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Issue 12040059: Converting tests over to using event streams. (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 7 years, 10 months ago
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1 { 1 {
2 "html": { 2 "html": {
3 "CanvasGradient": { 3 "CanvasGradient": {
4 "comment": [ 4 "comment": [
5 "/**\n * An opaque canvas object representing a gradient.\n *\n * Create d by calling [createLinearGradient] or [createRadialGradient] on a\n * [CanvasRe nderingContext2D] object.\n *\n * Example usage:\n *\n * var canvas = new Ca nvasElement(width: 600, height: 600);\n * var ctx = canvas.context2d;\n * ctx.clearRect(0, 0, 600, 600);\n * ctx.save();\n * // Create radial gr adient.\n * CanvasGradient gradient = ctx.createRadialGradient(0, 0, 0, 0, 0 , 600);\n * gradient.addColorStop(0, '#000');\n * gradient.addColorStop( 1, 'rgb(255, 255, 255)');\n * // Assign gradients to fill.\n * ctx.fillS tyle = gradient;\n * // Draw a rectangle with a gradient fill.\n * ctx.f illRect(0, 0, 600, 600);\n * ctx.save();\n * document.body.children.add( canvas);\n *\n * See also:\n *\n * * [CanvasGradient](https://developer.mozilla. org/en-US/docs/DOM/CanvasGradient) from MDN.\n * * [CanvasGradient](http://www.w hatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#canvasgr adient) from whatwg.\n * * [CanvasGradient](http://www.w3.org/TR/2010/WD-2dconte xt-20100304/#canvasgradient) from W3C.\n */" 5 "/**\n * An opaque canvas object representing a gradient.\n *\n * Create d by calling [createLinearGradient] or [createRadialGradient] on a\n * [CanvasRe nderingContext2D] object.\n *\n * Example usage:\n *\n * var canvas = new Ca nvasElement(width: 600, height: 600);\n * var ctx = canvas.context2d;\n * ctx.clearRect(0, 0, 600, 600);\n * ctx.save();\n * // Create radial gr adient.\n * CanvasGradient gradient = ctx.createRadialGradient(0, 0, 0, 0, 0 , 600);\n * gradient.addColorStop(0, '#000');\n * gradient.addColorStop( 1, 'rgb(255, 255, 255)');\n * // Assign gradients to fill.\n * ctx.fillS tyle = gradient;\n * // Draw a rectangle with a gradient fill.\n * ctx.f illRect(0, 0, 600, 600);\n * ctx.save();\n * document.body.children.add( canvas);\n *\n * See also:\n *\n * * [CanvasGradient](https://developer.mozilla. org/en-US/docs/DOM/CanvasGradient) from MDN.\n * * [CanvasGradient](http://www.w hatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#canvasgr adient) from whatwg.\n * * [CanvasGradient](http://www.w3.org/TR/2010/WD-2dconte xt-20100304/#canvasgradient) from W3C.\n */"
6 ], 6 ],
7 "members": { 7 "members": {
8 "addColorStop": [ 8 "addColorStop": [
9 "/**\n * Adds a color stop to this gradient at the offset.\n *\n * The [offset] can range between 0.0 and 1.0.\n *\n * See also:\n *\n * * [Multiple Color Stops](https://developer.mozilla.org/en-US/docs/CSS/linear-gr adient#Gradient_with_multiple_color_stops) from MDN.\n */" 9 "/**\n * Adds a color stop to this gradient at the offset.\n *\n * The [offset] can range between 0.0 and 1.0.\n *\n * See also:\n *\n * * [Multiple Color Stops](https://developer.mozilla.org/en-US/docs/CSS/linear-gr adient#Gradient_with_multiple_color_stops) from MDN.\n */"
