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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef REMOTING_CAPTURER_SCOPED_PIXEL_BUFFER_OBJECT_H_ | |
6 #define REMOTING_CAPTURER_SCOPED_PIXEL_BUFFER_OBJECT_H_ | |
7 | |
8 #include <OpenGL/CGLMacro.h> | |
9 #include <OpenGL/OpenGL.h> | |
10 #include "base/basictypes.h" | |
11 | |
12 namespace remoting { | |
13 | |
14 class ScopedPixelBufferObject { | |
15 public: | |
16 ScopedPixelBufferObject(); | |
17 ~ScopedPixelBufferObject(); | |
18 | |
19 bool Init(CGLContextObj cgl_context, int size_in_bytes); | |
20 void Release(); | |
21 | |
22 GLuint get() const { return pixel_buffer_object_; } | |
23 | |
24 private: | |
25 CGLContextObj cgl_context_; | |
26 GLuint pixel_buffer_object_; | |
27 | |
28 DISALLOW_COPY_AND_ASSIGN(ScopedPixelBufferObject); | |
29 }; | |
30 | |
31 } // namespace remoting | |
32 | |
33 #endif // REMOTING_CAPTURER_SCOPED_PIXEL_BUFFER_OBJECT_H_ | |
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