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Side by Side Diff: src/gpu/gl/GrGLContext.cpp

Issue 1202293002: Move GLSL-specific routines/classes to separate glsl directory (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Rename GrGLGLSL.{cpp,h} Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLContext.h" 8 #include "GrGLContext.h"
9 #include "GrGLGLSL.h"
9 10
10 //////////////////////////////////////////////////////////////////////////////// 11 ////////////////////////////////////////////////////////////////////////////////
11 12
12 GrGLContext* GrGLContext::Create(const GrGLInterface* interface, const GrContext Options& options) { 13 GrGLContext* GrGLContext::Create(const GrGLInterface* interface, const GrContext Options& options) {
13 // We haven't validated the GrGLInterface yet, so check for GetString functi on pointer 14 // We haven't validated the GrGLInterface yet, so check for GetString functi on pointer
14 if (!interface->fFunctions.fGetString) { 15 if (!interface->fFunctions.fGetString) {
15 return NULL; 16 return NULL;
16 } 17 }
17 ConstructorArgs args; 18 ConstructorArgs args;
18 args.fInterface = interface; 19 args.fInterface = interface;
19 20
20 const GrGLubyte* verUByte; 21 const GrGLubyte* verUByte;
21 GR_GL_CALL_RET(interface, verUByte, GetString(GR_GL_VERSION)); 22 GR_GL_CALL_RET(interface, verUByte, GetString(GR_GL_VERSION));
22 const char* ver = reinterpret_cast<const char*>(verUByte); 23 const char* ver = reinterpret_cast<const char*>(verUByte);
23 24
24 const GrGLubyte* rendererUByte; 25 const GrGLubyte* rendererUByte;
25 GR_GL_CALL_RET(interface, rendererUByte, GetString(GR_GL_RENDERER)); 26 GR_GL_CALL_RET(interface, rendererUByte, GetString(GR_GL_RENDERER));
26 const char* renderer = reinterpret_cast<const char*>(rendererUByte); 27 const char* renderer = reinterpret_cast<const char*>(rendererUByte);
27 28
28 if (!interface->validate()) { 29 if (!interface->validate()) {
29 return NULL; 30 return NULL;
30 } 31 }
31 32
32 args.fGLVersion = GrGLGetVersionFromString(ver); 33 args.fGLVersion = GrGLGetVersionFromString(ver);
33 if (GR_GL_INVALID_VER == args.fGLVersion) { 34 if (GR_GL_INVALID_VER == args.fGLVersion) {
34 return NULL; 35 return NULL;
35 } 36 }
36 37
37 if (!GrGetGLSLGeneration(interface, &args.fGLSLGeneration)) { 38 if (!GrGLGetGLSLGeneration(interface, &args.fGLSLGeneration)) {
38 return NULL; 39 return NULL;
39 } 40 }
40 41
41 args.fVendor = GrGLGetVendor(interface); 42 args.fVendor = GrGLGetVendor(interface);
42 43
43 args.fRenderer = GrGLGetRendererFromString(renderer); 44 args.fRenderer = GrGLGetRendererFromString(renderer);
44 45
45 /* 46 /*
46 * Qualcomm drivers for the 3xx series have a horrendous bug with some drive rs. Though they 47 * Qualcomm drivers for the 3xx series have a horrendous bug with some drive rs. Though they
47 * claim to support GLES 3.00, some perfectly valid GLSL300 shaders will onl y compile with 48 * claim to support GLES 3.00, some perfectly valid GLSL300 shaders will onl y compile with
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66 fInterface.reset(SkRef(args.fInterface)); 67 fInterface.reset(SkRef(args.fInterface));
67 fGLVersion = args.fGLVersion; 68 fGLVersion = args.fGLVersion;
68 fGLSLGeneration = args.fGLSLGeneration; 69 fGLSLGeneration = args.fGLSLGeneration;
69 fVendor = args.fVendor; 70 fVendor = args.fVendor;
70 fRenderer = args.fRenderer; 71 fRenderer = args.fRenderer;
71 fDriver = args.fDriver; 72 fDriver = args.fDriver;
72 fDriverVersion = args.fDriverVersion; 73 fDriverVersion = args.fDriverVersion;
73 74
74 fGLCaps.reset(SkNEW_ARGS(GrGLCaps, (*args.fContextOptions, *this, fInterface ))); 75 fGLCaps.reset(SkNEW_ARGS(GrGLCaps, (*args.fContextOptions, *this, fInterface )));
75 } 76 }
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