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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
10 | 10 |
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441 ctxInfo.hasExtension("GL_ARB_framebuffer_object")) { | 441 ctxInfo.hasExtension("GL_ARB_framebuffer_object")) { |
442 fOversizedStencilSupport = true; | 442 fOversizedStencilSupport = true; |
443 } else { | 443 } else { |
444 SkASSERT(ctxInfo.hasExtension("GL_EXT_framebuffer_object")); | 444 SkASSERT(ctxInfo.hasExtension("GL_EXT_framebuffer_object")); |
445 } | 445 } |
446 } else { | 446 } else { |
447 // ES 3.0 supports mixed size FBO attachments, 2.0 does not. | 447 // ES 3.0 supports mixed size FBO attachments, 2.0 does not. |
448 fOversizedStencilSupport = ctxInfo.version() >= GR_GL_VER(3, 0); | 448 fOversizedStencilSupport = ctxInfo.version() >= GR_GL_VER(3, 0); |
449 } | 449 } |
450 | 450 |
| 451 if (kGL_GrGLStandard == standard) { |
| 452 // 3.1 has draw_instanced but not instanced_arrays, for the time being w
e only care about |
| 453 // instanced arrays, but we could make this more granular if we wanted |
| 454 fSupportsInstancedDraws = |
| 455 version >= GR_GL_VER(3, 2) || |
| 456 (ctxInfo.hasExtension("GL_ARB_draw_instanced") && |
| 457 ctxInfo.hasExtension("GL_ARB_instanced_arrays")); |
| 458 } else { |
| 459 fSupportsInstancedDraws = |
| 460 version >= GR_GL_VER(3, 0) || |
| 461 (ctxInfo.hasExtension("GL_EXT_draw_instanced") && |
| 462 ctxInfo.hasExtension("GL_EXT_instanced_arrays")); |
| 463 } |
| 464 |
451 this->initConfigTexturableTable(ctxInfo, gli); | 465 this->initConfigTexturableTable(ctxInfo, gli); |
452 this->initConfigRenderableTable(ctxInfo); | 466 this->initConfigRenderableTable(ctxInfo); |
453 this->initShaderPrecisionTable(ctxInfo, gli, glslCaps); | 467 this->initShaderPrecisionTable(ctxInfo, gli, glslCaps); |
454 | 468 |
455 this->applyOptionsOverrides(contextOptions); | 469 this->applyOptionsOverrides(contextOptions); |
456 glslCaps->applyOptionsOverrides(contextOptions); | 470 glslCaps->applyOptionsOverrides(contextOptions); |
457 } | 471 } |
458 | 472 |
459 void GrGLCaps::initConfigRenderableTable(const GrGLContextInfo& ctxInfo) { | 473 void GrGLCaps::initConfigRenderableTable(const GrGLContextInfo& ctxInfo) { |
460 // OpenGL < 3.0 | 474 // OpenGL < 3.0 |
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1158 for (int p = 0; p < kGrSLPrecisionCount; ++p) { | 1172 for (int p = 0; p < kGrSLPrecisionCount; ++p) { |
1159 glslCaps->fFloatPrecisions[kGeometry_GrShaderType][p] = | 1173 glslCaps->fFloatPrecisions[kGeometry_GrShaderType][p] = |
1160 glslCaps->fFloatPrecisions[kVerte
x_GrShaderType][p]; | 1174 glslCaps->fFloatPrecisions[kVerte
x_GrShaderType][p]; |
1161 } | 1175 } |
1162 } | 1176 } |
1163 } | 1177 } |
1164 | 1178 |
1165 | 1179 |
1166 | 1180 |
1167 | 1181 |
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