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Issue 12035029: Finish migrating cc/ from WebKit::WebTransformationMatrix to gfx::Transform (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Fix nits Created 7 years, 11 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/test/geometry_test_utils.h" 5 #include "cc/test/geometry_test_utils.h"
6 6
7 #include "base/logging.h" 7 #include "base/logging.h"
8 #include "testing/gtest/include/gtest/gtest.h" 8 #include "testing/gtest/include/gtest/gtest.h"
9 #include "third_party/WebKit/Source/Platform/chromium/public/WebTransformationMa trix.h"
10 #include "ui/gfx/transform.h" 9 #include "ui/gfx/transform.h"
11 10
12 namespace cc { 11 namespace cc {
13 12
14 // NOTE: even though transform data types use double precision, we only check 13 // NOTE: even though transform data types use double precision, we only check
15 // for equality within single-precision error bounds because many transforms 14 // for equality within single-precision error bounds because many transforms
16 // originate from single-precision data types such as quads/rects/etc. 15 // originate from single-precision data types such as quads/rects/etc.
17 16
18 void ExpectTransformationMatrixEq(const WebKit::WebTransformationMatrix& expecte d,
19 const WebKit::WebTransformationMatrix& actual)
20 {
21 EXPECT_FLOAT_EQ((expected).m11(), (actual).m11());
22 EXPECT_FLOAT_EQ((expected).m12(), (actual).m12());
23 EXPECT_FLOAT_EQ((expected).m13(), (actual).m13());
24 EXPECT_FLOAT_EQ((expected).m14(), (actual).m14());
25 EXPECT_FLOAT_EQ((expected).m21(), (actual).m21());
26 EXPECT_FLOAT_EQ((expected).m22(), (actual).m22());
27 EXPECT_FLOAT_EQ((expected).m23(), (actual).m23());
28 EXPECT_FLOAT_EQ((expected).m24(), (actual).m24());
29 EXPECT_FLOAT_EQ((expected).m31(), (actual).m31());
30 EXPECT_FLOAT_EQ((expected).m32(), (actual).m32());
31 EXPECT_FLOAT_EQ((expected).m33(), (actual).m33());
32 EXPECT_FLOAT_EQ((expected).m34(), (actual).m34());
33 EXPECT_FLOAT_EQ((expected).m41(), (actual).m41());
34 EXPECT_FLOAT_EQ((expected).m42(), (actual).m42());
35 EXPECT_FLOAT_EQ((expected).m43(), (actual).m43());
36 EXPECT_FLOAT_EQ((expected).m44(), (actual).m44());
37 }
38
39 void ExpectTransformationMatrixEq(const gfx::Transform& expected, 17 void ExpectTransformationMatrixEq(const gfx::Transform& expected,
40 const gfx::Transform& actual) 18 const gfx::Transform& actual)
41 { 19 {
42 EXPECT_FLOAT_EQ((expected).matrix().getDouble(0, 0), (actual).matrix().getDo uble(0, 0)); 20 EXPECT_FLOAT_EQ((expected).matrix().getDouble(0, 0), (actual).matrix().getDo uble(0, 0));
43 EXPECT_FLOAT_EQ((expected).matrix().getDouble(1, 0), (actual).matrix().getDo uble(1, 0)); 21 EXPECT_FLOAT_EQ((expected).matrix().getDouble(1, 0), (actual).matrix().getDo uble(1, 0));
44 EXPECT_FLOAT_EQ((expected).matrix().getDouble(2, 0), (actual).matrix().getDo uble(2, 0)); 22 EXPECT_FLOAT_EQ((expected).matrix().getDouble(2, 0), (actual).matrix().getDo uble(2, 0));
45 EXPECT_FLOAT_EQ((expected).matrix().getDouble(3, 0), (actual).matrix().getDo uble(3, 0)); 23 EXPECT_FLOAT_EQ((expected).matrix().getDouble(3, 0), (actual).matrix().getDo uble(3, 0));
46 EXPECT_FLOAT_EQ((expected).matrix().getDouble(0, 1), (actual).matrix().getDo uble(0, 1)); 24 EXPECT_FLOAT_EQ((expected).matrix().getDouble(0, 1), (actual).matrix().getDo uble(0, 1));
47 EXPECT_FLOAT_EQ((expected).matrix().getDouble(1, 1), (actual).matrix().getDo uble(1, 1)); 25 EXPECT_FLOAT_EQ((expected).matrix().getDouble(1, 1), (actual).matrix().getDo uble(1, 1));
48 EXPECT_FLOAT_EQ((expected).matrix().getDouble(2, 1), (actual).matrix().getDo uble(2, 1)); 26 EXPECT_FLOAT_EQ((expected).matrix().getDouble(2, 1), (actual).matrix().getDo uble(2, 1));
(...skipping 10 matching lines...) Expand all
59 37
60 gfx::Transform inverse(const gfx::Transform& transform) 38 gfx::Transform inverse(const gfx::Transform& transform)
61 { 39 {
62 gfx::Transform result(gfx::Transform::kSkipInitialization); 40 gfx::Transform result(gfx::Transform::kSkipInitialization);
63 bool invertedSuccessfully = transform.GetInverse(&result); 41 bool invertedSuccessfully = transform.GetInverse(&result);
64 DCHECK(invertedSuccessfully); 42 DCHECK(invertedSuccessfully);
65 return result; 43 return result;
66 } 44 }
67 45
68 } // namespace cc 46 } // namespace cc
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