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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/top_controls_manager.h" | 5 #include "cc/top_controls_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/time.h" | 10 #include "base/time.h" |
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39 previous_root_scroll_offset_(0.f), | 39 previous_root_scroll_offset_(0.f), |
40 scroll_readjustment_enabled_(false), | 40 scroll_readjustment_enabled_(false), |
41 is_showing_animation_(false) { | 41 is_showing_animation_(false) { |
42 CHECK(client_); | 42 CHECK(client_); |
43 } | 43 } |
44 | 44 |
45 TopControlsManager::~TopControlsManager() { | 45 TopControlsManager::~TopControlsManager() { |
46 } | 46 } |
47 | 47 |
48 void TopControlsManager::UpdateDrawPositions() { | 48 void TopControlsManager::UpdateDrawPositions() { |
49 if (!RootScrollLayer()) | 49 if (!client_->haveRootScrollLayer()) |
50 return; | 50 return; |
51 | 51 |
52 // If the scroll position has changed underneath us (i.e. a javascript | 52 // If the scroll position has changed underneath us (i.e. a javascript |
53 // scroll), then simulate a scroll that covers the delta. | 53 // scroll), then simulate a scroll that covers the delta. |
54 float scroll_total_y = RootScrollLayerTotalScrollY(); | 54 float scroll_total_y = RootScrollLayerTotalScrollY(); |
55 if (scroll_readjustment_enabled_ | 55 if (scroll_readjustment_enabled_ |
56 && scroll_total_y != previous_root_scroll_offset_) { | 56 && scroll_total_y != previous_root_scroll_offset_) { |
57 ScrollBy(gfx::Vector2dF(0, scroll_total_y - previous_root_scroll_offset_)); | 57 ScrollBy(gfx::Vector2dF(0, scroll_total_y - previous_root_scroll_offset_)); |
58 StartAnimationIfNecessary(); | 58 StartAnimationIfNecessary(); |
59 previous_root_scroll_offset_ = RootScrollLayerTotalScrollY(); | 59 previous_root_scroll_offset_ = RootScrollLayerTotalScrollY(); |
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111 return pending_delta - applied_delta; | 111 return pending_delta - applied_delta; |
112 } | 112 } |
113 | 113 |
114 void TopControlsManager::ScrollEnd() { | 114 void TopControlsManager::ScrollEnd() { |
115 StartAnimationIfNecessary(); | 115 StartAnimationIfNecessary(); |
116 previous_root_scroll_offset_ = RootScrollLayerTotalScrollY(); | 116 previous_root_scroll_offset_ = RootScrollLayerTotalScrollY(); |
117 scroll_readjustment_enabled_ = true; | 117 scroll_readjustment_enabled_ = true; |
118 } | 118 } |
119 | 119 |
120 void TopControlsManager::Animate(base::TimeTicks monotonic_time) { | 120 void TopControlsManager::Animate(base::TimeTicks monotonic_time) { |
121 if (!top_controls_animation_ || !RootScrollLayer()) | 121 if (!top_controls_animation_ || !client_->haveRootScrollLayer()) |
122 return; | 122 return; |
123 | 123 |
124 double time = (monotonic_time - base::TimeTicks()).InMillisecondsF(); | 124 double time = (monotonic_time - base::TimeTicks()).InMillisecondsF(); |
125 float new_offset = top_controls_animation_->getValue(time); | 125 float new_offset = top_controls_animation_->getValue(time); |
126 gfx::Vector2dF scroll_vector(0.f, -(new_offset - controls_top_offset_)); | 126 gfx::Vector2dF scroll_vector(0.f, -(new_offset - controls_top_offset_)); |
127 ScrollInternal(scroll_vector); | 127 ScrollInternal(scroll_vector); |
128 client_->setNeedsRedraw(); | 128 client_->setNeedsRedraw(); |
129 | 129 |
130 if ((is_showing_animation_ && new_offset >= 0) || | 130 if ((is_showing_animation_ && new_offset >= 0) || |
