Index: cc/output_surface.h |
diff --git a/cc/output_surface.h b/cc/output_surface.h |
index 4bc31802b23153e7bbfe80aa94660c2d56d43ec7..de075e2b7dff79ae1b65b3028b8dfd1533147e28 100644 |
--- a/cc/output_surface.h |
+++ b/cc/output_surface.h |
@@ -7,18 +7,16 @@ |
#define USE_CC_OUTPUT_SURFACE // TODO(danakj): Remove this. |
+#include "base/memory/scoped_ptr.h" |
#include "cc/cc_export.h" |
+#include "cc/software_output_device.h" |
#include "third_party/WebKit/Source/Platform/chromium/public/WebCompositorOutputSurface.h" |
- |
-namespace WebKit { |
-class WebGraphicsContext3D; |
-} |
+#include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3D.h" |
namespace cc { |
class CompositorFrame; |
class OutputSurfaceClient; |
-class SoftwareOutputDevice; |
// Represents the output surface for a compositor. The compositor owns |
// and manages its destruction. Its lifetime is: |
@@ -29,13 +27,14 @@ class SoftwareOutputDevice; |
// surface (on the compositor thread) and go back to step 1. |
class CC_EXPORT OutputSurface : public WebKit::WebCompositorOutputSurface { |
public: |
- virtual ~OutputSurface() {} |
+ OutputSurface(scoped_ptr<WebKit::WebGraphicsContext3D> context3d); |
- // Called by the compositor on the compositor thread. This is a place where |
- // thread-specific data for the output surface can be initialized, since from |
- // this point on the output surface will only be used on the compositor |
- // thread. |
- virtual bool BindToClient(OutputSurfaceClient*) = 0; |
+ OutputSurface(scoped_ptr<cc::SoftwareOutputDevice> software_device); |
+ |
+ OutputSurface(scoped_ptr<WebKit::WebGraphicsContext3D> context3d, |
+ scoped_ptr<cc::SoftwareOutputDevice> software_device); |
+ |
+ virtual ~OutputSurface(); |
struct Capabilities { |
Capabilities() |
@@ -44,23 +43,42 @@ class CC_EXPORT OutputSurface : public WebKit::WebCompositorOutputSurface { |
bool has_parent_compositor; |
}; |
- virtual const Capabilities& Capabilities() const = 0; |
+ const Capabilities& capabilities() const { |
+ return capabilities_; |
+ } |
// Obtain the 3d context or the software device associated with this output |
// surface. Either of these may return a null pointer, but not both. |
// In the event of a lost context, the entire output surface should be |
// recreated. |
- virtual WebKit::WebGraphicsContext3D* Context3D() const = 0; |
- virtual SoftwareOutputDevice* SoftwareDevice() const = 0; |
+ WebKit::WebGraphicsContext3D* context3d() const { |
+ return context3d_.get(); |
+ } |
+ |
+ SoftwareOutputDevice* software_device() const { |
+ return software_device_.get(); |
+ } |
+ |
+ // Called by the compositor on the compositor thread. This is a place where |
+ // thread-specific data for the output surface can be initialized, since from |
+ // this point on the output surface will only be used on the compositor |
+ // thread. |
+ virtual bool BindToClient(OutputSurfaceClient*); |
// Sends frame data to the parent compositor. This should only be called when |
// capabilities().has_parent_compositor. The implementation may destroy or |
// steal the contents of the CompositorFrame passed in. |
- virtual void SendFrameToParentCompositor(CompositorFrame*) = 0; |
+ virtual void SendFrameToParentCompositor(CompositorFrame*); |
// Notifies frame-rate smoothness preference. If true, all non-critical |
// processing should be stopped, or lowered in priority. |
virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) {} |
+ |
+ protected: |
+ OutputSurfaceClient* client_; |
+ struct cc::OutputSurface::Capabilities capabilities_; |
+ scoped_ptr<WebKit::WebGraphicsContext3D> context3d_; |
+ scoped_ptr<cc::SoftwareOutputDevice> software_device_; |
}; |
} // namespace cc |