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Side by Side Diff: cc/layer_tree_impl.h

Issue 12045086: cc: Throttle tile priority updates to once a frame. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 10 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYER_TREE_IMPL_H_ 5 #ifndef CC_LAYER_TREE_IMPL_H_
6 #define CC_LAYER_TREE_IMPL_H_ 6 #define CC_LAYER_TREE_IMPL_H_
7 7
8 #include "base/hash_tables.h" 8 #include "base/hash_tables.h"
9 #include "cc/layer_impl.h" 9 #include "cc/layer_impl.h"
10 10
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106 SkColor background_color() const { return background_color_; } 106 SkColor background_color() const { return background_color_; }
107 void set_background_color(SkColor color) { background_color_ = color; } 107 void set_background_color(SkColor color) { background_color_ = color; }
108 108
109 bool has_transparent_background() const { 109 bool has_transparent_background() const {
110 return has_transparent_background_; 110 return has_transparent_background_;
111 } 111 }
112 void set_has_transparent_background(bool transparent) { 112 void set_has_transparent_background(bool transparent) {
113 has_transparent_background_ = transparent; 113 has_transparent_background_ = transparent;
114 } 114 }
115 115
116 enum UpdateDrawPropertiesReason {
117 UPDATE_PENDING_TREE,
118 UPDATE_ACTIVE_TREE,
119 UPDATE_ACTIVE_TREE_FOR_DRAW
120 };
121
116 // Updates draw properties and render surface layer list 122 // Updates draw properties and render surface layer list
117 void UpdateDrawProperties(); 123 void UpdateDrawProperties(UpdateDrawPropertiesReason reason);
118 void set_needs_update_draw_properties() { 124 void set_needs_update_draw_properties() {
119 needs_update_draw_properties_ = true; 125 needs_update_draw_properties_ = true;
120 } 126 }
121 bool needs_update_draw_properties() const { 127 bool needs_update_draw_properties() const {
122 return needs_update_draw_properties_; 128 return needs_update_draw_properties_;
123 } 129 }
124 130
125 void ClearRenderSurfaces(); 131 void ClearRenderSurfaces();
126 132
127 bool AreVisibleResourcesReady() const; 133 bool AreVisibleResourcesReady() const;
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173 179
174 bool contents_textures_purged_; 180 bool contents_textures_purged_;
175 bool needs_update_draw_properties_; 181 bool needs_update_draw_properties_;
176 182
177 DISALLOW_COPY_AND_ASSIGN(LayerTreeImpl); 183 DISALLOW_COPY_AND_ASSIGN(LayerTreeImpl);
178 }; 184 };
179 185
180 } 186 }
181 187
182 #endif // CC_LAYER_TREE_IMPL_H_ 188 #endif // CC_LAYER_TREE_IMPL_H_
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