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Side by Side Diff: src/gpu/gl/GrGLCaps.h

Issue 1202293002: Move GLSL-specific routines/classes to separate glsl directory (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Rename GrGLGLSL.{cpp,h} Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #ifndef GrGLCaps_DEFINED 9 #ifndef GrGLCaps_DEFINED
10 #define GrGLCaps_DEFINED 10 #define GrGLCaps_DEFINED
11 11
12 #include "GrCaps.h" 12 #include "GrCaps.h"
13 #include "GrGLSL.h" 13 #include "glsl/GrGLSL.h"
14 #include "GrGLStencilAttachment.h" 14 #include "GrGLStencilAttachment.h"
15 #include "SkChecksum.h" 15 #include "SkChecksum.h"
16 #include "SkTHash.h" 16 #include "SkTHash.h"
17 #include "SkTArray.h" 17 #include "SkTArray.h"
18 18
19 class GrGLContextInfo; 19 class GrGLContextInfo;
20 class GrGLSLCaps; 20 class GrGLSLCaps;
21 21
22 /** 22 /**
23 * Stores some capabilities of a GL context. Most are determined by the GL 23 * Stores some capabilities of a GL context. Most are determined by the GL
(...skipping 297 matching lines...) Expand 10 before | Expand all | Expand 10 after
321 321
322 void initFSAASupport(const GrGLContextInfo&, const GrGLInterface*); 322 void initFSAASupport(const GrGLContextInfo&, const GrGLInterface*);
323 void initBlendEqationSupport(const GrGLContextInfo&); 323 void initBlendEqationSupport(const GrGLContextInfo&);
324 void initStencilFormats(const GrGLContextInfo&); 324 void initStencilFormats(const GrGLContextInfo&);
325 // This must be called after initFSAASupport(). 325 // This must be called after initFSAASupport().
326 void initConfigRenderableTable(const GrGLContextInfo&); 326 void initConfigRenderableTable(const GrGLContextInfo&);
327 void initConfigTexturableTable(const GrGLContextInfo&, const GrGLInterface*) ; 327 void initConfigTexturableTable(const GrGLContextInfo&, const GrGLInterface*) ;
328 328
329 bool doReadPixelsSupported(const GrGLInterface* intf, GrGLenum format, GrGLe num type) const; 329 bool doReadPixelsSupported(const GrGLInterface* intf, GrGLenum format, GrGLe num type) const;
330 330
331 void initShaderPrecisionTable(const GrGLContextInfo& ctxInfo,
332 const GrGLInterface* intf,
333 GrGLSLCaps* glslCaps);
334
331 // tracks configs that have been verified to pass the FBO completeness when 335 // tracks configs that have been verified to pass the FBO completeness when
332 // used as a color attachment 336 // used as a color attachment
333 VerifiedColorConfigs fVerifiedColorConfigs; 337 VerifiedColorConfigs fVerifiedColorConfigs;
334 338
335 SkTArray<StencilFormat, true> fStencilFormats; 339 SkTArray<StencilFormat, true> fStencilFormats;
336 // tracks configs that have been verified to pass the FBO completeness when 340 // tracks configs that have been verified to pass the FBO completeness when
337 // used as a color attachment when a particular stencil format is used 341 // used as a color attachment when a particular stencil format is used
338 // as a stencil attachment. 342 // as a stencil attachment.
339 SkTArray<VerifiedColorConfigs, true> fStencilVerifiedColorConfigs; 343 SkTArray<VerifiedColorConfigs, true> fStencilVerifiedColorConfigs;
340 344
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380 return fFormat == rhs.fFormat 384 return fFormat == rhs.fFormat
381 && fType == rhs.fType 385 && fType == rhs.fType
382 && fFboFormat == rhs.fFboFormat; 386 && fFboFormat == rhs.fFboFormat;
383 } 387 }
384 }; 388 };
385 mutable SkTHashMap<ReadPixelsSupportedFormat, bool> fReadPixelsSupportedCach e; 389 mutable SkTHashMap<ReadPixelsSupportedFormat, bool> fReadPixelsSupportedCach e;
386 390
387 typedef GrCaps INHERITED; 391 typedef GrCaps INHERITED;
388 }; 392 };
389 393
390 class GrGLSLCaps : public GrShaderCaps {
391 public:
392 SK_DECLARE_INST_COUNT(GrGLSLCaps)
393
394 /**
395 * Indicates how GLSL must interact with advanced blend equations. The KHR ex tension requires
396 * special layout qualifiers in the fragment shader.
397 */
398 enum AdvBlendEqInteraction {
399 kNotSupported_AdvBlendEqInteraction, //<! No _blend_equation_advance d extension
400 kAutomatic_AdvBlendEqInteraction, //<! No interaction required
401 kGeneralEnable_AdvBlendEqInteraction, //<! layout(blend_support_all_e quations) out
402 kSpecificEnables_AdvBlendEqInteraction, //<! Specific layout qualifiers per equation
403
404 kLast_AdvBlendEqInteraction = kSpecificEnables_AdvBlendEqInteraction
405 };
406
407 /**
408 * Initializes the GrGLSLCaps to the set of features supported in the curren t
409 * OpenGL context accessible via ctxInfo.
410 */
411 GrGLSLCaps(const GrContextOptions&, const GrGLContextInfo&, const GrGLInterf ace*,
412 const GrGLCaps&);
413
414 /**
415 * Some helper functions for encapsulating various extensions to read FB Buf fer on openglES
416 *
417 * TODO(joshualitt) On desktop opengl 4.2+ we can achieve something similar to this effect
418 */
419 bool fbFetchSupport() const { return fFBFetchSupport; }
420
421 bool fbFetchNeedsCustomOutput() const { return fFBFetchNeedsCustomOutput; }
422
423 bool bindlessTextureSupport() const { return fBindlessTextureSupport; }
424
425 const char* fbFetchColorName() const { return fFBFetchColorName; }
426
427 const char* fbFetchExtensionString() const { return fFBFetchExtensionString; }
428
429 bool dropsTileOnZeroDivide() const { return fDropsTileOnZeroDivide; }
430
431 AdvBlendEqInteraction advBlendEqInteraction() const { return fAdvBlendEqInte raction; }
432
433 bool mustEnableAdvBlendEqs() const {
434 return fAdvBlendEqInteraction >= kGeneralEnable_AdvBlendEqInteraction;
435 }
436
437 bool mustEnableSpecificAdvBlendEqs() const {
438 return fAdvBlendEqInteraction == kSpecificEnables_AdvBlendEqInteraction;
439 }
440
441 bool mustDeclareFragmentShaderOutput() const {
442 return fGLSLGeneration > k110_GrGLSLGeneration;
443 }
444
445 GrGLSLGeneration generation() const { return fGLSLGeneration; }
446
447 /**
448 * Returns a string containing the caps info.
449 */
450 SkString dump() const override;
451
452 private:
453 // Must be called after fGeometryShaderSupport is initialized.
454 void initShaderPrecisionTable(const GrGLContextInfo&, const GrGLInterface*);
455
456 GrGLSLGeneration fGLSLGeneration;
457
458 bool fDropsTileOnZeroDivide : 1;
459 bool fFBFetchSupport : 1;
460 bool fFBFetchNeedsCustomOutput : 1;
461 bool fBindlessTextureSupport : 1;
462
463 const char* fFBFetchColorName;
464 const char* fFBFetchExtensionString;
465
466 AdvBlendEqInteraction fAdvBlendEqInteraction;
467
468 friend class GrGLCaps; // For initialization.
469
470 typedef GrShaderCaps INHERITED;
471 };
472
473
474 #endif 394 #endif
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