupport[kGrPixelConfigCnt][2]; | 253 bool fConfigRenderSupport[kGrPixelConfigCnt][2]; |
| 257 bool fConfigTextureSupport[kGrPixelConfigCnt]; | 254 bool fConfigTextureSupport[kGrPixelConfigCnt]; |
| 258 | 255 |
| 259 private: | 256 private: |
| 260 bool fSupressPrints : 1; | 257 bool fSupressPrints : 1; |
| 261 bool fDrawPathMasksToCompressedTextureSupport : 1; | 258 bool fDrawPathMasksToCompressedTextureSupport : 1; |
| 262 | 259 |
| 263 typedef SkRefCnt INHERITED; | 260 typedef SkRefCnt INHERITED; |
| 264 }; | 261 }; |
| 265 | 262 |
| 266 #endif | 263 #endif |
| OLD | NEW |