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Unified Diff: content/common/gpu/gpu_channel.h

Issue 12040049: gpu: Implement idle async pixel transfers. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: remove texture_dirty_ state from AsyncPixelTransferDelegateIdle Created 7 years, 9 months ago
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Index: content/common/gpu/gpu_channel.h
diff --git a/content/common/gpu/gpu_channel.h b/content/common/gpu/gpu_channel.h
index 44fd75d8c7ad38a2eafd965074ecd4f29e3db90c..581797f8d1aceb0ef73b955a00a9e81a7fb99985 100644
--- a/content/common/gpu/gpu_channel.h
+++ b/content/common/gpu/gpu_channel.h
@@ -137,6 +137,9 @@ class GpuChannel : public IPC::Listener,
gpu::PreemptionFlag* GetPreemptionFlag();
+ bool handle_messages_scheduled() { return handle_messages_scheduled_; }
Sami 2013/03/14 15:18:07 Nit: these could be const.
reveman 2013/03/14 19:21:47 Done.
+ uint64 messages_processed() { return messages_processed_; }
+
// If |preemption_flag->IsSet()|, any stub on this channel
// should stop issuing GL commands. Setting this to NULL stops deferral.
void SetPreemptByFlag(
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