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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLProgramDataManager_DEFINED | 8 #ifndef GrGLProgramDataManager_DEFINED |
9 #define GrGLProgramDataManager_DEFINED | 9 #define GrGLProgramDataManager_DEFINED |
10 | 10 |
11 #include "gl/GrGLShaderVar.h" | 11 #include "gl/GrGLShaderVar.h" |
12 #include "gl/GrGLSL.h" | |
13 #include "GrAllocator.h" | 12 #include "GrAllocator.h" |
14 | 13 |
15 #include "SkTArray.h" | 14 #include "SkTArray.h" |
16 | 15 |
17 class GrGLGpu; | 16 class GrGLGpu; |
18 class SkMatrix; | 17 class SkMatrix; |
19 class GrGLProgram; | 18 class GrGLProgram; |
20 class GrGLProgramBuilder; | 19 class GrGLProgramBuilder; |
21 | 20 |
22 /** Manages the resources used by a shader program. | 21 /** Manages the resources used by a shader program. |
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108 | 107 |
109 SkDEBUGCODE(void printUnused(const Uniform&) const;) | 108 SkDEBUGCODE(void printUnused(const Uniform&) const;) |
110 | 109 |
111 SkTArray<Uniform, true> fUniforms; | 110 SkTArray<Uniform, true> fUniforms; |
112 GrGLGpu* fGpu; | 111 GrGLGpu* fGpu; |
113 | 112 |
114 typedef SkNoncopyable INHERITED; | 113 typedef SkNoncopyable INHERITED; |
115 }; | 114 }; |
116 | 115 |
117 #endif | 116 #endif |
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