10 ] 10 ]
11 } 11 }
12 }, 12 },
13 "CanvasPattern": { 13 "CanvasPattern": {
14 "comment": [ 14 "comment": [
15 "/**\n * An opaque object representing a pattern of image, canvas, or vi deo.\n *\n * Created by calling [createPattern] on a [CanvasRenderingContext2D] object.\n *\n * Example usage:\n *\n * var canvas = new CanvasElement(width: 600, height: 600);\n * var ctx = canvas.context2d;\n * var img = new Im ageElement();\n * // Image src needs to be loaded before pattern is applied. \n * img.on.load.add((event) {\n * // When the image is loaded, create a pattern\n * // from the ImageElement.\n * CanvasPattern pattern = ctx.createPattern(img, 'repeat');\n * ctx.rect(0, 0, canvas.width, canvas .height);\n * ctx.fillStyle = pattern;\n * ctx.fill();\n * });\n * img.src = \"images/foo.jpg\";\n * document.body.children.add(canvas); \n *\n * See also:\n * * [CanvasPattern](https://developer.mozilla.org/en-US/doc s/DOM/CanvasPattern) from MDN.\n * * [CanvasPattern](http://www.whatwg.org/specs /web-apps/current-work/multipage/the-canvas-element.html#canvaspattern) from wha twg.\n * * [CanvasPattern](http://www.w3.org/TR/2010/WD-2dcontext-20100304/#canv aspattern) from W3C.\n */" 15 "/**\n * An opaque object representing a pattern of image, canvas, or vi deo.\n *\n * Created by calling [createPattern] on a [CanvasRenderingContext2D] object.\n *\n * Example usage:\n *\n * var canvas = new CanvasElement(width: 600, height: 600);\n * var ctx = canvas.context2d;\n * var img = new Im ageElement();\n * // Image src needs to be loaded before pattern is applied. \n * img.onLoad.listen((event) {\n * // When the image is loaded, crea te a pattern\n * // from the ImageElement.\n * CanvasPattern pattern = ctx.createPattern(img, 'repeat');\n * ctx.rect(0, 0, canvas.width, canv as.height);\n * ctx.fillStyle = pattern;\n * ctx.fill();\n * }); \n * img.src = \"images/foo.jpg\";\n * document.body.children.add(canvas );\n *\n * See also:\n * * [CanvasPattern](https://developer.mozilla.org/en-US/d ocs/DOM/CanvasPattern) from MDN.\n * * [CanvasPattern](http://www.whatwg.org/spe cs/web-apps/current-work/multipage/the-canvas-element.html#canvaspattern) from w hatwg.\n * * [CanvasPattern](http://www.w3.org/TR/2010/WD-2dcontext-20100304/#ca nvaspattern) from W3C.\n */"
16 ] 16 ]
17 }, 17 },
18 "CanvasRenderingContext": { 18 "CanvasRenderingContext": {
19 "comment": [ 19 "comment": [
20 "/**\n * A rendering context for a canvas element.\n *\n * This context is extended by [CanvasRenderingContext2D] and\n * [WebGLRenderingContext].\n */" 20 "/**\n * A rendering context for a canvas element.\n *\n * This context is extended by [CanvasRenderingContext2D] and\n * [WebGLRenderingContext].\n */"
21 ], 21 ],
22 "members": { 22 "members": {
23 "canvas": [ 23 "canvas": [
24 "/// Reference to the canvas element to which this context belongs." 24 "/// Reference to the canvas element to which this context belongs."
25 ] 25 ]
26 } 26 }
27 }, 27 },
28 "HTMLCanvasElement": { 28 "HTMLCanvasElement": {
29 "members": { 29 "members": {
30 "height": [ 30 "height": [
31 "/// The height of this canvas element in CSS pixels." 31 "/// The height of this canvas element in CSS pixels."