131 (!is_showing_animation_ && new_offset <= -top_controls_height_)) { | 131 (!is_showing_animation_ && new_offset <= -top_controls_height_)) { |
132 top_controls_animation_.reset(); | 132 top_controls_animation_.reset(); |
133 StartAnimationIfNecessary(); | 133 StartAnimationIfNecessary(); |
134 } | 134 } |
135 } | 135 } |
136 | 136 |
137 void TopControlsManager::ResetAnimations() { | 137 void TopControlsManager::ResetAnimations() { |
138 if (top_controls_animation_) | 138 if (top_controls_animation_) |
139 top_controls_animation_.reset(); | 139 top_controls_animation_.reset(); |
140 } | 140 } |
141 | 141 |
142 LayerImpl* TopControlsManager::RootScrollLayer() { | |
143 return client_->activeTree()->root_scroll_layer(); | |
144 } | |
145 | |
146 float TopControlsManager::RootScrollLayerTotalScrollY() { | 142 float TopControlsManager::RootScrollLayerTotalScrollY() { |
147 LayerImpl* layer = RootScrollLayer(); | 143 return client_->rootScrollLayerTotalScrollY(); |
148 if (!layer) | |
149 return 0; | |
150 gfx::Vector2dF scroll_total = layer->scrollOffset() + layer->scrollDelta(); | |
151 return scroll_total.y(); | |
152 } | 144 } |
153 | 145 |
154 void TopControlsManager::SetupAnimation(bool show_controls) { | 146 void TopControlsManager::SetupAnimation(bool show_controls) { |
155 top_controls_animation_ = KeyframedFloatAnimationCurve::create(); | 147 top_controls_animation_ = KeyframedFloatAnimationCurve::create(); |
156 double start_time = | 148 double start_time = |
157 (base::TimeTicks::Now() - base::TimeTicks()).InMillisecondsF(); | 149 (base::TimeTicks::Now() - base::TimeTicks()).InMillisecondsF(); |
158 top_controls_animation_->addKeyframe( | 150 top_controls_animation_->addKeyframe( |
159 FloatKeyframe::create(start_time, controls_top_offset_, | 151 FloatKeyframe::create(start_time, controls_top_offset_, |
160 scoped_ptr<TimingFunction>())); | 152 scoped_ptr<TimingFunction>())); |
161 float max_ending_offset = (show_controls ? 1 : -1) * top_controls_height_; | 153 float max_ending_offset = (show_controls ? 1 : -1) * top_controls_height_; |
162 top_controls_animation_->addKeyframe( | 154 top_controls_animation_->addKeyframe( |
163 FloatKeyframe::create(start_time + kShowHideMaxDurationMs, | 155 FloatKeyframe::create(start_time + kShowHideMaxDurationMs, |
164 controls_top_offset_ + max_ending_offset, | 156 controls_top_offset_ + max_ending_offset, |
165 EaseTimingFunction::create())); | 157 EaseTimingFunction::create())); |
166 is_showing_animation_ = show_controls; | 158 is_showing_animation_ = show_controls; |
167 } | 159 } |
168 | 160 |
169 void TopControlsManager::StartAnimationIfNecessary() { | 161 void TopControlsManager::StartAnimationIfNecessary() { |
170 float scroll_total_y = RootScrollLayerTotalScrollY(); | 162 float scroll_total_y = RootScrollLayerTotalScrollY(); |
171 | 163 |
172 if (controls_top_offset_ != 0 | 164 if (controls_top_offset_ != 0 |
173 && controls_top_offset_ != -top_controls_height_) { | 165 && controls_top_offset_ != -top_controls_height_) { |
174 SetupAnimation( | 166 SetupAnimation( |
175 controls_top_offset_ >= -(top_controls_height_ * kShowHideThreshold)); | 167 controls_top_offset_ >= -(top_controls_height_ * kShowHideThreshold)); |
176 client_->setNeedsRedraw(); | 168 client_->setNeedsRedraw(); |
177 } | 169 } |
178 } | 170 } |
179 | 171 |
180 } // namespace cc | 172 } // namespace cc |
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