| Index: src/gpu/glsl/GrGLSLCaps.h
|
| diff --git a/src/gpu/glsl/GrGLSLCaps.h b/src/gpu/glsl/GrGLSLCaps.h
|
| new file mode 100755
|
| index 0000000000000000000000000000000000000000..32645357045376f211db8ee939ebf0afba3d55b8
|
| --- /dev/null
|
| +++ b/src/gpu/glsl/GrGLSLCaps.h
|
| @@ -0,0 +1,94 @@
|
| +/*
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| + * Copyright 2012 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +
|
| +#ifndef GrGLSLCaps_DEFINED
|
| +#define GrGLSLCaps_DEFINED
|
| +
|
| +#include "GrCaps.h"
|
| +#include "GrGLSL.h"
|
| +
|
| +class GrGLSLCaps : public GrShaderCaps {
|
| +public:
|
| + SK_DECLARE_INST_COUNT(GrGLSLCaps)
|
| +
|
| + /**
|
| + * Indicates how GLSL must interact with advanced blend equations. The KHR extension requires
|
| + * special layout qualifiers in the fragment shader.
|
| + */
|
| + enum AdvBlendEqInteraction {
|
| + kNotSupported_AdvBlendEqInteraction, //<! No _blend_equation_advanced extension
|
| + kAutomatic_AdvBlendEqInteraction, //<! No interaction required
|
| + kGeneralEnable_AdvBlendEqInteraction, //<! layout(blend_support_all_equations) out
|
| + kSpecificEnables_AdvBlendEqInteraction, //<! Specific layout qualifiers per equation
|
| +
|
| + kLast_AdvBlendEqInteraction = kSpecificEnables_AdvBlendEqInteraction
|
| + };
|
| +
|
| + /**
|
| + * Initializes the GrGLSLCaps to a default set of features
|
| + */
|
| + GrGLSLCaps(const GrContextOptions&);
|
| +
|
| + /**
|
| + * Some helper functions for encapsulating various extensions to read FB Buffer on openglES
|
| + *
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| + * TODO(joshualitt) On desktop opengl 4.2+ we can achieve something similar to this effect
|
| + */
|
| + bool fbFetchSupport() const { return fFBFetchSupport; }
|
| +
|
| + bool fbFetchNeedsCustomOutput() const { return fFBFetchNeedsCustomOutput; }
|
| +
|
| + bool bindlessTextureSupport() const { return fBindlessTextureSupport; }
|
| +
|
| + const char* fbFetchColorName() const { return fFBFetchColorName; }
|
| +
|
| + const char* fbFetchExtensionString() const { return fFBFetchExtensionString; }
|
| +
|
| + bool dropsTileOnZeroDivide() const { return fDropsTileOnZeroDivide; }
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| +
|
| + AdvBlendEqInteraction advBlendEqInteraction() const { return fAdvBlendEqInteraction; }
|
| +
|
| + bool mustEnableAdvBlendEqs() const {
|
| + return fAdvBlendEqInteraction >= kGeneralEnable_AdvBlendEqInteraction;
|
| + }
|
| +
|
| + bool mustEnableSpecificAdvBlendEqs() const {
|
| + return fAdvBlendEqInteraction == kSpecificEnables_AdvBlendEqInteraction;
|
| + }
|
| +
|
| + bool mustDeclareFragmentShaderOutput() const {
|
| + return fGLSLGeneration > k110_GrGLSLGeneration;
|
| + }
|
| +
|
| + GrGLSLGeneration generation() const { return fGLSLGeneration; }
|
| +
|
| + /**
|
| + * Returns a string containing the caps info.
|
| + */
|
| + SkString dump() const override;
|
| +
|
| +private:
|
| + GrGLSLGeneration fGLSLGeneration;
|
| +
|
| + bool fDropsTileOnZeroDivide : 1;
|
| + bool fFBFetchSupport : 1;
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| + bool fFBFetchNeedsCustomOutput : 1;
|
| + bool fBindlessTextureSupport : 1;
|
| +
|
| + const char* fFBFetchColorName;
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| + const char* fFBFetchExtensionString;
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| +
|
| + AdvBlendEqInteraction fAdvBlendEqInteraction;
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| +
|
| + friend class GrGLCaps; // For initialization.
|
| +
|
| + typedef GrShaderCaps INHERITED;
|
| +};
|
| +
|
| +
|
| +#endif
|
|
|