32 ], 32 ],
33 "toDataURL": [ 33 "toDataURL": [
34 "/**\n * Returns a data URI containing a representation of the image in the\n * format specified by type (defaults to 'image/png').\n *\n * Da ta Uri format is as follow `data:[<MIME-type>][;charset=<encoding>][;base64],<da ta>`\n *\n * Optional parameter [quality] in the range of 0.0 and 1.0 can be used when requesting [type]\n * 'image/jpeg' or 'image/webp'. If [quality] is not passed the default\n * value is used. Note: the default value varies by b rowser.\n *\n * If the height or width of this canvas element is 0, then 'da ta:' is returned,\n * representing no data.\n *\n * If the type requested is not 'image/png', and the returned value is\n * 'data:image/png', then the r equested type is not supported.\n *\n * Example usage:\n *\n * Canva sElement canvas = new CanvasElement();\n * var ctx = canvas.context2d\n * ..fillStyle = \"rgb(200,0,0)\"\n * ..fillRect(10, 10, 55, 50);\n * var dataUrl = canvas.toDataURL(\"image/jpeg\", 0.95);\n * // The Data Uri would look similar to\n * // 'data:image/png;base64,iVBORw0KGgoAAAANS UhEUgAAAAUA\n * // AAAFCAYAAACNbyblAAAAHElEQVQI12P4//8/w38GIAXDIBKE0DHxglj NBAAO\n * // 9TXL0Y4OHwAAAABJRU5ErkJggg=='\n * //Create a new image element from the data URI.\n * var img = new ImageElement();\n * img .src = dataUrl;\n * document.body.children.add(img);\n *\n * See also: \n *\n * * [Data URI Scheme](http://en.wikipedia.org/wiki/Data_URI_scheme) f rom Wikipedia.\n *\n * * [HTMLCanvasElement](https://developer.mozilla.org/e n-US/docs/DOM/HTMLCanvasElement) from MDN.\n *\n * * [toDataUrl](http://dev. w3.org/html5/spec/the-canvas-element.html#dom-canvas-todataurl) from W3C.\n */ " 34 "/**\n * Returns a data URI containing a representation of the image in the\n * format specified by type (defaults to 'image/png').\n *\n * Da ta Uri format is as follow `data:[<MIME-type>][;charset=<encoding>][;base64],<da ta>`\n *\n * Optional parameter [quality] in the range of 0.0 and 1.0 can be used when requesting [type]\n * 'image/jpeg' or 'image/webp'. If [quality] is not passed the default\n * value is used. Note: the default value varies by b rowser.\n *\n * If the height or width of this canvas element is 0, then 'da ta:' is returned,\n * representing no data.\n *\n * If the type requested is not 'image/png', and the returned value is\n * 'data:image/png', then the r equested type is not supported.\n *\n * Example usage:\n *\n * Canva sElement canvas = new CanvasElement();\n * var ctx = canvas.context2d\n * ..fillStyle = \"rgb(200,0,0)\"\n * ..fillRect(10, 10, 55, 50);\n * var dataUrl = canvas.toDataURL(\"image/jpeg\", 0.95);\n * // The Data Uri would look similar to\n * // 'data:image/png;base64,iVBORw0KGgoAAAANS UhEUgAAAAUA\n * // AAAFCAYAAACNbyblAAAAHElEQVQI12P4//8/w38GIAXDIBKE0DHxglj NBAAO\n * // 9TXL0Y4OHwAAAABJRU5ErkJggg=='\n * //Create a new image element from the data URI.\n * var img = new ImageElement();\n * img .src = dataUrl;\n * document.body.children.add(img);\n *\n * See also: \n *\n * * [Data URI Scheme](http://en.wikipedia.org/wiki/Data_URI_scheme) f rom Wikipedia.\n *\n * * [HTMLCanvasElement](https://developer.mozilla.org/e n-US/docs/DOM/HTMLCanvasElement) from MDN.\n *\n * * [toDataUrl](http://dev. w3.org/html5/spec/the-canvas-element.html#dom-canvas-todataurl) from W3C.\n */ "
35 ], 35 ],
36 "width": [ 36 "width": [
37 "/// The width of this canvas element in CSS pixels." 37 "/// The width of this canvas element in CSS pixels."
38 ] 38 ]
39 } 39 }
40 } 40 }
41 } 41 }
42 } 42 }
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