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| 1 /* |
| 2 * Copyright 2011 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #include "GrGLSL.h" |
| 9 #include "SkString.h" |
| 10 |
| 11 bool GrGLSLSupportsNamedFragmentShaderOutputs(GrGLSLGeneration gen) { |
| 12 switch (gen) { |
| 13 case k110_GrGLSLGeneration: |
| 14 return false; |
| 15 case k130_GrGLSLGeneration: |
| 16 case k140_GrGLSLGeneration: |
| 17 case k150_GrGLSLGeneration: |
| 18 case k330_GrGLSLGeneration: |
| 19 case k310es_GrGLSLGeneration: |
| 20 return true; |
| 21 } |
| 22 return false; |
| 23 } |
| 24 |
| 25 void GrGLSLMulVarBy4f(SkString* outAppend, const char* vec4VarName, const GrGLSL
Expr4& mulFactor) { |
| 26 if (mulFactor.isOnes()) { |
| 27 *outAppend = SkString(); |
| 28 } |
| 29 |
| 30 if (mulFactor.isZeros()) { |
| 31 outAppend->appendf("%s = vec4(0);", vec4VarName); |
| 32 } else { |
| 33 outAppend->appendf("%s *= %s;", vec4VarName, mulFactor.c_str()); |
| 34 } |
| 35 } |
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