Index: content/public/test/browser_test_base.h |
diff --git a/content/public/test/browser_test_base.h b/content/public/test/browser_test_base.h |
index 901f34368ef46d84122829ed755fc5fb1b36f482..724c61d918ad0ca341972bff26171a60dea02125 100644 |
--- a/content/public/test/browser_test_base.h |
+++ b/content/public/test/browser_test_base.h |
@@ -122,10 +122,6 @@ class BrowserTestBase : public testing::Test { |
// test. |
void UseRealGLContexts(); |
- // Call this before SetUp() to use real GL drivers instead of OSMesa for the |
- // test. |
- void UseRealGLBindings(); |
- |
// Call this before SetUp() to not use GL, but use software compositing |
// instead. |
void UseSoftwareCompositing(); |
@@ -149,10 +145,6 @@ class BrowserTestBase : public testing::Test { |
// the test, so that it produces real pixel output. |
bool allow_test_contexts_; |
- // When false, the GL backend will use a real GPU. When true, it uses OSMesa |
- // to run GL on the CPU in a way that works across all platforms. |
- bool allow_osmesa_; |
- |
// When true, do compositing with the software backend instead of using GL. |
bool use_software_compositing_; |