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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.cc

Issue 12040049: gpu: Implement idle async pixel transfers. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: remove texture_dirty_ state from AsyncPixelTransferDelegateIdle Created 7 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <stdio.h> 7 #include <stdio.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <list> 10 #include <list>
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620 virtual void RestoreFramebufferBindings() const OVERRIDE; 620 virtual void RestoreFramebufferBindings() const OVERRIDE;
621 virtual void RestoreTextureState(unsigned service_id) const OVERRIDE; 621 virtual void RestoreTextureState(unsigned service_id) const OVERRIDE;
622 622
623 virtual QueryManager* GetQueryManager() OVERRIDE { 623 virtual QueryManager* GetQueryManager() OVERRIDE {
624 return query_manager_.get(); 624 return query_manager_.get();
625 } 625 }
626 virtual VertexArrayManager* GetVertexArrayManager() OVERRIDE { 626 virtual VertexArrayManager* GetVertexArrayManager() OVERRIDE {
627 return vertex_array_manager_.get(); 627 return vertex_array_manager_.get();
628 } 628 }
629 virtual bool ProcessPendingQueries() OVERRIDE; 629 virtual bool ProcessPendingQueries() OVERRIDE;
630 virtual bool HasMoreIdleWork() OVERRIDE;
631 virtual void PerformIdleWork() OVERRIDE;
630 632
631 virtual void SetResizeCallback( 633 virtual void SetResizeCallback(
632 const base::Callback<void(gfx::Size)>& callback) OVERRIDE; 634 const base::Callback<void(gfx::Size)>& callback) OVERRIDE;
633 635
634 virtual void SetMsgCallback(const MsgCallback& callback) OVERRIDE; 636 virtual void SetMsgCallback(const MsgCallback& callback) OVERRIDE;
635 virtual void SetShaderCacheCallback( 637 virtual void SetShaderCacheCallback(
636 const ShaderCacheCallback& callback) OVERRIDE; 638 const ShaderCacheCallback& callback) OVERRIDE;
637 virtual void SetWaitSyncPointCallback( 639 virtual void SetWaitSyncPointCallback(
638 const WaitSyncPointCallback& callback) OVERRIDE; 640 const WaitSyncPointCallback& callback) OVERRIDE;
639 641
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9238 bool GLES2DecoderImpl::ProcessPendingQueries() { 9240 bool GLES2DecoderImpl::ProcessPendingQueries() {
9239 if (query_manager_.get() == NULL) { 9241 if (query_manager_.get() == NULL) {
9240 return false; 9242 return false;
9241 } 9243 }
9242 if (!query_manager_->ProcessPendingQueries()) { 9244 if (!query_manager_->ProcessPendingQueries()) {
9243 current_decoder_error_ = error::kOutOfBounds; 9245 current_decoder_error_ = error::kOutOfBounds;
9244 } 9246 }
9245 return query_manager_->HavePendingQueries(); 9247 return query_manager_->HavePendingQueries();
9246 } 9248 }
9247 9249
9250 bool GLES2DecoderImpl::HasMoreIdleWork() {
9251 return async_pixel_transfer_delegate_->NeedsProcessMorePendingTransfers();
9252 }
9253
9254 void GLES2DecoderImpl::PerformIdleWork() {
9255 if (!async_pixel_transfer_delegate_->NeedsProcessMorePendingTransfers())
9256 return;
9257 if (async_pixel_transfer_delegate_->ProcessMorePendingTransfers())
greggman 2013/03/14 18:15:46 I think I asked this in another CL. Would it be be
epenner 2013/03/14 18:23:24 It's currently a layering violation to do that, bu
reveman 2013/03/14 19:21:47 Oh sorry, so we've gone back and forth here withou
9258 RestoreCurrentTexture2DBindings();
9259 ProcessFinishedAsyncTransfers();
9260 }
9261
9248 error::Error GLES2DecoderImpl::HandleBeginQueryEXT( 9262 error::Error GLES2DecoderImpl::HandleBeginQueryEXT(
9249 uint32 immediate_data_size, const cmds::BeginQueryEXT& c) { 9263 uint32 immediate_data_size, const cmds::BeginQueryEXT& c) {
9250 GLenum target = static_cast<GLenum>(c.target); 9264 GLenum target = static_cast<GLenum>(c.target);
9251 GLuint client_id = static_cast<GLuint>(c.id); 9265 GLuint client_id = static_cast<GLuint>(c.id);
9252 int32 sync_shm_id = static_cast<int32>(c.sync_data_shm_id); 9266 int32 sync_shm_id = static_cast<int32>(c.sync_data_shm_id);
9253 uint32 sync_shm_offset = static_cast<uint32>(c.sync_data_shm_offset); 9267 uint32 sync_shm_offset = static_cast<uint32>(c.sync_data_shm_offset);
9254 9268
9255 switch (target) { 9269 switch (target) {
9256 case GL_COMMANDS_ISSUED_CHROMIUM: 9270 case GL_COMMANDS_ISSUED_CHROMIUM:
9257 case GL_LATENCY_QUERY_CHROMIUM: 9271 case GL_LATENCY_QUERY_CHROMIUM:
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10353 return error::kNoError; 10367 return error::kNoError;
10354 } 10368 }
10355 10369
10356 // Include the auto-generated part of this file. We split this because it means 10370 // Include the auto-generated part of this file. We split this because it means
10357 // we can easily edit the non-auto generated parts right here in this file 10371 // we can easily edit the non-auto generated parts right here in this file
10358 // instead of having to edit some template or the code generator. 10372 // instead of having to edit some template or the code generator.
10359 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 10373 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
10360 10374
10361 } // namespace gles2 10375 } // namespace gles2
10362 } // namespace gpu 10376 } // namespace gpu
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