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Side by Side Diff: cc/gl_renderer.h

Issue 12036091: Fixes a bug when the framebuffer is cleared with invalid scissor rect (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Moved check to FakeRendererGL. Created 7 years, 10 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_GL_RENDERER_H_ 5 #ifndef CC_GL_RENDERER_H_
6 #define CC_GL_RENDERER_H_ 6 #define CC_GL_RENDERER_H_
7 7
8 #include "cc/cc_export.h" 8 #include "cc/cc_export.h"
9 #include "cc/checkerboard_draw_quad.h" 9 #include "cc/checkerboard_draw_quad.h"
10 #include "cc/debug_border_draw_quad.h" 10 #include "cc/debug_border_draw_quad.h"
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80 virtual void setScissorTestRect(const gfx::Rect& scissorRect) OVERRIDE; 80 virtual void setScissorTestRect(const gfx::Rect& scissorRect) OVERRIDE;
81 virtual void clearFramebuffer(DrawingFrame&) OVERRIDE; 81 virtual void clearFramebuffer(DrawingFrame&) OVERRIDE;
82 virtual void drawQuad(DrawingFrame&, const DrawQuad*) OVERRIDE; 82 virtual void drawQuad(DrawingFrame&, const DrawQuad*) OVERRIDE;
83 virtual void beginDrawingFrame(DrawingFrame&) OVERRIDE; 83 virtual void beginDrawingFrame(DrawingFrame&) OVERRIDE;
84 virtual void finishDrawingFrame(DrawingFrame&) OVERRIDE; 84 virtual void finishDrawingFrame(DrawingFrame&) OVERRIDE;
85 virtual bool flippedFramebuffer() const OVERRIDE; 85 virtual bool flippedFramebuffer() const OVERRIDE;
86 virtual void ensureScissorTestEnabled() OVERRIDE; 86 virtual void ensureScissorTestEnabled() OVERRIDE;
87 virtual void ensureScissorTestDisabled() OVERRIDE; 87 virtual void ensureScissorTestDisabled() OVERRIDE;
88 virtual void finishDrawingQuadList() OVERRIDE; 88 virtual void finishDrawingQuadList() OVERRIDE;
89 89
90 protected:
91 bool isScissorEnabledForTesting() { return m_isScissorEnabled; }
danakj 2013/01/29 00:00:46 const method
92
90 private: 93 private:
91 static void toGLMatrix(float*, const gfx::Transform&); 94 static void toGLMatrix(float*, const gfx::Transform&);
92 static ManagedMemoryPolicy::PriorityCutoff priorityCutoff(WebKit::WebGraphic sMemoryAllocation::PriorityCutoff); 95 static ManagedMemoryPolicy::PriorityCutoff priorityCutoff(WebKit::WebGraphic sMemoryAllocation::PriorityCutoff);
93 96
94 void drawCheckerboardQuad(const DrawingFrame&, const CheckerboardDrawQuad*); 97 void drawCheckerboardQuad(const DrawingFrame&, const CheckerboardDrawQuad*);
95 void drawDebugBorderQuad(const DrawingFrame&, const DebugBorderDrawQuad*); 98 void drawDebugBorderQuad(const DrawingFrame&, const DebugBorderDrawQuad*);
96 scoped_ptr<ScopedResource> drawBackgroundFilters( 99 scoped_ptr<ScopedResource> drawBackgroundFilters(
97 DrawingFrame&, const RenderPassDrawQuad*, 100 DrawingFrame&, const RenderPassDrawQuad*,
98 const gfx::Transform& contentsDeviceTransform, 101 const gfx::Transform& contentsDeviceTransform,
99 const gfx::Transform& contentsDeviceTransformInverse); 102 const gfx::Transform& contentsDeviceTransformInverse);
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243 #if DEBUG_GL_CALLS && !defined(NDEBUG) 246 #if DEBUG_GL_CALLS && !defined(NDEBUG)
244 #define GLC(context, x) (x, GLRenderer::debugGLCall(&*context, #x, __FILE__, __L INE__)) 247 #define GLC(context, x) (x, GLRenderer::debugGLCall(&*context, #x, __FILE__, __L INE__))
245 #else 248 #else
246 #define GLC(context, x) (x) 249 #define GLC(context, x) (x)
247 #endif 250 #endif
248 251
249 252
250 } 253 }
251 254
252 #endif // CC_GL_RENDERER_H_ 255 #endif // CC_GL_RENDERER_H_
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