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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_BINDINGS_H_ | 5 #ifndef UI_GL_GL_BINDINGS_H_ |
6 #define UI_GL_GL_BINDINGS_H_ | 6 #define UI_GL_GL_BINDINGS_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 // Includes the platform independent and platform dependent GL headers. | 10 // Includes the platform independent and platform dependent GL headers. |
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63 | 63 |
64 // GL_OES_EGL_image_external | 64 // GL_OES_EGL_image_external |
65 #define GL_TEXTURE_EXTERNAL_OES 0x8D65 | 65 #define GL_TEXTURE_EXTERNAL_OES 0x8D65 |
66 #define GL_SAMPLER_EXTERNAL_OES 0x8D66 | 66 #define GL_SAMPLER_EXTERNAL_OES 0x8D66 |
67 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 | 67 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 |
68 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 | 68 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 |
69 | 69 |
70 // GL_ANGLE_translated_shader_source | 70 // GL_ANGLE_translated_shader_source |
71 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 | 71 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 |
72 | 72 |
73 // GL_CHROMIUM_flipy | |
74 #define GL_UNPACK_FLIP_Y_CHROMIUM 0x9240 | |
75 | |
76 #define GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM 0x9241 | |
77 #define GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM 0x9242 | |
78 #define GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM 0x9243 | 73 #define GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM 0x9243 |
79 #define GL_BIND_GENERATES_RESOURCE_CHROMIUM 0x9244 | 74 #define GL_BIND_GENERATES_RESOURCE_CHROMIUM 0x9244 |
80 | 75 |
81 // GL_CHROMIUM_gpu_memory_manager | 76 // GL_CHROMIUM_gpu_memory_manager |
82 #define GL_TEXTURE_POOL_CHROMIUM 0x6000 | 77 #define GL_TEXTURE_POOL_CHROMIUM 0x6000 |
83 #define GL_TEXTURE_POOL_MANAGED_CHROMIUM 0x6001 | 78 #define GL_TEXTURE_POOL_MANAGED_CHROMIUM 0x6001 |
84 #define GL_TEXTURE_POOL_UNMANAGED_CHROMIUM 0x6002 | 79 #define GL_TEXTURE_POOL_UNMANAGED_CHROMIUM 0x6002 |
85 | 80 |
86 // GL_ANGLE_pack_reverse_row_order | 81 // GL_ANGLE_pack_reverse_row_order |
87 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 | 82 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 |
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436 #elif defined(OS_ANDROID) | 431 #elif defined(OS_ANDROID) |
437 | 432 |
438 GL_EXPORT extern EGLApi* g_current_egl_context; | 433 GL_EXPORT extern EGLApi* g_current_egl_context; |
439 GL_EXPORT extern DriverEGL g_driver_egl; | 434 GL_EXPORT extern DriverEGL g_driver_egl; |
440 | 435 |
441 #endif | 436 #endif |
442 | 437 |
443 } // namespace gfx | 438 } // namespace gfx |
444 | 439 |
445 #endif // UI_GL_GL_BINDINGS_H_ | 440 #endif // UI_GL_GL_BINDINGS_H_ |
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