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Side by Side Diff: public/web/WebDeviceEmulationParams.h

Issue 1202523003: [DevTools] Add screen size and position to WebDeviceEmulationParams. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 6 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WebDeviceEmulationParams_h 5 #ifndef WebDeviceEmulationParams_h
6 #define WebDeviceEmulationParams_h 6 #define WebDeviceEmulationParams_h
7 7
8 #include "../platform/WebFloatPoint.h" 8 #include "../platform/WebFloatPoint.h"
9 #include "../platform/WebPoint.h"
9 #include "../platform/WebRect.h" 10 #include "../platform/WebRect.h"
10 #include "../platform/WebSize.h" 11 #include "../platform/WebSize.h"
11 12
12 namespace blink { 13 namespace blink {
13 14
14 // All sizes are measured in device independent pixels. 15 // All sizes are measured in device independent pixels.
15 struct WebDeviceEmulationParams { 16 struct WebDeviceEmulationParams {
16 // For mobile, screen has the same size as view, which is positioned at (0;0 ). 17 // For mobile, |screenSize| and |viewPosition| are used.
17 // For desktop, screen size and view position are preserved. 18 // For desktop, screen size and view position are preserved.
18 enum ScreenPosition { 19 enum ScreenPosition {
19 Desktop, 20 Desktop,
20 Mobile, 21 Mobile,
21 ScreenPositionLast = Mobile 22 ScreenPositionLast = Mobile
22 }; 23 };
23 24
24 ScreenPosition screenPosition; 25 ScreenPosition screenPosition;
25 26
27 // Emulated screen size. Used with |screenPosition == Mobile|.
28 WebSize screenSize;
29
30 // Position of view on the screen. Used with |screenPosition == Mobile|.
31 WebPoint viewPosition;
32
26 // If zero, the original device scale factor is preserved. 33 // If zero, the original device scale factor is preserved.
27 float deviceScaleFactor; 34 float deviceScaleFactor;
28 35
29 // Emulated view size. Empty size means no override. 36 // Emulated view size. Empty size means no override.
30 WebSize viewSize; 37 WebSize viewSize;
31 38
32 // Whether emulated view should be scaled down if necessary to fit into avai lable space. 39 // Whether emulated view should be scaled down if necessary to fit into avai lable space.
33 bool fitToView; 40 bool fitToView;
34 41
35 // Offset of emulated view inside available space, not in fit to view mode. 42 // Offset of emulated view inside available space, not in fit to view mode.
36 WebFloatPoint offset; 43 WebFloatPoint offset;
37 44
38 // Scale of emulated view inside available space, not in fit to view mode. 45 // Scale of emulated view inside available space, not in fit to view mode.
39 float scale; 46 float scale;
40 47
41 WebDeviceEmulationParams() 48 WebDeviceEmulationParams()
42 : screenPosition(Desktop) 49 : screenPosition(Desktop)
43 , deviceScaleFactor(0) 50 , deviceScaleFactor(0)
44 , fitToView(false) 51 , fitToView(false)
45 , scale(1) { } 52 , scale(1) { }
46 }; 53 };
47 54
48 inline bool operator==(const WebDeviceEmulationParams& a, const WebDeviceEmulati onParams& b) 55 inline bool operator==(const WebDeviceEmulationParams& a, const WebDeviceEmulati onParams& b)
49 { 56 {
50 return a.screenPosition == b.screenPosition && a.deviceScaleFactor == b.devi ceScaleFactor && a.viewSize == b.viewSize && a.fitToView == b.fitToView && a.off set == b.offset && a.scale == b.scale; 57 return a.screenPosition == b.screenPosition && a.screenSize == b.screenSize && a.viewPosition == b.viewPosition && a.deviceScaleFactor == b.deviceScaleFacto r && a.viewSize == b.viewSize && a.fitToView == b.fitToView && a.offset == b.off set && a.scale == b.scale;
51 } 58 }
52 59
53 inline bool operator!=(const WebDeviceEmulationParams& a, const WebDeviceEmulati onParams& b) 60 inline bool operator!=(const WebDeviceEmulationParams& a, const WebDeviceEmulati onParams& b)
54 { 61 {
55 return !(a == b); 62 return !(a == b);
56 } 63 }
57 64
58 } // namespace blink 65 } // namespace blink
59 66
60 #endif 67 #endif
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