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Side by Side Diff: cc/gl_renderer.h

Issue 12036091: Fixes a bug when the framebuffer is cleared with invalid scissor rect (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Some more clean up. Created 7 years, 11 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_GL_RENDERER_H_ 5 #ifndef CC_GL_RENDERER_H_
6 #define CC_GL_RENDERER_H_ 6 #define CC_GL_RENDERER_H_
7 7
8 #include "cc/cc_export.h" 8 #include "cc/cc_export.h"
9 #include "cc/checkerboard_draw_quad.h" 9 #include "cc/checkerboard_draw_quad.h"
10 #include "cc/debug_border_draw_quad.h" 10 #include "cc/debug_border_draw_quad.h"
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71 const gfx::QuadF& sharedGeometryQuad() const { return m_sharedGeometryQuad; } 71 const gfx::QuadF& sharedGeometryQuad() const { return m_sharedGeometryQuad; }
72 const GeometryBinding* sharedGeometry() const { return m_sharedGeometry.get( ); } 72 const GeometryBinding* sharedGeometry() const { return m_sharedGeometry.get( ); }
73 73
74 bool getFramebufferTexture(ScopedResource*, const gfx::Rect& deviceRect); 74 bool getFramebufferTexture(ScopedResource*, const gfx::Rect& deviceRect);
75 void releaseRenderPassTextures(); 75 void releaseRenderPassTextures();
76 76
77 virtual void bindFramebufferToOutputSurface(DrawingFrame&) OVERRIDE; 77 virtual void bindFramebufferToOutputSurface(DrawingFrame&) OVERRIDE;
78 virtual bool bindFramebufferToTexture(DrawingFrame&, const ScopedResource*, const gfx::Rect& framebufferRect) OVERRIDE; 78 virtual bool bindFramebufferToTexture(DrawingFrame&, const ScopedResource*, const gfx::Rect& framebufferRect) OVERRIDE;
79 virtual void setDrawViewportSize(const gfx::Size&) OVERRIDE; 79 virtual void setDrawViewportSize(const gfx::Size&) OVERRIDE;
80 virtual void setScissorTestRect(const gfx::Rect& scissorRect) OVERRIDE; 80 virtual void setScissorTestRect(const gfx::Rect& scissorRect) OVERRIDE;
81 virtual void clearFramebuffer(DrawingFrame&) OVERRIDE; 81 virtual void clearFramebuffer(DrawingFrame&, bool) OVERRIDE;
82 virtual void drawQuad(DrawingFrame&, const DrawQuad*) OVERRIDE; 82 virtual void drawQuad(DrawingFrame&, const DrawQuad*) OVERRIDE;
83 virtual void beginDrawingFrame(DrawingFrame&) OVERRIDE; 83 virtual void beginDrawingFrame(DrawingFrame&) OVERRIDE;
84 virtual void finishDrawingFrame(DrawingFrame&) OVERRIDE; 84 virtual void finishDrawingFrame(DrawingFrame&) OVERRIDE;
85 virtual bool flippedFramebuffer() const OVERRIDE; 85 virtual bool flippedFramebuffer() const OVERRIDE;
86 virtual void ensureScissorTestEnabled() OVERRIDE; 86 virtual void ensureScissorTestEnabled() OVERRIDE;
87 virtual void ensureScissorTestDisabled() OVERRIDE; 87 virtual void ensureScissorTestDisabled() OVERRIDE;
88 virtual void finishDrawingQuadList() OVERRIDE; 88 virtual void finishDrawingQuadList() OVERRIDE;
89 89
90 private: 90 private:
91 static void toGLMatrix(float*, const gfx::Transform&); 91 static void toGLMatrix(float*, const gfx::Transform&);
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243 #if DEBUG_GL_CALLS && !defined(NDEBUG) 243 #if DEBUG_GL_CALLS && !defined(NDEBUG)
244 #define GLC(context, x) (x, GLRenderer::debugGLCall(&*context, #x, __FILE__, __L INE__)) 244 #define GLC(context, x) (x, GLRenderer::debugGLCall(&*context, #x, __FILE__, __L INE__))
245 #else 245 #else
246 #define GLC(context, x) (x) 246 #define GLC(context, x) (x)
247 #endif 247 #endif
248 248
249 249
250 } 250 }
251 251
252 #endif // CC_GL_RENDERER_H_ 252 #endif // CC_GL_RENDERER_H_
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